Episode 462 - Jessica Schab, Studio animation, Guru, sceptic, leader

Jan 20, 2020

Today we have a special guest! Jessica Schab. Jessica works for Mainframe entertainment in Canada, one of THE premier digital animation companies! Before things like Pixar they were THE CGI animation people! Behind the Video for Dire Straights' Money for Nothing video back in the 80s, Transformers Beastwars, Octonaughts, Babrie, and my personal fave: Reboot!

Topics and Show Notes

Jessica is an interesting person. She's in charge of production design on an upcoming show for Dreamworks, which involves a particular kind of organisational based leadership which is quite uncommon in a lot of small scale creative projects like webcomics, but still extremely important nevertheless and a lot of projects fail because they don't take account of it.

Jessica is an even more interesting character than that though. She's been a spiritual guru who has lived all over the world. She then reversed course and became a sceptical activist! She's even had a documentary made about her! So she's quite good at building and maintaining a personal brand which is what every webcomicer should know how to do. You'll have to watch our Patron video to find out about that stuff though.


This week Gunwallace has given us the theme to Grey Sky Blue Moon. I’m tempted to write a bad early 80s rap for this, but I won’t torture people that way. This tune is remarkably 1980s in style: rap, dance style music, exactly like you’d get from a big budget movie from 1984 or ‘85. Think Beverly Hills Cop or Police Academy. It’s perfect! It’s a great match for the crazy light night hi-jinks that the girls of Grey Sky Blue Moon get up too!


Topics and shownotes


Links

Equal time for free thought: WBAI 99.5 FM - http://equaltimeforfreethought.org/
Reboot - https://reboot.fandom.com/wiki/Mainframe_Entertainment_Inc
Mainframe - https://www.mainframe.ca/
Jessica Schab - http://www.jessicaschab.com/

Featured comic:
The Red Moon - https://www.theduckwebcomics.com/news/2020/jan/14/featured-comic-the-red-moon/

Featured music:
Grey Sky Blue Moon - https://www.theduckwebcomics.com/Grey_Sky_Blue_Moon/, by xailenrath, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 452 - Storytelling styles change!

Nov 11, 2019

3 likes, 0 comments

Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities, and culture. We chat about the reasons for the changes and how styles have changed.

Episode 373 - Stupid millennials, greedy baby-boomers and lazy Gen Xers!

May 7, 2018

4 likes, 5 comments

Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

4 likes, 4 comments

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 250 - Tradigital art - Digital VS Traditional

Dec 21, 2015

5 likes, 5 comments

There's not really a difference between digital and traditional art - art is art, your tools and media don't really matter, what's important is how its meant to be seen and what it's meant to be used for. But, people do like to discuss this though and so do we so that is exactly what we did! We opened the floor to people's opinions and experiences on the subject and everyone had their say. Gunwallace's theme for The Dragon Fists of Smorty Smythe reminds me strongly of The Journey of the Sorcerer by The Eagles!

Episode 188 - Shoot'n the Breeze

Oct 13, 2014

6 likes, 6 comments

Hellooooo people! I'd like to welcome you to the release of our début album! We got Banze on vibes, Tantz on bouzouki, Ozone on the fart flute, and Pit on the butt-bongos! Seriously though, this is another in our on-going series of catchup chats with a couple of our fave collaborators to catch up and talk shop about webcomicing. Pit and Tantz are always great value guests and tell the best fart stories.

Episode 128 - Ozone and Banes Print Comic Origins

Jun 3, 2013

6 likes, 3 comments

Like Quackcast 127, 128 is about early print comic influences, except this time it's the influences of Banes and Ozoneocean. We have a good long chat together about some of the old print comics that had the biggest influences on us in our early days of comic making... and reminisce about good old fun times reading those great comics like Mad Magazine and what we learned and took away from those experiences in art style, genre, comedy, and writing style.

Episode 126 - Mobile Digital Art

May 20, 2013

6 likes, 0 comments

This is another of our technical Quackcasts, this time Banes and I are talking about my own mobile digital art processes. The tools I currently use for that are a Samsung Galaxy Note 10.1 tablet and Sketchbook pro by Autodesk is the software. It's a bit of a rambling discussion but hopefully we managed to impart a bit of sensible info! I even drew a a picture using this equipment during the Quackcast and you can see that in the links bellow as well as links to some of the other stuff we talked about! Regarding the tablet and software though, as a digital artist I highly recommend it to everyone!


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