Oct 5, 2020
What is the worth of human life in your stories? This isn't something people often consider, we just tend to have a fairly accurate guess based on our experience of the real world, but sometimes stories get it really wrong and that can harm suspension of disbelief.
Topics and Show Notes
A few prime examples are gritty SciFi stories, westerns, war stories, and hospital dramas.
The first three dramatically undervalue human life so it doesn't make logical sense within the world it depicts: In deep space human life would be extremely valuable because it's a rare and practically non-renewable resource. The only way that changes is when you run out of survival resources (air, water, food) or it's a life or death situation, a casual attitude to life though doesn't make sense. In the old west it was the same situation for other reasons, murderers would be tracked down for thousands of miles and across many decades, the only exception was native Americans who shamefully weren't considered people for all intents and purposes, even slaves had more value. In war stories, especially historical ones, typically soldiers have no real survival instinct or self worth, they're happy to always fight to the last and run headfirst to their deaths, which is silly since battles were usually won when one side broke and ran after only a few deaths. Full scale slaughter only happened rarely and that was usually when the fleeing side was caught or captured.
Finally, hospital dramas tend to overestimate the value of life, where all stops are pulled out to save people who society doesn't value and can't afford to pay for the expensive and experimental treatments (with hundreds of thousands dollars worth of care given to them), or people too sick or old are given care they'd never recover from.
There are a lot of complex factors that influence the value of life in a story actually (emotional attachment, status, class, caste, gender, religion, politics, scope etc), but it's important not to get it too badly wrong or your story won't work as well.
This week Gunwallace has given us the theme to Era of Iridore - Come through the sweeping tapestry curtains of copper and silicone, into the vast techno hall, past lords and ladies bedecked in flashing LEDs of many colours, knights fencing with glowing plasma blades, jesters toying with antigrav balls, and watch the minstrels play their laser harps and electric lutes!
Topics and shownotes
Life's worth thread - https://www.theduckwebcomics.com/forum/topic/178520
Raising Cain - https://www.theduckwebcomics.com/news/2020/sep/29/featured-comic-raising-cain/
Era of Iridore - https://www.theduckwebcomics.com/Era_of_Iridore/, by Deno 85, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Sep 7, 2020
Fanfiction is a massive subject, there are so many aspects to it, from the bad stuff with the Mary Sues, rampant shipping, author inserts and wish fulfilment etc to homages and great works that extend the story and characters beyond what they were in the original and add interesting and fun aspects to fan favourites. There are many good reasons to do fanfiction: It's fun, you're inspired and want to use that inspiration, all the characteristics of the story are readymade so you don't have to do world building or character development, the work has a built in audience so you're going to have readers no matter what and hopefully some feedback, it can help make you more popular as a creator because of the fans of the original work, and you get to experiment because you can't sell the work or do anything serious with it so you may as well have fun and enjoy it!
Jun 29, 2020
Do you make work that no one will ever see? Do you do that so you can mess around and experiment without consequences, for practice, for testing out an idea that you MIGHT show later, or just so you can have fun? This was inspired by a newspost from Banes who used to draw figures on chalkboard and erase them as the story progressed. We chatted a lot about this and then moved on to talk about how we've each written or drawn porn that no one will ever see. Have you drawn or written secret porn in your free time for fun? :D
Nov 11, 2019
Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities, and culture. We chat about the reasons for the changes and how styles have changed.
Apr 8, 2019
Today we're talking about all the ways nightmares can be used in stories. This is based on a newspost by our very own dreamboat Tantz Aerine. Nightmares are great for foreshadowing through premonitions, forcing characters to confront things and change their minds, ratcheting up tension in a story and all sorts of other useful things that you'd never consider.
Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!
Jan 7, 2018
READERS are a massive part of Drunk Duck! Actually readers are a huge part of ANY comic. But Drunk Duck tends to focus far more on creators than perhaps we should… This idea was inspired by a newspost of Tantz's. We talk about ways to make DD more accessible to readers, including highlighting comics in similar genres and guest representatives giving us recommendation lists of comics they like from a genre so we can promote them on the front page. Emma_Clare has done some GREAT mockups for a redesign of DD and in those is an example of the DD front page where we highlight comics by genre! We chat about comic listing sites like Comic Rocket, Top Webcomics and the brand new Archive Binge, along with other various topics like who are the best hosts for adult comics, cross promotion etc. This week Gunwallce has given us the theme to Blood and water: Cool, quiet, and creepy. This one will have you on edge from start to finish. There’s an undertone of cool nonchalance that’s surprisingly at odds with the on-edge feel! Please donate to our our Indiegogo drive to raise many for the latest improvement to DD: Comment notifications! We know that everyone wants those.