Nov 4, 2019
“Toxic fans” is a bit of a catch cry now and that has seemed to turn into the idea that any fan who is critical of something or doesn't like it isn't a “true fan”, fans must should love everything. I find this a dangerously silly notion and one clearly driven by business interests with only a limited relationship to reality. It's quite similar to the idea that you're “either for us or against us”, the twisted idea of “patriotism” that says you must agree with and love everything your country and your leader does no matter what or you're a traitor.
Topics and Show Notes
The truth is that trolls have always been a minority force. They exist and they are nasty, often sexist, racist pigs, but they're certainly not fans and don't characterise real critical voices. Using the existence of trolls to justify shutting down criticism is silly. In reference to this Tantz and Banes bring up big budget mass media productions like Star Wars, Game of Thrones and Ghost Busters, but I was thinking along more general lines: Good fans are people that love something but also care enough about it to think about storylines, characters and deeper aspects of that thing (it doesn't matter what it is), to have constructive opinions or to be upset when they see their characters misused etc.
People who are not fans and who really shouldn't get involved in the discussion are the “it's not for you” or “it's just a movie” crowd. Everyone knows it's not real life, and a creative product is “for” anyone that cares enough about it to consume it and form an opinion.
As Vickie Boutwell said “the opposite of love isn't hate, it's apathy”.
Fans who care are the best fans: it's these people who become creators in their own right while others simply consume. The greatest minds in pop-culture all started out as critical, thinking, fans. Name any successful, big series in any format (TV, movies, books, comics, games), and you're likely to uncover a fan that cared enough to let their opinions of their fandom show and then get in and have a go for themselves. By encouraging criticism and involvement we encourage creativity, by shutting that down all we get are consumers -which gives you a clue where that pressure is mainly coming from. ;)
This week Gunwallace has given us the theme to Ripping off King Arthur: We’re all preparing for the big event here with this theme. It’s a weird mixture of a Rocky theme, fantasy epic, and 8 bit video game music… as if were were about to see a pixelated, medieval fantasy themed version of Mortal Kombat! The fight showdown to end all fight showdowns!
Topics and shownotes
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
Game of Thrones writer gossip - https://www.youtube.com/watch?v=o-rCuVtj7GA
The jacket Comic - https://www.theduckwebcomics.com/news/2019/oct/29/featured-comic-the-jacket-comic/
Ripping off King Arthur - https://www.theduckwebcomics.com/Ripping_Off_King_Arthur/, by Arspitzer, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/Banes/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Jun 10, 2019
At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.
Jan 28, 2019
Copyright is a huge thing! It allows us to make money from our creations and stops other people from stealing them. But culture isn't about a series of billions of totally original ideas invented from nothing- absolutely NOT. Culture grows from ideas that are recycled, reiterated, and reinvented. It's all quite derivative and mixed. So there has to be a balance between respect for rigid copyright and some flexibility to work with existing ideas.
Jan 6, 2019
Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?
May 21, 2018
In this Quackcast we chat about the categorisation of work by specific genres and how it makes it easier to promote your work to people, while for fans it makes it easier to find what you're into, but it can also be a bad thing when people categorise too specifically and narrow their audience to nothing or just pointlessly confuse the crap out of people. I came to this topic because I saw a post on Facebook which was very badly explaining “Steampunk” and “Dieselpunk” while introducing the two utterly superfluous sub-genre names of “Ray-punk” and Atom-punk“.
Aug 21, 2017
Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can form natural, less forced relationships with each other, and this can give the wider plot of the story more urgency or meaning because it has a direct bearing on the health of their union. You can reward fans with a wished for or unexpected blossoming of love between two favourite characters without having the same inevitability that a straight out romance has. Really, there are so many things you can do! This was inspired by Tantz's Saturday newspost. Gunwallace's theme for the week was for Mindfold: A tune that fits very well with its title! You can feel your mind folding with this gorgeous, echoing, evocative multicultural influenced sound, featuring all manner of crystalline ringing synths, soaring violins, drums and so much more. This would fit well with a high concept cyberpunk anime.
Apr 10, 2017
The most important thing when doing your comic is to maintain your enthusiasm- THIS is what helps you keep working, not feedback, not praise, not fans, but your own internal passion. Feedback is great, but you can become addicted to it and when it's not there or there's not enough of it your work can die. In order to be able to keep creating your passion for your work should be internal, not external, you need to be self sustaining: A readership is nice and feedback is great, but you really have to do your comic for yourself, not for other people. But there's more to it than that. Bored by doing your webcomic? Why is that? What do you need to change to make it interesting to do once more? What is holding you back? Those are some of the things we talk about in this Quackcast! The music for this week by Gunwallace is for the previously featured comic Numb. This is the sound of a long road trip under the burning sun in the hot, dry, dusty, desert air, and on into a cold night through a desolate city lit by retreating streetlights. Progression, but where to?