Feb 8, 2021
Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.
Topics and Show Notes
In this Quackcast we talk about how that's possible. And for those that want to do world building and SciFi futurism it's good to remember that dystopia isn't the only choice! It's quite possible to create a utopia for your action to happen in and for it not to be boring because conflict doesn't have to be based on the world falling apart, which is one of my pet peeves with modern Scifi: it's ALWAYS a dystopia with a messed up world or a spaceship where a mission has gone horribly wrong and the crew are fighting for their lives. There's more to SciFi than that and good old 90s Trek shows us how.
This week Gunwallace has given us the theme to The Next Town Over - The train’s a’commin’! Hop on and go fer a ride. Get off at the next town over if you like, it’ll be rollin’ on though soon… Just like this energetic, highly rhythmic track that pounds and thumbs along with great energy and momentum, with all the power of a fully laden steam strain!
Topics and shownotes
Banes' newspost on Treckenomics! - https://www.theduckwebcomics.com/news/2021/feb/03/star-trek-economics/
The Sparrow - https://www.theduckwebcomics.com/news/2021/feb/02/featured-comic-the-sparrow/
Next Town Over - https://www.theduckwebcomics.com/Next_Town_Over/, by Emehlos, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Nov 22, 2020
Today we chat about fight scenes! This was spurred by a post in our forums about how bad fight choreography can spoil a film. Our Patron vid was mainly about fights in our comics, while the Quackcast is more about fights in movies. One of the things about REAL fights is that they're usually very fast, ugly, stupid looking, and not very exciting. It's important to remember that boxers and UFC fighters are entertainers and sports people, those people are performing for an audience - their fights are real but they're designed to be showy and exciting, whereas true fighting on the street or in war etc is very different, it's more deadly and more stupid looking.
Mar 23, 2020
Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.
Aug 12, 2019
Tantz's clever idea was that the weather isn't just a backdrop… it's an important prop in it's own right. Weather can be used to drive a plot: the wind snatches a hat and makes a person chase it, which causes them to meet another character. It can be an antagonist: people fighting a storm for example or running form a tornado. It can signal and enhance emotions: rain for a sad funeral or sun for happy for a happy event. Growing shadows can signal an ominous turn of events, wind billowing out a cloak signals a dramatic character! You can just use it for fancy visual effects if you like, snow and rain are great fun to draw, and stormy skies are the best! We chat about all things weather and give examples of how we've used it ourselves.
Jun 17, 2019
This Quackcast is about having political agendas in your work and expressing them well! We're talking about deliberately putting in ideas that you want to get across to people, NOT the idea that all work has agendas and ideas no matter what. That's not relevant to this discussion. When you want to want to get your ideas across there are good ways to do it and poor ways. When you do it poorly your work either has the opposite effect (people will laugh at your agenda or despise it), or it becomes propaganda. Propaganda is for preaching to the converted, it's terrible for changing minds. The only thing it's good for is motivating people who are already on-board with you.
Oct 8, 2018
Fighting ladies, female bad-ass characters… There are a lot more of them around now, but once upon a time they were pretty thin on the ground. I love a good badarse lady, my own comic character Pinky TA exemplifies that character type. There's something about a tough lady who can kick butt with the best of them that's especially compelling. They evolved from something a little more exploitative, ladies fighting in bikinis basically, then we had ladies that were just the female version of a male character (Batwoman, Supergirl etc), which is something we're starting to see a little more of unfortunately, but on the good side of things we ARE actually getting fighting ladies who're their OWN women: Original characters. In this Quackcast we talk about some of our faves and some of the earlier incarnations of the character type, from Robert E Howard's Red Sonya and Valeria, to Catherine L Moore's Jirel of Joiry, to Wonder woman, then later characters like Red Sonja (from the comics), She-Hulk, Sarah Conner, Ripley, Buffy, Xena, Aeon Flux… What are some of YOUR faves? Mine are Tank Girl, Lara Croft, Motoko Kusanagi, Garnet and many more :) This week Gunwallace has given us the theme to Dolphin Bros: Jump, jump, jump up and down to this mad dolphin party scene. It’s all over the place but all it wants you to do is MOVE!
Jul 11, 2016
Our very own heavily mutated Pitface put up a guest post about her fellow mutants, filling in for HippieVan while Hippy is away fighting the mutants in Japan wearing a tie-dyed sailor suit and riding a Volkswagen battle mecha, as you do in Japan… anyway, as a member of the anti-mutant police force, I had to drag in Pit for questioning! And that's what we did for this Quackcast. Banes and I interrogate Pit on the subject of mutants! Mutants are a forgotten race at the moment: Mutants are the zombies of SciFi in a way; a mob of anonymous monstrous minions who exist to menace the heroes and be gunned down in their thousands. But they're also so much more… Unlike zombies, mutants have a lot more personality and humanity, they can also be far more demonic and revolting than any zombie, they can be any shape, size of configuration. Mutants are so much scarier and adaptable than mere zombies, because unlike zombies they're not always degrading and falling apart, no, mutants are evolving constantly, they can get larger, gorier and more terrifying, i.e. The Thing. For mutant pathos witness the Mars mutants in the original Total Recall: There's a man with a baby in his chest and we feel for him and respect him. We have superhero mutants too in the form of the X-men. Can't forget them! But remember also that “mutants” are also a very real thing in this world, unlike zombies, in fact we are ALL mutants in one way or another, not just those special people with a conjoined twin or extra nipples or genitals or whatever, all of us have our own exciting DNA variation! I have a big nose, crooked lower teeth and pasty white skin myself, I'm practically a Morlock. So what is YOUR “mutation”?
Jan 21, 2013
Ozone and Banes are joined by some of our most fave recurring guests Tantz Aerine and Pit Face, to form... The Quacktet! The Quacktet talk about characters, writing and all the things that can go wrong and right with character development, both in story writing and in visual design. Things went a BIT awry and this was our THIRD attempt at doing a Quackcast that eveneing, to top it off I was quite ill at the time too, with a bucket by my side... Tantz says "NO" a lot, we learn that characters need proper discipline (it turns out spanking just isn't enough), we talk about Pit Face working on a new collaborative community project, and Tantz Aerine fighting the good fight as a hero of the modern Greek political resistance.We apologise for getting a little bit silly.