Episode 628 - Cover me!

Mar 27, 2023

We're talking about the importance of a good cover in this cast. Another technical comicscast! I love making coves, they're one of my fave things because I get to stretch my artistic muscles and get a little more flashy and creative with my art and graphic design. They can also be pretty dread things to work on when you've used up all your creative powers on your actual comic and have nothing left over…

Topics and Show Notes

The art of creating covers is extremely important! It's the initial thing that attracts people to your work along with the title. I'm huge fan of all covers, it's one of the things that got me into art in the first place: books, albums, movies, games, posters etc, cover-art can be so cool! There are many different kinds of cover art, but number one fave is art that illustrates an exciting, evocative scene from the story it's promoting, something that makes you want to find out more about what's happening behind the scene you're looking at. Good covers not only attract your attention and get you to look at or buy something but they can be a part of the ACTUAL thing, just as much as the story itself, especially for book covers and album covers- covers ADD to the work, they're part of the experience.

Another great cover type is a sort of medley of story content as well as having a bit of story narrative on there. Josh Kirby was known for doing that with his Terry Pratchett covers, he'd have everything on there, all sorts of Easter-eggs for the reader to spot. The art was weird and bubbly but fun and it captured the flavour of Pratchett's writing so well. Indiana Jones and Star Wars movie posters are typical of this in a way too- their primary focus is the “pin-up” image of the main characters, but they also have little bits and pieces form the story there to reward you if you look for them.

Pin-up covers are when the main focus is a person or persons, usually the main protagonist in a story but not necessarily, especially with album covers. These can be hit or miss. They're very popular because they're so easy to make but can be really bland and chicle if done badly, or people just get carried away with the “sex sells” adage and don't go beyond that (I make all these mistakes!). A good pin-up doesn't just have a figure but it also expresses something unique and interesting about the story itself, this could be as simple as showcasing a really unique and interesting looking character that makes people want to find out more about them.

What I like to call the “graphic design focused” covers can be a mixed bag too. These can have really cool design elements that make you want to know more- with clever use of symbol or text. Or they can be just massively bland and tedious like those that use a generic symbol in a boring way or simply have a giant title and author name and nothing else. These are lazy and stupid. Lazier and stupider though are the designers who make covers using cropped copyright free art- typically they crop a portion from a classical painting that has nothing to do with the work they're promoting, and stick generic title and author credits on it. or they do the same thing with a licensed stock photo.

Photographic covers in general can be problematic, not because photography is bad but because it seems easy so people often create bad cover images with photos (especially author photos). They don't realise that you have to be just as artistic and creative with photographic images as you do with other kinds of artwork.
The bottom line with cover art is that regardless of the approach you take, the more unique it is to your work the better! The more generic and meaningless the cover the more crap it will be (though there are always exceptions… Penguin classics anyone?). Given that criteria, it's advisable not to use AI art!
What are your fave types of cover?


This week Gunwallace has given us the theme to Kingdom of Cats - An early morning start, sun streaming golden at a low angle, on the road, moving away, moving towards, making a start.

Topics and shownotes

Links

Featured comic:
Danse Macabre Danse Amour - https://www.theduckwebcomics.com/news/2023/mar/21/featured-comic-danse-macabre-danse-amour/

Featured music:
Kingdom of Cats - https://www.theduckwebcomics.com/Kingdom_of_Cats/ - by Rachel87, rated E.

* Theme music taken from Gunwallace's theme to Thrud Goddess of Thunder - https://www.theduckwebcomics.com/THRUD_Goddess_Of_Thunder/


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 609 - The Cringe

Nov 14, 2022

5 likes, 0 comments

So how do you like comedy that makes you cringe? You know that really awkward humour where you feel embarrassed for those involved and almost in physical pain for them? You feel really bad for them… It could be cruel pranks, or jokes based on lies or misunderstandings that are just carried way too far. Personally I find them hard to take. It CAN be great like in the original version of The Office, but even that was REALLY hard to watch at times. This week Gunwallace has given us the theme to Stick Figure Apocalypse - Relaxing, cool funk groove that cruises along dreamily, hitting turbulent waters hallway through, with a wildly discordant patch of sonic confusion, startling us out of our revere, before slipping back into the same quiet groove again and fading to silence.

Episode 600 - AI is bad at art

Sep 12, 2022

3 likes, 6 comments

here's a lot of buzz about so called AI generated art at the moment using programs like Dall-E, Neural blender, Dream studio lite and so on. People use text prompts, i.e. “flying clockwork fish balloon” and the AI generates “art” based upon that. It usually does this by using actual art and photography created by real people, and visually mixing them to create a new image. Some results are much better than others.

Episode 596 - Leadership!

Aug 15, 2022

5 likes, 2 comments

Leaders are not born, they're created… literally in the case of fiction, created by creators of comics, books, movies, and other media! For this Quackcast I was inspired by two things: a video on Leader Characters by the satirical YouTube channel Terrible Writing Advice, and the Disney movie Lightyear, in which the lone wolf classical hero figure learns how to lead.

Episode 586 - Working with disability

Jun 6, 2022

4 likes, 0 comments

How do you keep on with your creative output when something happens to you? When you lose function or are impaired in some way, how do you adapt or relearn so you can keep on as you were before? Maybe you can't and have to change to another medium that's a better fit for your abilities? Comic creator Bravo1102 once talked about how he moved from drawing to using action figures to make his comics partially because of his eyesight. My own eyesight has suddenly started to go bad and I'm having to adapt to that, and Tantz tells us how her deteriorating eyesight forced her to work digitally.

Episode 584 - Drawing gender

May 23, 2022

2 likes, 0 comments

We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 564 - Happy 2022!

Jan 2, 2022

5 likes, 1 comment

Happy New Year! It seems we've all decided to keep going on with the 20's so let's continue… Did you know the year 2022 marks 20 years that Drunk Duck has been around? YUP! The site is actually THAT old THIS year! No other comic host is as old and legit as us. They're all little babies. Even Facebook didn't exist when we stated, no iphones, no smartphones, tablets, no Youtube, Twitter, Tumblr, Pintrest, Instagram, Spotify, tiktok and so on. Jeeeeez man, we're freakin GRANDDADDIES of the internet. Even this podcast turns 12 years old this year.


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