Apr 1, 2019
The entire gang is here this time again. This marks number 420 of the Quackcasts we've done. 420 is code among some for smoking dope, so going with that theme we're talking about the influence of substances on creative endeavours. People try and use substances to facilitate their creativity, we chat about why they do it, how it works, why it fails, the benefits and the issues. We DO NOT advocate taking illegal things in any way at all. This includes ANY substance, from dope, to coffee, to redbull, tea, wine, beer, cold and flu medication, headache pills, opium, adderall, ANYTHING at all, as long as it produces some mental or physiological change, it counts!
Topics and Show Notes
There's a long history of artists and writers taking things and this supposedly affecting their creativity. Brilliant Renaissance painter Caravaggio would become wildly drunk, famously the 18th century poets Byron and Shelly would indulge, the preRaphaelite painters also took their share of things… In the 20th century we have the famous drunk writer Bukowski, Hunter S Thompson and all his indulgences, not to mention the myriad of musicians, artists, and actors, especially from the 1960s onwards when the drug culture exploded.
One of the persistent myths is that substances help you access some from of external cosmic creativity or tap into a creative well inside of yourself. The former is pure nonsense and the latter is at best a partial truth… Buuuut we get deeper into the subject IN the Quackcast and the Patreon video so listen to or watch those to learn more.
This week Gunwallace has given us the theme to Cosmos Song. Ice cold stillness of eternity. Glittering sparkles reflected in an oil black sea of immeasurable depth. Ripples spread outwards, one after another, they collide and combine, distorting the reflections, till they die and all is still and calm once more.
Topics and shownotes
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Generation Y - https://www.theduckwebcomics.com/news/2019/mar/26/featured-comic-generation-y/
Cosmos Song - https://www.theduckwebcomics.com/Cosmos_Song/, by Peipei, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Jun 18, 2018
ALL the tropes!!!! Based on Emma Clare's newspost, tropes are damn useful but they can also be your undoing if you handle them badly. Tropes are shortcuts to meanings, scenes, procedures or jokes that take too long to set up in their own right. You can use them like prefabricated parts to build your story, Lego if you will. You really should know how to use them correctly though. If it's for jokes, then work on them and expand on them, if it's for more serious stuff then you should know WHERE those tropes come from so you use them correctly. We chat about tropes, boob-slips, Doki Doki, Baka and Test, Kung Fury, Satan Ninja 198X, and Vaporwave among other things. Gunwallace gave us a lovely theme to Yasu no Monogatari this week: Floating out on a blue river of dreams into an echoing crystal cave illuminated by thousands of refracted glittering lights, traveling on your way further underground, deeper and deeper to more exciting and mysterious sites.
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!
Sep 4, 2017
The saying goes that “Good artists copy, great artists steal”, it's attributed to various luminaries such as TS Elliot, Picasso, Tantz Aerine etc, but the important thing is the true meaning: there are very few original ideas, culture is built up out of inherited inspiration that is built on and developed by successive generations, many artists will just repeat ideas though (“copy”), without adding much of their own flavour to them, while clever artists take the ideas as influence and inspiration and reinvent them in their own individual style. It's best when an artist brings ideas together, like the shared DNA of two parents, to produce something new and marvellous! This goes for artists, musicians, webcomics, everyone! We reference Penny Arcade, Ctrl Alt Delete and PVP which were the super popular me-too gamer webcomics, we bring up music and cover versions, and my favourite example: the AT-ST from Return of the Jedi and all the other similar two legged mecha like the Zentradi battlepods from Macross/Robotech, the mecha from Mechwarrior, Ed 209 from Robocop and of course my very own Trompers from Pinky TA ^_^ Super Impact High was the theme for this week by Gunwallace. This track really calls to mind the modern, frenetic style of the artwork on Super Impact High. It’s wild, high energy, off balance, and aggressive! This should really get you in the mood for the story.
Dec 27, 2011
Merry Christmas everyone! A short one this time... In this Quackcast I talk about what sorts of comic stuff we do over this holiday period, we have contributions from some DDers and then finally, the very best part of it all: The Drunkduck soap thread- WHAT HAPPENED WHILE I WAS AWAY? Seriously, this is the very best part, so if you want to get to the good bit, skip to 26.09!