Feb 8, 2021
Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.
Topics and Show Notes
In this Quackcast we talk about how that's possible. And for those that want to do world building and SciFi futurism it's good to remember that dystopia isn't the only choice! It's quite possible to create a utopia for your action to happen in and for it not to be boring because conflict doesn't have to be based on the world falling apart, which is one of my pet peeves with modern Scifi: it's ALWAYS a dystopia with a messed up world or a spaceship where a mission has gone horribly wrong and the crew are fighting for their lives. There's more to SciFi than that and good old 90s Trek shows us how.
This week Gunwallace has given us the theme to The Next Town Over - The train’s a’commin’! Hop on and go fer a ride. Get off at the next town over if you like, it’ll be rollin’ on though soon… Just like this energetic, highly rhythmic track that pounds and thumbs along with great energy and momentum, with all the power of a fully laden steam strain!
Topics and shownotes
Banes' newspost on Treckenomics! - https://www.theduckwebcomics.com/news/2021/feb/03/star-trek-economics/
The Sparrow - https://www.theduckwebcomics.com/news/2021/feb/02/featured-comic-the-sparrow/
Next Town Over - https://www.theduckwebcomics.com/Next_Town_Over/, by Emehlos, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Nov 30, 2020
Coming up with character names isn't easy. It can actually be really, really hard! Tantz did a couple helpful Newsposts about it and we decided to spin that into a fun Quackcast about naming and names! The names behind stuff often has interesting stories, the Quackcast itself is no exception. When Wowio told us we had to do a podcast back in the day we tossed around a few names and the one they came up with was “Quackcast”, because of the whole “duck” theme we have going here. I protested because there was a highly regarded skeptical medical podcast with that name already run by Dr Mark Crislip, but I didn't have any real say and so the name stuck! When I DID have the power to change it, it was already way too entrenched.
Nov 15, 2020
Character trajectories are really interesting- in terms of character alignment, like a good guy that slowly turns into a bad guy through a whole bunch of bad decisions and incidents. A great example from popular media is Walter White from Breaking Bad. He starts out as an ordinary guy, but soon sets out on a path that takes him down the road to becoming a super-villian. Characters can start out bad and go good or even good, go bad and then redeem themselves…
Aug 10, 2020
DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.
Jun 29, 2020
Do you make work that no one will ever see? Do you do that so you can mess around and experiment without consequences, for practice, for testing out an idea that you MIGHT show later, or just so you can have fun? This was inspired by a newspost from Banes who used to draw figures on chalkboard and erase them as the story progressed. We chatted a lot about this and then moved on to talk about how we've each written or drawn porn that no one will ever see. Have you drawn or written secret porn in your free time for fun? :D
Jun 22, 2020
Backgrounds are part of a choice you make about to best show off your characters and how to present your comic. Plain white backgrounds aren't a very good choice for most comics but they are for some. Random, sketchy lines, pixel art tiles, fully drawn highly detailed landscapes, copy and pasted photos, halftone dots, speedlines etc, the choices are endless but it's important to know what works for you own particular comic! That's what we're talking about this week. Yes, an actual ART based subject on a webcomic site, who'd a guessed?
May 31, 2020
Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes it's not. The thing is that you should ONLY change it if you know what you're doing and why you're doing it. A good example is A Knight's Tale- It has a historical setting and there are a lot of deliberate historical anachronisms in it, and they're all very obvious, they do not pretend to be anything but what they are.
May 11, 2020
Fools are an iconic character trope and I wanted to explore them. They're a lot more varied and interesting than is readily apparent. There's a LOT more too a fool than what something like TV tropes suggests, unless you get into the subtypes… And that's what we explored in this free-form discussion. I introduced the idea in the Patreon only video where Tantz, Banes, Pt and I try and get a handle on the idea for the first time, so that's a good behind the scenes insight into what goes on!