Aug 26, 2019
Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.
Topics and Show Notes
Evolution is another process that is commonly misunderstood to be a competition to produce better, faster, smarter, stronger creatures… this is absolutely incorrect. Evolution is the name we give for the process of change over time. That change happens in response to all sorts of factors: changing environment, climate, availability of resources, sex selection, disease, mutation, predation, diet, etc. It doesn't produce “better” creatures, it produces creatures that better suit their circumstances (if they're lucky). They can be weaker, slower, smaller, and stupider and still be superior if they fit better with their environment.
The “goal” of life isn't to “evolve”, it's to exist in balance and stability. When organisms don't have to respond to change it's THEN that they thrive. Humans are a great example of this: we're a cooperative pack species that's created millennia spanning culture and civilisation precisely because of our drive to cooperate: Our response to the pressure of change is to adapt through cooperation so that we do not have to evolve.
So how does this apply to webcomics? Hahaha! Listen to the Quackcast! ^_^
But seriously, communities like Drunk Duck emphasise cooperation over competition, although we do not enforce it! We're a community that wants to bring everyone ahead with us. Cooperation encourages diversity of opinion, style and approach. Competition on the other hand has the opposite effect in webcomics: only a few can get ahead, but the very worst part is that it limits diversity and instead results in comics, stories, styles, thinking and opinions that are all very much the same- they HAVE to be in order to compete for what their audiences like or the rules and requirements of their webhost. Which is why when you look at more competitive comic hosts you won't see better comics, you'll mainly just see comics that all look the same.
This week Gunwallace has given us the theme to Moonscapers: It’s back to the mid 80s with Beverly Hills Cop! Not really, but this bouncy electronica sound will make you think it is. It has a jaunty little sound, a nice fast rhythm and a little bit of reverb for that authentic feel. It puts you in mind of neon light effects and retro 1980s futurism -bright, angular, vast, and slightly unsettling.
Topics and shownotes
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The Adventures Of Kevin Kid - https://www.theduckwebcomics.com/news/2019/aug/19/featured-comic-the-adventures-of-kevin-kid/
Moonscapers - https://www.theduckwebcomics.com/Moonscapers/, by Pencilz, rated T.
Tantz's commie newspost XD - https://www.theduckwebcomics.com/news/2019/aug/23/cooperation-vs-competition-in-comics/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
May 13, 2019
Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.
Dec 16, 2018
On the 18th of December people who post things with nudity on Tumblr will be kicked off the site. That means all the adult bloggers, comicers and things that made that journalling site stand out above the rest of the vast sea of blog sites and image hosts are being screwed out of what they helped build up! The reason of course is to make the site more attractive to advertisers and so it can more easily fit the standards of puritanical companies like Apple and Google who have taken it upon themselves to scrub the world clean of anything that defines us as adult human beings.
Nov 19, 2018
This is Quackcast 401! Error, error! Pitface and Tantz were absent so Banes and myself were left to go quietly off the rails and expostulate all sorts of radical, half formed, badly articulated thoughts. This is an interesting one! We cover the death of the great Stan Lee, titan of the comics and superhero world. Then we sidestream into talking about comedians trying to be political commentators (re: Bill Maher)… I must apologise for my Ad Hominems. And lastly our focus is on a “new puritanism” in some aspects of pop-culture. It all ties together, if a little awkwardly.
Oct 22, 2018
Fear: What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such comics inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? This Quackcast is about horror comics, how they work and why we like them. We chat about many of the horror comics on DD.
Apr 16, 2018
In today's Quackcast we talk about a couple of subjects: Doing things at the last minute VS doing them slowly, over time. Sometimes you get that wonderful last minute energy caused by a deadline, your work can be inspired, or at least fresh and full of vibrancy. Other times it's rough and unfinished looking, amateurish. Work done over a long time can be honed to a diamond edge, exquisitely put together like a Faberge egg, a work of art! Other times it can be like a warmed over mess, redone and redone till any spark of originality and freshness is washed out of the grey goop you're left with. We chat about Tantz's Saturday newspost subject of Black and White Vs Grey: bad guys can be totally bad without humanising them and good guys can be totally good, without stain or tarnish and yet both can be interesting and the story can be great. Grey isn't always better. This week Gunwallace has given us the theme to Empress Mother Earths Handmaiden: A dark, intense foreboding and forbidding intro leads you deep into a beautiful rose coloured cave of glowing wonder and joy. We finish up with a lovely lilt on a harp!
Sep 25, 2017
In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen action objectification is more acceptable. We chat about the development of porn and why it became so objectified, from the early beginnings where story, setting and character were always a factor, till the days of home video and the internet and how that changed the balance due to various factors, and the way higher production values, better acting and story is actually making its way back in some instances. We also chat a bit about the differences between porn aimed at women and that aimed at men. “Sexposition” in mainstream entertainment like Game of thrones is possibly an interesting outgrowth of the acceptability of pornography and the idea of mixing story and onscreen (simulated) sexuality. The theme Gunwallace has given us this week was for Tomb Busters! It's compelling, regal, atmospheric, steel guitar country rock, this is a triumphant epic that will swallow you whole and leave you gasping for air. This is my new fave!
Jan 2, 2017
What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.