Episode 462 - Jessica Schab, Studio animation, Guru, sceptic, leader

Jan 20, 2020

Today we have a special guest! Jessica Schab. Jessica works for Mainframe entertainment in Canada, one of THE premier digital animation companies! Before things like Pixar they were THE CGI animation people! Behind the Video for Dire Straights' Money for Nothing video back in the 80s, Transformers Beastwars, Octonaughts, Babrie, and my personal fave: Reboot!

Topics and Show Notes

Jessica is an interesting person. She's in charge of production design on an upcoming show for Dreamworks, which involves a particular kind of organisational based leadership which is quite uncommon in a lot of small scale creative projects like webcomics, but still extremely important nevertheless and a lot of projects fail because they don't take account of it.

Jessica is an even more interesting character than that though. She's been a spiritual guru who has lived all over the world. She then reversed course and became a sceptical activist! She's even had a documentary made about her! So she's quite good at building and maintaining a personal brand which is what every webcomicer should know how to do. You'll have to watch our Patron video to find out about that stuff though.


This week Gunwallace has given us the theme to Grey Sky Blue Moon. I’m tempted to write a bad early 80s rap for this, but I won’t torture people that way. This tune is remarkably 1980s in style: rap, dance style music, exactly like you’d get from a big budget movie from 1984 or ‘85. Think Beverly Hills Cop or Police Academy. It’s perfect! It’s a great match for the crazy light night hi-jinks that the girls of Grey Sky Blue Moon get up too!


Topics and shownotes


Links

Equal time for free thought: WBAI 99.5 FM - http://equaltimeforfreethought.org/
Reboot - https://reboot.fandom.com/wiki/Mainframe_Entertainment_Inc
Mainframe - https://www.mainframe.ca/
Jessica Schab - http://www.jessicaschab.com/

Featured comic:
The Red Moon - https://www.theduckwebcomics.com/news/2020/jan/14/featured-comic-the-red-moon/

Featured music:
Grey Sky Blue Moon - https://www.theduckwebcomics.com/Grey_Sky_Blue_Moon/, by xailenrath, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 461 - Top Comic making 5 tips!

Jan 13, 2020

4 likes, 1 comment

Today Banes and I chat about our top tips for doing a great comic page: What is most important? I mainly focus on art and Banes is talking about page design and writing tips. Bellow are our top 5s for ways to make better comics! We expand on these and explain them in the Quackcast.

Episode 459 - 2019 Year in review!

Dec 30, 2019

6 likes, 4 comments

It's been a great year! DD has continued to grow bit by bit, we've been stable and a great host for many many webcomics. DD is one of the only truly independent community focused webcomic hosting sites left. Most of the rest are commercial hubs that are not community centered. Part of our commitment to the community on DD is showcasing our best webcomics every week, which we've been doing for 17 years now, and I've personally been doing that for about 13.

Episode 442 - Death comes to all

Sep 2, 2019

2 likes, 0 comments

How about having it so anyone in your story can die? Let me explain: It's fake. NOT just anyone can die OK? Your main character will still survive until the end and all that, but what you do is set things up so it really truly looks like they're vulnerable and can die, this way it gives the story bigger stakes. If all the other characters are obvious redshirts then who cares? You KNOW the main character or characters will make it to the end so the threat of death or even injury isn't that important… But if you set things up right and have some clever fakeouts then the story will have much more impact!

Episode 439 - weather flavour enhancer!

Aug 12, 2019

2 likes, 0 comments

Tantz's clever idea was that the weather isn't just a backdrop… it's an important prop in it's own right. Weather can be used to drive a plot: the wind snatches a hat and makes a person chase it, which causes them to meet another character. It can be an antagonist: people fighting a storm for example or running form a tornado. It can signal and enhance emotions: rain for a sad funeral or sun for happy for a happy event. Growing shadows can signal an ominous turn of events, wind billowing out a cloak signals a dramatic character! You can just use it for fancy visual effects if you like, snow and rain are great fun to draw, and stormy skies are the best! We chat about all things weather and give examples of how we've used it ourselves.

Episode 434 - Where do your characters exist?

Jul 8, 2019

3 likes, 7 comments

This time we're chatting about settings and where your characters exist in space… where does all the action happen in your comics and WHY does it happen there? Bane's had the really novel idea of thinking of story settings as action playsets, which are toy settings made based on a TV show or movie where you can play with action figures and act out key moments FROM the TV show or movie: Unlike a dollhouse they only have the key sets where the important things happen.

Episode 433 - everyone is a beginner

Jul 1, 2019

2 likes, 0 comments

Today we chat about a furore on Twitter focussing on a artist who made a tutorial about the differences between the line work of beginners and advanced artists. Many people identified their art style with the work described as “beginner” and took extreme offence at that characterisation. It's the contention of Tantz that “beginner” is not a dirty word. We're all beginners at something. We can all stand to learn things.

Episode 432 - How to get more readers

Jun 24, 2019

2 likes, 2 comments

Just Banes and I for this one! Today we have 3 topics: 1. Being positive and how that really helps us in online communication and social networking, as well as giving a boost to those we talk to- very important in comic communities. 2. How to get more eyes looking at your work. We always need to build our audiences! 3. Updates for drunk duck to modernise the site… We're going to have to raise a lot of money for this! How is the best way?


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