Jun 2, 2019
This Quackcast was inspired by the fan reaction to Game of Thrones, a series that I haven't watched but Tantz and Banes have! Specifically it's about poorly written endings and gas-lighting fans rather than admitting to faults.
Topics and Show Notes
No matter how great we are at writing (and the GOT guys MUST be good to have created such a popular show), that's no proof against writing a poor ending. Endings are the HARDEST things to do well, it's devilishly easy to flub them. Most fans of the GOT series seem disappointed, which would indicate it's more likely to be a bad end than them not “getting it”, but that seems to be the narrative. And we've seen that happen before with things like the Mass Effect Game series, the Battlestar Galactica reboot, Dexter, Lost etc.
The industry has to support their talent so they'll defend the poor work regardless and gas-light the fans. To be fair,poor endings can be beyond the control of the creators: lack of budget and a mental breakdown gave us a very improvised end to Neon Genesis Evangellion… the creators did the best with what they had.
But the lesson I take away from this is that sometimes, just sometimes, fans are right, and we should listen to them when we're creating. NOT by giving them the silly shipping and fan-service they secretly dream off, but to help us realise when we're veering wildly off-target.
This week Gunwallace has given us the theme to Embrace the Pun - In the words of the great man himself: “sax and violins … it's a musical pun as a theme tune.” The measured, stable regularity of the violin and quiet percussion are contrasted starkly against the wild wanderings of the jazzy Saxophone as it stomps into the room, kicks over the carefully arranged furniture and pees on a pot plant.
Topics and shownotes
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Completely Unrelated - https://www.theduckwebcomics.com/news/2019/may/27/featured-comic-completely-unrelated/
Embrace the Pun - https://www.theduckwebcomics.com/Embrace_the_Pun/, by BarryCorbett, rated E.
Contributions red from this thread - https://www.theduckwebcomics.com/forum/topic/178163/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Feb 11, 2019
It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.
Aug 28, 2017
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!
Oct 28, 2013
For Quackcast 139 Banes and I were joined by Kawaiidaigakusei, who had an amazingly interesting subject to talk about: “Telling Someone's Sex By the Way They Draw". Kawaiidaigakusei says:This has been a subject matter that is of great interest to me since college, and I am sure a lot of people who draw webcomics can relate. The early periods of Western Art have been mostly dominated by men. Female artists were rare during the Baroque Period with the exception of a key figure, Artemisia Gentileschi, whose dark interpretation of Judith Beheading Holofernes can be read with psychoanalytic overtones of a woman asserting her dominance over a man by decapitation. The twentieth century welcomed an influx of women artists during the Feminist art movement that began in the late 1960s. In the present day, with the introduction of webcomics and the Internet, women and men now have a level playing field to showcase their art to the public. Now the question remains–Is it possible to tell a person's sex by the way they draw?
Apr 22, 2013
Continuing our technical Quackcast series, Banes and I talk about vector art illustration program Adobe Illustrator, what it is, what it does, and some of its uses in comic art. It's another one of those big, expensive, industry standard programs with a LOT of power and potential to do many different amazing and cool things that you'll never more than scratch the surface off in comic art, but what it DOES do in comics it pretty much does that better than anything else. Next week we hope to interview the awesome, amazing, mysterious, and frequently featured Abt_Nihil!
Mar 25, 2013
In Quackcast 118 Banes and I approach the subject of Photoshop, attempting to give a quick intro to the dark, mysterious, primordial creator god of webcomics... in our own rambling way, well in MY own rambling way since I'm the on bumbling through pretending to know what I'm talking about while Banes asks sensible questions to prod me along onto the correct lines again. We chat about layers, setting stuff to "multiply" and what that means, mention short-cuts, pallets etc. One of the conclusions we come to is that good old Photoshop is such a gigantic behemoth that as a webcomic artist you don't really need it anyway since it's massive overkill and there are many specialised art programs that are more streamlined and more clearly focussed on the art skills you need, BUT if you really MUST have a pro photo-editing tool like Photoshop hopefully this gives you at least some brief info on it- as much as you can without screen-shots and stuff. :)