Apr 8, 2019
Today we're talking about all the ways nightmares can be used in stories. This is based on a newspost by our very own dreamboat Tantz Aerine. Nightmares are great for foreshadowing through premonitions, forcing characters to confront things and change their minds, ratcheting up tension in a story and all sorts of other useful things that you'd never consider.
Topics and Show Notes
You can use symbolism and heightened reality, surrealism, fantasy and lots of experimental techniques that you couldn't do in your normal comic. Nightmares are an excuse to cut loose artistically, but also for your character to act out and go crazy too if you want since things are occurring in a dream reality and not your proper story. Listen to us chat more about it in the Quackcast… or become a patron and see our video about it ;)
This week Gunwallace has given us the theme The Last Sheriff: Metallic tumbleweeds trundle by singing a tune of plucked wire and steely resonance in this one rocket-horse town… This is the sound of an old west future, fully charged plasma blaster six-shooters and robot cowboys in a world of red rusted steel and dust.
Topics and shownotes
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Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
EDENTIA - https://www.theduckwebcomics.com/news/2019/apr/02/featured-comic-edentia/
Tantz Aerine newspost - https://www.theduckwebcomics.com/news/2019/mar/27/the-use-of-nightmares/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
The Last Sheriff - https://www.theduckwebcomics.com/The_Last_Sheriff/, by RecklessHero, rated E
Mar 4, 2019
The entire team is here this time, no one was cut… So we're chatting about CUTTING, as in cutting out scenes to make a story cleaner, leaner and less flabby, but also NOT cutting because in a webcomic you don't have to, and when you cut badly you end up with a “D movie” effect where story scenes don't follow, don't make sense and plots seem to go nowhere or happen for no reason.
Jan 6, 2019
Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?
Dec 10, 2018
We mined Tantz's Saturday newspost for our discussion topic: Strong characters and how to write GOOD ones! What is a strong character? Well it has nothing to do with physical ability, power, command, or anything so obvious and trite. Strong characters are well rounded and well realised, they're often active and opposed to reactive, they make things happen, the story hinges on them. Failed attempts at “strong” characters or obvious and often result in Mary Sues, whether male or female. People hand them traits that they THINK will make the character strong: make them a general, make them a great fighter, make them royalty etc. The problem comes when none of that is ever logically backed up in the story. You can't just title a character something or have other characters talk about how great they are without having them demonstrate a reason for it, or else all you have is a pathetic paper tiger and a really shizzy failed part of your story.
Nov 19, 2018
This is Quackcast 401! Error, error! Pitface and Tantz were absent so Banes and myself were left to go quietly off the rails and expostulate all sorts of radical, half formed, badly articulated thoughts. This is an interesting one! We cover the death of the great Stan Lee, titan of the comics and superhero world. Then we sidestream into talking about comedians trying to be political commentators (re: Bill Maher)… I must apologise for my Ad Hominems. And lastly our focus is on a “new puritanism” in some aspects of pop-culture. It all ties together, if a little awkwardly.
Nov 4, 2018
How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?
Sep 24, 2018
In THIS Quackcast we chat about shots! The kind you get from a camera… Long short, bird's eye view, worm's eye view, high angle, low angle, wide angle, fish eye, close up, ultra close up… You can use them to set the pace of the narrative, increase drama, reveal or conceal elements and so on. Shot types and angles are really important in story crafting. This was based on a newspost by Banes. I was actually IN Athens in Greece sitting next to Tantz Aerine for this Quackcast. It was cool to be in the same place with at least ONE of our fellow casters. Banes was still in Canada and Pit was in London, making a very brief cameo appearance at the very end.
Apr 16, 2018
In today's Quackcast we talk about a couple of subjects: Doing things at the last minute VS doing them slowly, over time. Sometimes you get that wonderful last minute energy caused by a deadline, your work can be inspired, or at least fresh and full of vibrancy. Other times it's rough and unfinished looking, amateurish. Work done over a long time can be honed to a diamond edge, exquisitely put together like a Faberge egg, a work of art! Other times it can be like a warmed over mess, redone and redone till any spark of originality and freshness is washed out of the grey goop you're left with. We chat about Tantz's Saturday newspost subject of Black and White Vs Grey: bad guys can be totally bad without humanising them and good guys can be totally good, without stain or tarnish and yet both can be interesting and the story can be great. Grey isn't always better. This week Gunwallace has given us the theme to Empress Mother Earths Handmaiden: A dark, intense foreboding and forbidding intro leads you deep into a beautiful rose coloured cave of glowing wonder and joy. We finish up with a lovely lilt on a harp!