May 4, 2020
Today on this glorious date we chat about that part in stories where everything turns to crap for the protagonists, just before the run up to the climax where they find their inner strength again and regain their powers so that the climax is even more effective than it would normally be… just BEFORE that moment. Everything is finally going well for our characters, their relationship is amazing, they have all the money they need to keep the clubhouse open, they're going to win the big game, they have the magic sword to kill the dragon with, they have the fastest car in the race, the bombs are all set to destroy the alien mother-ship, and the band is finally going to make it to the big time! ...BUT...
Topics and Show Notes
Suddenly it ALL falls apart in the most tragic and disastrous fashion. They have an argument that breaks them up and the wedding is off for good, they have to give all their money to their sick grandfather who needs a kidney transplant so the clubhouse will close afteral, their best batter injures himself during practice and can't play so it looks like they'll lose the big game now, the magic sword is stolen by evil gnomes and now they have nothing to kill the dragon with, their car engine blows up and will take a week to fix but the big race is tomorrow, the fuses on the bombs on the alien mother-ship can only be set in person so one of the crew will have to sacrifice themselves, it turns out that the promoters only want the lead singer so the band breaks up right on the eve of their greatest success…
Yeah, THAT moment. ;)
You have to handle it right so it's not just forgettable or too much of a gut-punch to the audience, but the purpose of these moments is to juice the audience so that the climax has even more impact: You dig a ditch in front of that hill to make it look way bigger! Your protagonists win in SPITE of those difficulties, which is supposed to make that climax way more satisfying.
This week Gunwallace has given us the theme to Click Track Lolita - Click, flick, tick, tick… slow groove, deliberate and plotted. This track steals upon you and takes over utterly, like a hidden cloud of contagion, before you realize it you’re deep in the midst of the sound.
Topics and shownotes
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
Banes' newspost about the lowest point - https://www.theduckwebcomics.com/news/2020/apr/29/all-is-lost/
DD on Discord! - https://discordapp.com/invite/7NpJ8GS
Moderated by Boundbun and Tallfroyo - https://www.theduckwebcomics.com/user/BoundBun/
GeMiTo 2073 - https://www.theduckwebcomics.com/news/2020/apr/27/featured-comic-gemito-2073/
Click Track Lolita - https://www.theduckwebcomics.com/Click_Track_Lolita/, by 0becomingX, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Jul 1, 2019
Today we chat about a furore on Twitter focussing on a artist who made a tutorial about the differences between the line work of beginners and advanced artists. Many people identified their art style with the work described as “beginner” and took extreme offence at that characterisation. It's the contention of Tantz that “beginner” is not a dirty word. We're all beginners at something. We can all stand to learn things.
Jan 2, 2017
What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.
Aug 22, 2016
Comedy anti-heroes are a great deal of fun. My faves are characters like Tankgirl and Flashman; they can be selfish, greedy, violent, lustful, out for their own needs first but they still manage to do the “right” thing and vanquish the bad guy along the way regardless, or a character like George Costanza from Seinfeld who's jealous, pathetic, cowardly and greedy but we still love him anyway because identify with him and root for him against the unloving forces of the universe. To be a GOOD comedy anti-hero you have to keep the audience on their side though and that can be a tricky balancing act, you have to surf a number of factors (especially in a long running project), since to actually BE an anti-hero they need to have things about them that an audience would normally despise, these need to be counteracted by things like sympathy and pathos, traits we strongly identify with, intelligence, luck, charm, humour, sexiness, coolness, allowing them to win sometimes, or even redeeming some of their anti-hero behaviours occasionally. Get that balance wrong and they can so easily completely lose audience favour and sour the rest of the story/show/film. Pitface, Tantz, and Banes weigh in on this with me. And there are more opinions in the forum thread from which this evolved. Gunwallace's musical theme this week was for Pestilent. It's thoughtful, haunting, reminds me a little of a classic horror film soundtrack. Pretty scary!
Jun 20, 2016
For Quackcast 276 we had a discussion about the topics of time management, organisation and deadlines- all things essential to the practitioners of webcomics, and even more-so to people involved in webcomic collaborations! This is tricky stuff to handle, you have to balance your webcomicing with your other life activities as well as audience expectation for updates! And as you go on it gets harder and harder to stick with self imposed deadlines, so how do you combat that? Well one way is to make a Patreon account so people will put money towards you updating, That can make an excellent incentive to stick to a deadline, when there's money involved! Collaborations can be easy or hard to keep alive, as long as everyone is equally eager to take part and everyone wants it to succeed then you're good, if not then your group project needs a good leader: not someone who WANTS to be a leader, rather someone who's dedicated to getting the project DONE and needs to be the leader to make that happened, sort of like my role at Drunk Duck. They need to be willing and able to coordinate people and tell them what to do, handle their strengths and weaknesses right to get the work done. The last part to remember is contingencies for when things go wrong! What are your safeguards? i.e. buffers, finishing early so you've got extra time to work on the project if it needs it, have backup people lined up to do work for you, filler art at the ready, guest strips, maybe even simplified techniques or just posting line art instead. How do YOU stick to deadlines (if you do), how do you handle time management and organisation with your comics and collaborators? Gunwallace's theme music this week was Z74's Star Knights. It's An operatic swarm of hornets on a massed bombing run over enemy territory.
May 9, 2016
We return to the topic of historical accuracy versus the needs the the story. This was Bravo's idea and we wanted to have him along but alas it was not to be! Tantz Aerine, Pitface, Banes and I discuss the topic, reading from a few of the many contributions in the form thread that Bravo started. Special congratulations to Pitface who's just graduated with honours with her BA in classics! -So you she really does KNOW what she's talking about… as does Tantz too of course. Banes and I are just along for the ride. Gunwallace gave us a really pretty tune for the comic Torn Vines, a real action music, such a driving rhythm to it!
May 2, 2016
Never let historical accuracy get in the way of a good story… at least that's what Bravo proposes. We stole his thought provoking forum post subject for the topic of this Quackcast. This is how Bravo goes on to explain it: “So how do feel about that? Should exact adherence to the historical record be allowed to wreck your wonderful fiction? If so how much dramatic license is too much? What are your favorite examples of how they got it wrong and how they got it right? And what if just a touch more research would have revealed that the historical story was better than what the fiction writers concocted? How tragic is that? And what about the usage of known historical mythology/hoax as in the Da Vinci code?” The frisson between story requirements and known historical record is pretty interesting. In Hollywood the former wins out EVERY single time and usually it doesn't result in a better story anyway, but as we discuss in the Quackcast there are OTHER reasons than simple bad writing choices for not sticking to the real story and trying to hammer everything into the Hero's Journey template.
Sep 7, 2015
Pitface joins Ozone and Banes again for the second and last part of the climax cast! It's the climax of the climax casts!! We discuss what people think about climaxes in stories, their own and those they watch or read. It's hard to write up to climaxes and even harded to write down from them but they're a good way to pull in and then reward your audience. Different types of stories have to use different types of climaxes, i.e. long series may need to have one every chapter and then one at the end of the arc. You have to adjust to the needs of your story. We read great contributions from some very clever DDers in cool voices :) Gunwallace gave us a gorgeous theme for Just Busty Solar the hilarious adult comedy strip~