Oct 5, 2020
What is the worth of human life in your stories? This isn't something people often consider, we just tend to have a fairly accurate guess based on our experience of the real world, but sometimes stories get it really wrong and that can harm suspension of disbelief.
Topics and Show Notes
A few prime examples are gritty SciFi stories, westerns, war stories, and hospital dramas.
The first three dramatically undervalue human life so it doesn't make logical sense within the world it depicts: In deep space human life would be extremely valuable because it's a rare and practically non-renewable resource. The only way that changes is when you run out of survival resources (air, water, food) or it's a life or death situation, a casual attitude to life though doesn't make sense. In the old west it was the same situation for other reasons, murderers would be tracked down for thousands of miles and across many decades, the only exception was native Americans who shamefully weren't considered people for all intents and purposes, even slaves had more value. In war stories, especially historical ones, typically soldiers have no real survival instinct or self worth, they're happy to always fight to the last and run headfirst to their deaths, which is silly since battles were usually won when one side broke and ran after only a few deaths. Full scale slaughter only happened rarely and that was usually when the fleeing side was caught or captured.
Finally, hospital dramas tend to overestimate the value of life, where all stops are pulled out to save people who society doesn't value and can't afford to pay for the expensive and experimental treatments (with hundreds of thousands dollars worth of care given to them), or people too sick or old are given care they'd never recover from.
There are a lot of complex factors that influence the value of life in a story actually (emotional attachment, status, class, caste, gender, religion, politics, scope etc), but it's important not to get it too badly wrong or your story won't work as well.
This week Gunwallace has given us the theme to Era of Iridore - Come through the sweeping tapestry curtains of copper and silicone, into the vast techno hall, past lords and ladies bedecked in flashing LEDs of many colours, knights fencing with glowing plasma blades, jesters toying with antigrav balls, and watch the minstrels play their laser harps and electric lutes!
Topics and shownotes
Life's worth thread - https://www.theduckwebcomics.com/forum/topic/178520
Raising Cain - https://www.theduckwebcomics.com/news/2020/sep/29/featured-comic-raising-cain/
Era of Iridore - https://www.theduckwebcomics.com/Era_of_Iridore/, by Deno 85, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Aug 10, 2020
DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.
Jun 7, 2020
Tantz's newspost on Saturday about the problems of second guessing yourself and the issues that can arise from that was the inspiration for this week's newspost. Second guessing yourself can have GOOD possibilities and negative ones. The good: it forces you to hone your creative work and improve it, you don't just put things out there, you evaluate them and improve them! The bad: you can get stuck in a loop where you keep on thinking your stuff is not good enough, you might get hung up on one little thing and never move past it.
May 31, 2020
Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes it's not. The thing is that you should ONLY change it if you know what you're doing and why you're doing it. A good example is A Knight's Tale- It has a historical setting and there are a lot of deliberate historical anachronisms in it, and they're all very obvious, they do not pretend to be anything but what they are.
May 18, 2020
My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^
Apr 20, 2020
Certain tropes or stylistic ways of telling a story can get really, really popular and trendy very quickly and it seems like they're everywhere! Suddenly many story are all told with the same sort of stylistic flourishes. The first few times it's done that way it's clever and meaningful but after that people just use the same thing without understanding it properly and consequently usually do a really crappy job!
Mar 23, 2020
Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.
Mar 15, 2020
For this cast I'd thought we'd go through with our promise of last week and talk about things that have made us have a reaction as a creator. This expands on “The Cartoons that Date us” from last week. So today we're talking the creative media that gave you a reaction: Books, movies, comics, TV shows… Not what specifically inspired the comics you do now, but what drove you to create and why.