Jul 22, 2019
To become truly successful at one thing you need to focus on that alone. Is it worth it? There are MANY calls on our time with all the side things we like to do, ESPECIALLY webcomics. One of the few ways to become a really successful superstar at any one thing is to start dropping all the other things that call on your time and devote all your energy to that one thing! Then you can push past all limitations and devote the effort and time needed to properly succeed.
Topics and Show Notes
But the real question you have to ask yourself is “Do you really want to?”. A lot of us find great joy and fulfilment in working on our side things, even when they can be a bit of a chore, so, is it worth it to drop all of them for as long as it takes to succeed on that “one thing”?
We have to realise that “one thing” isn't necessarily better than another, being a superstar high profile webcomicer isn't inherently better than being a good webcomicer and also having a good job, other fulfilling hobbies, being a great gamer, being a great student, father, mother, or just someone who likes to relax and enjoy themselves in their free time. Are you prepared to sacrifice that stuff and is it even worth it? For most of us I would say “no”. Great if you can, but do NOT feel bad if you can't.
We mainly chat about what it takes to be a popular and successful webcomicer and why that might not really be what you want.
This topic occurred to me because I have a lot of things on my own plate: two webcomics with a high level of art in them, I do illustrative art, I sew and do cosplay, I do a podcast, I run a webcomic hosting site (Drunk Duck), I collect antique sabres, then there's my day job as a graphic designer… (and more things). That all takes a lot of my time and I know that if I dropped some or most of those things and just laser focussed on ONE I could be very popular and successful at it, but the thing is that I don't really want to since I love doing all those things and I don't think that's the lessor choice. What about you guys?
This week Gunwallace has given us the theme to Nincu the world’s worst ninja: Silence punctuated by the gentle strains of traditional Japanese music, beautiful and subtle, minimal yet essential… Then we slide on down a crazy swanny whistle into the dark rocky world of 1970s James Bond style electric guitars, portending great action and danger!
Topics and shownotes
The Caraway Crew - https://www.theduckwebcomics.com/The_Caraway_Crew/
Nincu the world’s worst ninja - https://www.theduckwebcomics.com/Nincu_the_worlds_worst_ninja_/, by Oscarnjboy, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/Banes/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Jun 24, 2019
Just Banes and I for this one! Today we have 3 topics: 1. Being positive and how that really helps us in online communication and social networking, as well as giving a boost to those we talk to- very important in comic communities. 2. How to get more eyes looking at your work. We always need to build our audiences! 3. Updates for drunk duck to modernise the site… We're going to have to raise a lot of money for this! How is the best way?
Jun 17, 2019
This Quackcast is about having political agendas in your work and expressing them well! We're talking about deliberately putting in ideas that you want to get across to people, NOT the idea that all work has agendas and ideas no matter what. That's not relevant to this discussion. When you want to want to get your ideas across there are good ways to do it and poor ways. When you do it poorly your work either has the opposite effect (people will laugh at your agenda or despise it), or it becomes propaganda. Propaganda is for preaching to the converted, it's terrible for changing minds. The only thing it's good for is motivating people who are already on-board with you.
Apr 29, 2019
On one side we have creators of content and on the other we have the consumers. The consumers number in their billions and they're voraciously hungry for constant stimulation! Pretty much all creators are consumers too… So why don't they want the beautifully made, clever, spicy, artisanal dish you're selling? Why do they prefer the nice, bland, familiar mass-market high in fat, sugar and salt fast-food of the mainstream instead?
Apr 15, 2019
The entire gang comes together today for two topics that were taken from recent newsposts: Emma Clare's Positive self promotion, and Tantz Aerine's Handling Controversial Characters. First up we chat about why it's always a great idea to sell yourself positively, NOT be arrogant or douchey, but rather by talking enthusiastically about what you genuinely love about your work and using that REAL and SINCERE enthusiasm to infect others with your love of what you do. Emma was mainly talking about the way you introduce your comics to friends and family but it definitely applies more broadly to self promotion in general: Don't try and get sympathy through self depreciation (oh, it's not very good…), and don't be an arrogant ass (My stuff is AWESOME!), rather you should just be honest about what you love about it (This story was so FUN to write!).
Feb 18, 2019
Hollywood has a tendency to simplify or completely alter stories to make them more mainstream and appealing to their idea of a popular audience. In this Quackcast we thought it'd be fun to run with that idea and re-imagine our works for “Hollywood”.
Feb 11, 2019
It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.