Nov 22, 2020
Today we chat about fight scenes! This was spurred by a post in our forums about how bad fight choreography can spoil a film. Our Patron vid was mainly about fights in our comics, while the Quackcast is more about fights in movies. One of the things about REAL fights is that they're usually very fast, ugly, stupid looking, and not very exciting. It's important to remember that boxers and UFC fighters are entertainers and sports people, those people are performing for an audience - their fights are real but they're designed to be showy and exciting, whereas true fighting on the street or in war etc is very different, it's more deadly and more stupid looking.
Topics and Show Notes
Cinematic fighting HAS to be choreographed usually to avoid injury, that's just how it is. However, the degree of stylisation varies. If the fighting is too stylised compared to the rest of the film then there'll be a miss-match and the fight will seem silly and weaken the suspension of disbelief. Stylised, symbolic fighting was very common with Kung-Fu movies back in the day. In the late 90s the tricks with wires and other over the top moves started to be aped by Hollywood films with very silly results: That kind of fighting suits Kung-fu movies because they're obviously fantasy in style and not naturalistic, whereas the prevailing style for Hollywood films is naturalistic acting and realism so stylised fight scenes don't fit.
Fights in comics can be done in a few ways, the easiest is to show quick vignettes of different aspects and stages of the fight. The most tricky way is to show a fight from a linear perspective as it flows from one move to another in space and time. Fights are a marvelous way to quickly build drama and tension and to show catharsis in a very compressed way.
The musical feature this week that Gunwallace has given us is theme to Hitchhikers - Operatic depth vs the simple country sounds of a banjo! Reminiscent of Journey of the Sorcerer by the Eagles, which became the Hitchhiker's Guide to the Galaxy theme, which shares a part of its title with this comic… I don’t think that’s a coincidence! Gunwallace has given us a lovely homage to that famous tune. The contrast between the rustic simplicity of plucked strings and layered tonal depth!
Topics and shownotes
Fight talk in the forums - https://www.theduckwebcomics.com/forum/topic/177412/?page=27
Strike Pup - https://www.theduckwebcomics.com/news/2020/nov/17/featured-comic-strike-pup/
Hitchhikers - https://www.theduckwebcomics.com/Hitchhikers/ - by Fraggle Rocksta, rated E.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Mar 5, 2018
All the planning and set up in the world will never count for anything if you never start your webcomic, so just put your own to paper and begin! “Getting started on a webcomic” is what we chat about here. I was inspired by PitFace's newspost about a crappy horror film and how the creators just went for it. As a webcomicer that is what you HAVE to do! You can plan, research and gather resources for years, but the reality is that it just makes you more and more scared to take the plunge. You'll develop a LOT faster as a webcomicer if you throw caution to the wind and go for it. I'm not saying that research and planning are uneeded, it's just that most if it can be done while you're actually working. Do not worry about putting out a perfect piece of genius work from the getgo- your comic WILL get there regardless if you're dedicated and put the work in AS you work, but the first few pages or chapters don't have to be there. Your audience will appreciate the chance to grow with you a lot more than if you put out a polished gem to begin with. Starting out at a place like Drunk Duck is your best bet. It's a nurturing, easy to use, creator run platform, focussed around promoting webcomics. So what are you waiting for? This week Gunwallace has given us the theme to Flesh and Wires: Dirty and distorted electric guitar and determined fuzzy bass, weaving together over a haunting synthesized Melodica. Portentous and evocative, this music tells a story in it’s own runtime! The main riff reminds me a little of my fave part for We don’t Need Another Hero from Tina Turner.
Feb 12, 2018
Today we talk about where our characters began, not their origin stories or why we started writing them but rather what they used to look like! Pitface was inspired to create a thread based on this idea by Emma Clare's newspost series of origin stories. So we just HAD to have Emma Clare along with us to discus this too! Pit, Tantz, and Emma discuss their bishie origins and talk about maybe doing a bishie DD calendar… We HAVE to make them do that! Emma Clare of course does our Friday newsposts as well as the comic Puppets and Strings and is the artist on Constellation Chronicles. What did your character look like when you first started? This week Gunwallace has given us the theme Wolf Moon - A slow, rich acoustic beginning lulls you calmly, then we roar into a rough, electric feast, a veritable tidal wave of sound washes over you and carries you out to sea.
Nov 20, 2017
This is the Quackcast where I get things wrong! Haha, I DO love to imagine that I know everything but fortunately Tantz and Pit are there to correct me! For this Quackcast I was thinking about the way we assign villains when there's a religious theme or anything influenced by mythology really. You know the way Hel in Thor Ragnarok and Hades in the Disney movie Hercules are cast as villains just because they're in charge of death, even though in the mythology they're not supposed to be bad guys at all. Perhaps it's our modern Christian influenced culture that makes us wrongly associate death with the bad guys…? Our topic meanders a little but it's mainly about how our interpretation of mythology and legend in modern pop-culture is influenced by our modern ways of thinking, which causes things to be quite drastically changed. This week Gunwallce has given us the theme to Puppets and strings - a sepulchral, hollow, sombre theme, yet also grand and portentous! Stirring, melancholic, epic.
Jan 19, 2015
Howdy Pardner, is you ready fer a western adventure? For Quackcast 202 we decided to build on the experiment we started in Quackcast 201. We constructed a play quickly with four people all working together. It took us all 3 hours to write, collaborating on a Google doc and over skype to make a half hour play, and it seems to have turned out pretty nicely! This is the last for now in our writing exercises. We only really show the play here and not the 3 hours of umming and ah-ing as we worked on it, because that was too much to edit down, but if it's something people would like to hear maybe we'll make a condensed version available some time in the future. For now please enjoy our little Western romance, train and bank heist adventure! And Bane's great piano playing! Oh, and the great intro music by Gunwallace called "Solosteel"!
Jan 27, 2014
Banes and Ozoneocean revisit some memorable featured comics of 2013 to see what's up with them now and also give them a second shot at the limelight! If you didn't catch these comics the first time around then now's your chance to check them out. This is a nice little eclectic mixture of webcomics, from he family friendly stylings of Chevalier and My Friend Fear, to supernatural horror in DoorMan, Ecchi comedy soap in Blitz, action budy comedy in Handsome and Ransom, and satirical puppetry weirdness in Cavecomicdd! This is an interesting bunch.