Episode 604 - Stylised reality

Oct 10, 2022

When creating fiction we always have to stylise experience in many and various ways in order to communicate with the viewer in a way that's meaningful to them because it's usually impossible to simply show them the exact reality of something and expect that same meaning to carry through.

Topics and Show Notes

A great example is a fight scene: when you're involved in a fight or close to it, it can be pretty affecting. Your body releases adrenaline, your pupils widen to take in as much as possible, your brain is on high alert so it narrows in on just the action and notices everything that it can, this makes time seem to slow and fight last much longer than it actually does. To the person involved or the close spectator everything is more dangerous, epic, and impactful. However, to a more distant viewer the fight is over in seconds, it probably seemed silly, stupid, even embarrassing and pathetic. So as a creator we have a whole bag of tricks available to us to convey the feelings of the participant or close observer to the audience- we slow down the action a LOT by making the fight last 10x times longer, we zoom in on the fighters, we zoom in on the fist that's doing the punching, we add SFX, VFX, tone and colour and a million other things.

That's just one example, most of reality has to be stylised in various ways in order for it to translate to a viewer in the way the creator intends. And we have many ways of doing this, some more extreme than others. Musicals for example are highly stylised but the singing and dancing is generally not just for show, it communicates meaning just like the rest of the less flamboyant parts of the story. Even something like a documentary, reality TV or a sports broadcast have to stylise reality in a way to more effectively communicate and engage with viewers; through camera angles, clever editing, cutting etc. Pretty much nothing is simply presented as is.

This is the reason I defend the art of Rob Liefeld: objectively it does not depict reality, he puts giant shoulder-pads on characters, too many pouches in silly places, too many teeth in grins, broken backed bum-popping women, huge nonsense guns that are just random assemblages of tubes with a handle and trigger, anatomy that has only a passing acquaintance with the human form- And yet it's not what the art shows, it's about what it evokes in its communication with the viewer. The bum-popping women mean “sex appeal”, huge guns mean destructive potential, giant should-pads equal power and strength, pouches equal action, toothy grins mean determination of purpose. All these things communicate directly with the viewer without having to be spelled out, and in the 1990s that was very successful for him!

I think it's very important to understand the stylisations we have to learn to use in order to properly translate our meanings to our audiences. Not just for comics but for books, movies, plays etc. Reality is never presented directly, not even in news broadcasts or 3D VR, or security footage, it's always stylised and modified in some way.

This week Gunwallace has given us a theme to AGENCY - High up in a helicopter, swooping in over a vast metropolis. Endless rows of buildings fly by underneath. Sophistication, towering glass skyscrapers, vast canyons of concrete and steel… It’s music for the big, cold city. Pulsing 80s synth tracks.


Topics and shownotes

Featured comic:
Drunk Duck Awards 2022 - https://www.theduckwebcomics.com/news/2022/oct/04/featured-comic-drunk-duck-awards-2022/

Featured music:
AGENCY - https://www.theduckwebcomics.com/AGENCY/. - by JediAnn Solo, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PIT FACE - https://www.theduckwebcomics.com/user/PIT_FACE/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

VIDEO exclusive!
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
- https://www.patreon.com/DrunkDuck
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!

Join us on Discord - https://discordapp.com/invite/7NpJ8GS

Episode 454 - Are Marvel movies "Despicable"?

Nov 24, 2019

2 likes, 0 comments

This week we look at the famous quote by respected film director Martin Scorsese that “Marvel movies aren't Cinema” and also the quote by fellow director Francis Ford Coppola that Marvel films are “despicable”. We try and look at the proper context of these remarks outside of the twitter garbage and social media outrage to see if either had any point or whether they're way off the mark and deserving of criticism.

Episode 351 - PLAY time

Dec 5, 2017

3 likes, 0 comments

We asked for scripts and we got 'em! We have five different scripts in this Quackcast performed by the Quackcast players: A realistic, dramatic one to start with Usedbooks where murder is on the menu. Yuki, played by Pitface, is doing a bit of detective work, questioning her dangerous brother Lee, played by Banes. Crater's Edge gives up a dose of fantasy and monsters. Keego, played by Ozoneocean, is a young boy looking after his ailing mother, played by Tantz Aerine. Daryl and Susie is all about gentle comedy. Daryl, played by Pitface, is a dragon with monsters in his head and he lives with a mischievous 9 year old girl named Susie, played by Banes. Constellation Chronicles gives us dark, scary SciFi. Wainwright, played by Ozoneocean, with Marcel, played by Tantz, are two astronauts investigating a mysterious distress signal from an old drifting derelict space hulk… We finish up with The KAMics for a dose of satirical comedy! It's awards time at the Muzzy Mallard and Rosemary, played by Tantz, and Beth, played by Pit, are up for some honours… or are they? It was a lot of fun to act these out! We can't wait to do more. They all have SFX and we've tried to do as good a job as possible on them. Please send us more scripts based on your comics so we can bring your work to life, just contact me directly to find where to send them! Have a look at the link to the newspost on scripts bellow to know what to include with your script. This week Gunwallce has given us the theme to The Cosmic Star: Fly on out into the deepest reaches of far outer space with us. This tune will groove you on out there smoothly, past glittering star systems and vast, swirling galaxies. Just lie back, get comfortable, relax, close your eyes and let the universe roll on by…

Episode 281 - The Joy of SFX

Jul 25, 2016

4 likes, 5 comments

The Quantum theory of comics! Sound adds a whole new dimension to comics, enriching and enlarging the atmosphere, giving your mind a whole new path of stimuli to explore and queue you into things you just would not have been able to consider without them! Thanks to Ironscarf for his beautifully sexy and punny intro into the wonderful world of SFX, We made liberal use of his newspost in this Quackcast!. Indeed, SFX can be very tough to master in a lot of ways, it can be hard to make yourself use them too because they seem a little twee and unnatural, but once to get over that natural reticence they add a whole lot more to your work and give you many more options to explore. They're a very useful tool in your comic making toolkit! The theme this week was for Planet Chaser, you'll agree that it's bouncy, techno, mystical and danceable!

Episode 102 - Banes and Ozone's Bogus Journey

Nov 5, 2012

5 likes, 6 comments

For Quackcast 101 and 102 now and the coming of Halloween Banes and I returned to the theme of horror, opening the subject up to contributions from the community! We start off with a tale of horror and fear from the cold, white frozen north... And then diving back into the subject of horror pop-culture, delving into many other interesting sidetracks along the way like people with weird eyes and other standard horror techniques. Again Banes was our editor and musician, outdoing himself masterfully with his SFX and amazing horror music... This week, staring Ozombieocean, Ghoulmunkee and Pains!

Episode 101 - Horror Mark II: Part 1

Oct 29, 2012

7 likes, 8 comments

For Quackcast 101 and the coming of Halloween, Banes and I thought we'd return to horror yet again. This time we opened the subject to the DD community to get their thoughts on the subject: What are your fave horror stories, What do you find scary, How do you go about writing horror, What makes good horror, Bad horror? People's responses were quite varied and very interesting! This week Banes was our editor and musician, adding all sorts of special horror SFX.


Forgot Password
©2011 WOWIO, Inc. All Rights Reserved Mastodon