Episode 584 - Drawing gender

May 23, 2022

We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Topics and Show Notes

A rough example of of how culture based our perception of gender in imagery is:

- In most Western art the “male” is the default. We take for granted that a figure is male in art unless it's augmented in some way, the most basic version is the stick figure. These are men. To make a female stick figure you add long hair, a dress or boobs. Some or all of that, it doesn't matter. And this scales up to other representations. A natural, more realistic depiction of a female person won't always read as a woman in art unless they are “feminised” in some way, i.e. a prominent bust, removing angles and lines and adding soft, rounded features, featured lips, larger eyes, thin waste, wide hips, long legs, large thighs, styled hair, thin neck, large head. And doing any of that to a male figure is a way to “feminise” them or blend their gender.

-In comic art from places like Japan and Korea it's the opposite somewhat, especially manga. The female form there is more of the default. Male characters involve a lot more augmentation to create a “masculine” effect, sometimes bordering on caricature, as can happen with female characters in Western art. A generic male manga character would typically read as more “feminine” if dumped straight into a western context.

In times past the focus was more on primary (genitals), or secondary (beards, boobs etc), sexual characteristics, i.e the Venus of Willendorf (a very female form) and male figures with disproportionately sized penises. While early Egyptian sculpture is pretty androgynous in his regard, male and female are not well differentiated, the main focus is on the build - eg. men having slightly broader chests. Early Greek sculpture even more so with simple abstract forms representing “humans”. Much later on this changed into a more separated, codified style: men being heavy, muscular, bearded, women being soft and slim, with youth of both sexes being more androgynous. Interestingly genitals were very diminished in this art, penises were small and flaccid, while vaginas were never depicted.
Though it was a different story with the art intended for more secular, “common” consumption, which could show pornographic scenes (mainly 2D). Art featuring Satyrs or Priapus massively exaggerated the genitals for deliberate comedic effect. For them focus on genitals didn't indicate masculinity or femininity so much as comedy, stupidity, shame, or porn.

Basically gender in art isn't about genitals or genetics, it's all culture based and you need to learn the visual language of your audience to make yourself understood by them, as well as to confuse them or subvert their expectations!
What trouble have you had when depicting gender? I always run into issues myself. I make my women too angular and my men are too slim.

This week Gunwallace has given us a theme to Gyor - Charged up, magnetically accelerating into clean, sweeping, panoramic electronic tones, momentarily overrun by a furious chaotic electric discharge, only to return to serenity once more.


Topics and shownotes

Links

Featured comic:
Gyor - https://www.theduckwebcomics.com/news/2022/may/17/featured-comic-gyor/

Featured music:
Gyor - https://www.theduckwebcomics.com/Gyor/ - by Tuxie, rated E.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 417 - Can we be better?

Mar 11, 2019

3 likes, 0 comments

What is Social Marketing? Basically its word-of-mouth and viral marketing smashed together and weaponised: Marketing companies hijack hot-button social issues and hitch their client's brand to them in clever campaigns (“We can be better”, etc). The purpose isn't really to make a brand seem progressive, modern or new, rather it's another way of getting it trending on social media that's guaranteed to work, unlike the legion of hit or miss but mostly failed “Viral” campaigns. Whether people say negative or positive things about this issue is irrelevant to the marketer, as long as people are talking about the brand is all that matters. Free advertising is the goal, but it has a social cost.

Episode 260 - D.U.C.K. Radio1

Feb 29, 2016

6 likes, 4 comments

Welcome to D.U.C.K. Radio! Get ready for your DJs: Smooth Ramone, Hard rock Jimmy Storm (BRINING THE THUNDER!!!), Weatherman Rhet Blanket, Conspiracy theorist Smiley Fraudson, and hilarious* Maple and The Syrup (*they're not funny). This is the first part of Radio DUCK, we're bringing you ALL of the fantastic themes Gunwallace has composed for many great webcomics. You got a small, tiny, insignificant taste little taste of it in Quackcast 258, now be prepared to take the FULL blast! 29 of Gunwallace's classic themes in this cast and two more casts to go to get the rest so stay tuned. Gunwallace radio - All great music all the time!

Episode 222 - Time to Ramble on!!

Jun 8, 2015

3 likes, 11 comments

Ozoneocean and Banes Ramble On (https://www.youtube.com/watch?v=q-EakzxmO-o) about Ozoneocean rambling on while they catch up after a long three week break since Ozone has been in Greece with Tantz Aerine and Pitface, and then Serbia while Banes and Bravo were plotting to take over the Quackcast. After they caught up we chatted about various pop-culure things like Mad Max Fury Road, Babbadook, Brooklyn 99 and more. As a sort of treat there are some pics of Ozone, Tantz, and Pit here: http://www.theduckwebcomics.com/news/2015/jun/08/quackcast-222-time-to-ramble-on/

Episode 172 - The QuackQuiz!

Jun 23, 2014

5 likes, 5 comments

Come on down, it's Quiz time! For this week's Quackcast we had a quiz based on DD comics, as a friendly, fun way to try and promote them... there's even a bit of Drunk Duck history mixed up in the questions. Just a smidge. We had three contestants taking part for the honour of telling everyone else to suck it; Archaeologist Amazon Adventurer Artist Pitface, Psychologist Freedom Fighter Lawyer Comicer Tantz Aerine, and Scientist Philosopher Comic Group Leader and all around boob-fancier Abt Nihil. They all competed to the very limit of their abilities, striving for dominance against each other, employing every dirty trick in the book and even some new ones... So please listen to the first ever DD bottomless Quiz! Oh, and there's even some titbits about the totally mythical married life of Ozoneocean and Pitface.

Episode 170 - The REAL Chatcast!

Jun 9, 2014

6 likes, 8 comments

Kawaiidaigakusei came up with a great idea for a call-in show… That didn’t entirely work out so we did a “Harassment show” instead, where we phoned various duckers till we could finally get someone to talk to us. Seriously, we were desperate! All the people we called utterly destroyed us on our running fridge gag… Tantor tells us about the neolithic days of webcomics and the early days of DD! Such comics as User Friendly and watching porn comics on an Amiga! Kawaii hit us with some profoundly interestings questions on making money vs doing what you love, the madness of creative people, and how much your creative product can influence you emotionally and how much it needs to in order to get you interested in creating it. And finally Mr Neil tells us about using Mark Crilley’s how to draw videos, his great superhero comic Dasien, and an artist’s need for feedback from other creators in order to stay interested in their work. He also talks about his work with Kittyhawk, author of SGVY.


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