Apr 4, 2022
Creation is a process with a lot of ups and downs: Agony and ecstasy! The easiest way to think of it is a simple inverted parabola- you start of feeling good about your idea and its potential. As you work though you feel worse and worse about it till you get to the nadir of the curve, then things turn around and you start feeling better and better about it as it finally comes together and you finally manage to finish it!
Topics and Show Notes
For most of us though the reality is more complicated and the longer you work on a piece the more ups and downs you have during it. This could occur during a single page, a single panel, an entire chapter or the whole comic. It takes me ages to do a page so I go through this process with every stage of the page creation- thumbnails, 3 different layers of line art, background drawing, and the colour process of every element of every panel.
The downs are pretty bad but the highs of creation are wonderful and that's what you're always chasing because creation feels good. Yes, drug addiction is an obvious analogue, but any experience that makes you feel good is similar; from surfing, to sex, to love, to watching a great TV show, or doing a lot of exercise. But creation is what we're doing here and I think it's superior to most activities because in the end you've midwived something that didn't exist before into reality and hopefully that will go on to inspire others.
How's your experience of the lows and highs during the creation process? Maybe for you it's all high, all lows or just neutral?
NEXT WEEK: The return of BANES!
This week Gunwallace gave us a musical theme to Lord of Seasons - This is a requiem for a lost empire. Mournful cello builds a soaring subterranean tomb that we as listeners observe as the music leads us inexorably on through the twisting caverns and galleries. We feel uneasy and uncomfortable as if the spirits of this lost place are restless and hateful. Throughout all there is an impending sense of dread.
Topics and shownotes
The Agony and the Ecstasy - https://en.wikipedia.org/wiki/The_Agony_and_the_Ecstasy_%28novel%29
The New Butler - https://www.theduckwebcomics.com/news/2022/mar/29/featured-comic-the-new-butler/
Lord of Seasons - https://www.theduckwebcomics.com/Lord_of_Seasons/ - by ArmandoB, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
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Jun 28, 2021
We have a chat about historicity in this Quackcast. What IS historicity? It's historical authenticity basically but a nicer way of saying it! It's pretty important for a lot of reasons to make the best effort you can with historical authenticity- it increases immersion of the audience, gives you a better understanding of the story and the world you're looking at (because things will make sense), and leads you to better understanding of your own history and where we came from. BUT, that doesn't mean you always have to be strict. As long as you as a creator properly understand historical context then you've got a lot more leeway to play without creating something stupid. Playing fast and loose with history is ok as long as you know what you're doing, not just being a moron and faking it (hey, many of us are guilty of that). Historical fantasy, myth, classics, fiction, biography etc are all different classes of story where it's more or less forgiveable to mess around.