Feb 8, 2021
Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.
Topics and Show Notes
In this Quackcast we talk about how that's possible. And for those that want to do world building and SciFi futurism it's good to remember that dystopia isn't the only choice! It's quite possible to create a utopia for your action to happen in and for it not to be boring because conflict doesn't have to be based on the world falling apart, which is one of my pet peeves with modern Scifi: it's ALWAYS a dystopia with a messed up world or a spaceship where a mission has gone horribly wrong and the crew are fighting for their lives. There's more to SciFi than that and good old 90s Trek shows us how.
This week Gunwallace has given us the theme to The Next Town Over - The train’s a’commin’! Hop on and go fer a ride. Get off at the next town over if you like, it’ll be rollin’ on though soon… Just like this energetic, highly rhythmic track that pounds and thumbs along with great energy and momentum, with all the power of a fully laden steam strain!
Topics and shownotes
Banes' newspost on Treckenomics! - https://www.theduckwebcomics.com/news/2021/feb/03/star-trek-economics/
The Sparrow - https://www.theduckwebcomics.com/news/2021/feb/02/featured-comic-the-sparrow/
Next Town Over - https://www.theduckwebcomics.com/Next_Town_Over/, by Emehlos, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Aug 10, 2020
DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.
May 31, 2020
Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes it's not. The thing is that you should ONLY change it if you know what you're doing and why you're doing it. A good example is A Knight's Tale- It has a historical setting and there are a lot of deliberate historical anachronisms in it, and they're all very obvious, they do not pretend to be anything but what they are.
May 18, 2020
My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^
Apr 5, 2020
In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.
Nov 18, 2019
Where does your main audience come from? And how do you change your work to accommodate them? For a lot of us it's north Americans (mainly from the USA), which is interesting, especially for those of us outside of there because our cultures are slightly different. We THINK we totally understand each other but there ARE differences. So to make ourselves properly understood with the original intent of the story we often have to translate things slightly (much more in Tantz's case!). This goes doubly when a story is set in a different era. How much do you localise your story for the audience, how much SHOULD you?
Oct 7, 2019
For the month of October we've decided to look at a different movie franchise each week, starting with Indiana Jones! Banes and Tantz have way more knowledge about the films than I, having watched them much more, but we all have a fondness for the character.
Sep 29, 2019
Today we're getting all META and interviewing the creator of another webcomics podcast! Jamais Jochim is the host of Webcomics Reviews and Interviews! It's a podcast that covers much the same ground as we do, but with more research and less winging it, also more interviews with experts and webcomicers, so he's really worth checking out. Our $5 and up patrons can see video of us chatting with him in the flesh!