Episode 585 - Adaptation

May 30, 2022

Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Topics and Show Notes

We chat about film and story adaptations as well of course, War of the Worlds (HG Wells) in particular, since it's become several different movies, artwork, video games, a radio play, and a really excellent prog-rock concept album among other things. All those adaptations take different approaches, Orson Wells' radio play version updated it from the late 19th century Britain to his present day and location and framed it as a developing news story, making clever use of the medium it was playing on. Most cinematic versions have followed Orson's style, but the concept album by Jeff Wayne stuck with the original historical setting which made the story much more interesting, tragic and compelling.

Another more current and different take on adaptations is the “Chip ‘n Dale: Rescue Rangers” movie. This is a live action and CG animated hybrid film version of the 1990s Disney adventure cartoon series which featured a crime fighting rodent team. The usual approach to those adaptations is to simply update the origin story, stating from 0 and set it in the present day using current animation technology to make the characters look as real as possible, the original media is treated as lore and inspiration but is not cannon to toe movie. This movie however took the opposite approach: the original cartoon is treated as a real TV show that the characters (who are shown as actors), stared in, and this movie shows their lives 30 years later. The animation is a mixture of 3d CGI and pseudo 2D cell animation, plus pseudo stop motion claymation and the film is largely used to parody and spoof animated adaptations in general, so it’s perfect for this topic!

So what are you fave adaptations? Where dp they go wrong or right? And how do you go about the process with your own work?

This week Gunwallace has given us a theme to Amie Armageddon. Hard to describe this one, it sounds like a great pop-song you’d hear on the radio or as the theme song to a big budget movie. Echoing tonal vocals, evocative, layered, sounds… It sets a scene and then expands upon it. Just a really lovely piece of electronica.


Topics and shownotes

Links

Featured comic:
Amie Armageddon - https://www.theduckwebcomics.com/news/2022/may/23/featured-comic-amie-armageddon/

Featured music:
Amie Armageddon - https://www.theduckwebcomics.com/Amie_Armageddon/ - by Machineheadstudio, rated T.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/

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Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 581 - David's always right

May 2, 2022

4 likes, 0 comments

David's always right - Introducing Hpkomic! Hpkomic has been with DD since the earliest days, he's a comic artist, writer, English teacher, and podcaster. He even participated in the second comicbook challenge that Platinum held way back in the day when they controlled DD, and came second! He was part of many community events, like the Drunk Duck Civil War (the DD answer to the comic book Marvel Civil War) and DD VS Comic Genesis, which was the DC Vs Marvel of Webcomics! In fact he has the oldest post on this version of the DD forums! After the site was fully deleted at the end of 2005, he was the first person back who commented with an offer of help to get things back online again. Bonus points if you can find it.

Episode 580 - Fantasy worlds crossing over

Apr 25, 2022

5 likes, 0 comments

The full team is assembled yet again! Tantz came up with the idea of having a look at hidden fantasy worlds in fiction that have strong ties with the “real world” and how they function together. Her main example was the world of Harry Potter which has many strong connections to the real world and yet manages to stay very well hidden, which stretches plausibility a bit. The World of Casandra Clare's Mortal Instruments is similar in that regard, it's deeply tied to the mundane world and yet it stays hidden from it to a degree that isn't really possible.

Episode 579 - 2022DD Awards begins!

Apr 18, 2022

5 likes, 2 comments

The DD Awards have come around again and now it's time for you to join in! To start with there's the red carpet event! Simply draw your characters showing up to the awards ceremony, submit it to Tantz and get on board with the awards! There's a link bellow… The DD Awards are a fantastic community even that we've been running on the site for years and years. It's a great way to get more eyes on your comic and increase your community presence. All you have to do is join in, create comic pages on the awards theme featuring your characters in the various events and things and you're part of it. Like most awards ceremonies it's not really about who's best or most popular or whatever, it's about participation, making your work visible to people, raising your profile, and getting eyes on you! To that end the red carpet event is up first, get in on that and make a start with the awards!

Episode 578 - Punching toys in the boobs

Apr 11, 2022

5 likes, 5 comments

BANES RETURNS! …to talk about boobs with the rest of us. The topic of the discussion this week was brought to us by Tantz's newspost on the 2nd of April about bosoms and how their shape and size doesn't matter. In the crusade against “sexualisation” in comics people tend to focus too much on big or “unnaturally shaped” boobs, but the truth is that any type of boobs can be fetishized and by reacting against one type you just cause a new form of exclusion.

Episode 576 - Retro Adventure heroes

Mar 28, 2022

3 likes, 0 comments

Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.

Episode 572 - Myths of fiction part 2

Feb 28, 2022

4 likes, 0 comments

Last week we did a thing of the persistent myths of fiction- fictional conventions that we all just accept, and are repeated over and over and even influence real life- for example: that people are blasted back in reaction to being shot. It started as a way of making shooting scenes more dramatic and obvious on film, but became a convention and we all believe it so much that it influences reality- it's part of the famous JFK conspiracy about a “second shooter” because people foolishly think JFK's head rocking “back and to the left” indicated the direction of a gunshot. The kinetic energy of a bullet is imparted to the medium it strikes, typically through heat and destruction when it hits a soft target like a human.


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