Jan 10, 2022
“The Girl Boss in the sausagefest” Pitface and Tantz chat are here to chat with me about the subject or lady Barbarians: What they look like, where they originated, why they originated, what they mean, and the logic behind them. They're often overshadowed by their male counterparts (e.g. Conan), and often dismissed as simply an erotic male fantasy, but they've been around just as long and they've also had just as much of a role to play in the traditional “barbarian” mythos as the male versions. Sure, the sexy versions are abundant, iconic, and visually striking, but they're not the be all and end all!
Topics and Show Notes
This Quackcast was inspired by the topic of my 8th Fashion Spotlight and its focus on the barbarian woman Rose Red, I go into a lot of detail there and it's linked bellow if you're interested. for a little bit of a recap: lady barbarians go back at least as far as the Roman empire, even older possibly. In Rome they took the form of “gladiatrixes” (female gladiators), who were dressed as and promoted as barbarian fighters from exotic, uncivilised lands (Africa, all over Europe etc), as a way to excite the interest of the paying public to pay to see the fights, the same as we'd do today with wrestling and MMA. Many influences were behind this: the myth of the Amazons, the myth of Atalanta, red haired Celtic queen Boadicea, even early ideas for what was behind the myth of Medusa - she was thought to be based on the queen of a barbarian tribe rather than Ovid's much later idea that she was a virgin temple priestess.
But of course most of us know female barbarians because of their modern incarnations. They've always been around in the history of art but they had a spike in popularity with the Italian “Sword and Sandal” movies of the 1960s, then the art of fantasy art master Frank Frazetta in the 1970s. They found their way into things like Dungeons and Dragons and with the success of Conan the Barbarian and the Robert E Howard inspired Valeria in that film a whole host of lady barbarians got their own films, often exploitative and sexy. The most famous lady barbarian of the time was Red Sonja, loosely based on another Robert E Howard character called Red Sonya, but turned from an armoured fighter against the Ottoman Turks into a scale-mail bikini wearing comic book barbarian woman from prehistory.
The most famous lady barbarian to come after her was Xena, the warrior princess, played by statuesque New Zealand sketch comedian Lucy Lawless. Xena was simply a female spinoff from Hercules The Legendary journeys. The really cool thing about her is that not only did she achieve extreme popularity and her show totally eclipsed its originator, she was also an original character AND she got that popularity without leveraging the sexiness of the premise or character!
Some notable lady barbarians I can think off… Virginia Hey's Warrior Woman, Tina Turner's character, and Furiosa from the Mad Max 2, 3, and 4 respectively; Lady Death; Red Sonja; Grace Jone's character from Conan the Destroyer; Valeria (Sandal Bergman) from Conan the Barbarian; Queen Boadicea; Xena; Betty Paige's Cheetah woman (her look was probably an inspiration for Xena in some ways); Ygritte from Game of Thrones; Atalanta; Princess Merida of Brave; I even created my own version in a Barbarian Pinky TA!
Who are your faves from the this genre?
This week Gunwallace has given us the theme to Creeping through the desert ruins, not wearing overly much, heat hits like a wall, golden sun dazels and mystifies. From plucked strings to creepy atmospherics, the sound bursts in a bombastic wave of high energy multilayered noise and exotic sounds, with pounding percussion.
Topics and shownotes
DD Fashion Spotlight 8: Rose Red - https://www.theduckwebcomics.com/news/2022/jan/05/friday-fashion-spotlight-8-rose-red/
Latitude Zero - https://www.theduckwebcomics.com/news/2022/jan/04/featured-comic-latitude-zero/
Hentai Action Theater - https://www.theduckwebcomics.com/Hentai_Action_Theater - by Bedlam Boy, rated A.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
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Jun 11, 2018
We have community contributions for this Quackcast! Many DDers told us about their best work and we read that out and chat about in on the Quackcast. We talking about promoting comics through DD's Twitter account. The DD awards have begun, get in on them and get nominated! Tantz Aerine wants to promote comics so send stuff to her.The we had a really long and interesting chat about Comisgate and Mark Wade and then Pitface had a meltdown :D This week Gunwallace has given us the theme to Completely unrelated. Slide into coooooool. This is crystal white acrylic decor, this is a level above, this is music for the sophisticated. Feel your stresses melt way as you float off with the smooth jazz. Pure pleasure.
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!