Feb 2, 2020
I recently had to upgrade my main computer because Windows isn't supporting Windows 7 any longer and I don't want to install Windows 10 on the perfectly functioning old one in case it ruins it and my main programs can't run any longer… SO I had to get a new PC. This got me thinking though: The barrier to getting into digital art is lower now than ever!
Topics and Show Notes
Back in the day it was hard to get into and very expensive! Getting a powerful enough machine with all the programs and hardware wasn't cheap. Back in the early 2000s Photoshop was the only really good art program, you needed a PC with at least a gig of ram, Wacom were the only people that made real tablets and the big sizes were only for industry professionals. My 12x12 was the biggest size they made and was intended for clothing designers and engineers. High end digital animators and illustrators used them too but Wacom didn't consider them their target audience. I had to go through a specialist supplier to get mine
It took a few years for the industry to wake up to the fact that digital artists even existed. Till then we had to have advanced knowledge of computer specs and enough money to spare. I've spent many thousands on powerful computers, programs and digitising hardware.
Now however it's VERY very simple. You have a big choice of digitiser tablets you can buy, not just Wacom, ANY modern computer can run them, the art programs are cheap and easy to find. There are also Android tablets like the Samsung Tab S, or Note phones, the Apple pen with the Ipad pro, and many Windows 10 computers that come with pressure sensitive styli.
That is the route I decided to try this time: a mid-price non-gaming 2 in 1 tablet ultrabook. i7 processor, 16 gig of ram, 512 gig SSD, and only integrated graphics, which are decent specs to do any 2D digital art, video or sound editing I need. I don't know how it works with direct input from its pen since I haven't got that accessory yet, but it works fine with my old Wacom Cintiq.
The most important thing about getting into digital art is to beware of bad advice from people concerned with status! Don't be tricked into thinking you have to spend too much on something because it seems to be “THE THING”. At the moment that would be the Apple iPad pro and the pen you get with it or HD Wacom Cintiqs with over 8000 levels of pressure. They will do the job, certainly, but so will almost all the other options too: just as smoothly, fast and trouble free.
It's not the program or the hardware that makes the great picture, it's your skill alone. All you need from your hardware and software is enough pressure sensitivity to be good for natural drawing (1024 is enough for that, more than 2048 is mainly just marketing), low latency (the pen makes marks as soon as you touch it to the screen): Do not fall for marketing numbers here, try it out and see for yourself, it depends on your art program, your processor, and your ram, not just the tablet or pen. You also need enough ram and processor speed so that you can work at a big size if you like and have a lot of layers. Back in the day that would be expensive, now $200-$300 4 year old Samsung Galaxy Tab S3 can handle that super easily.
I'm a classically trained artist in traditional materials. I started playing with digital art in the late 90s and got into it in a big way after 2000, so I've been doing this for over 20 years. I've gained a bit of experience in that time. :)
Some programs that're available and good for digital art: Clip studio paint, Manga studio, Toon boom, Gimp, Photoshop, Artflo, Sketchbook pro, Procreate (iPad), media bang. What are you using right now for digital art?
This week Gunwallace has given us the Music to Tag Forester’s theme - Gunwallace says: Tag Forester is the hero in a number of comics by rickrudge. Rather than do a theme for a specific one I've just done a theme for the character.
Cool, simple, calm, relaxed, while also tough and capable. Tag Forester’s theme moves like a big jungle cat: full of a slow grace, totally fearless, hiding the true extent of his power. The sound is a classic 70’s!
Topics and shownotes
A review of the Samsung Tab S 3 and 4 - https://www.parkablogs.com/picture/artist-review-samsung-tab-s4-vs-tab-s3-drawing
Arcadia Project - https://www.theduckwebcomics.com/news/2020/jan/28/featured-comic-arcadia-project/
Tag Forester’s theme - https://www.theduckwebcomics.com/user/rickrudge/, by Rickrudge, rated M to A.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Dec 16, 2019
2 weeks ago we discussed the topic of religion in fiction: basicaly how we use real world religions to inform the perspectives of our characters and make the worlds more real, how we use religion in fiction, and how we make up religions for our worlds. We had so many great responses to this in the forum and about the Quackcast that we thought it'd be great to feature and chat about them! DD is a community after all and we love our community members to be a part of the Quackcast!
Jul 1, 2019
Today we chat about a furore on Twitter focussing on a artist who made a tutorial about the differences between the line work of beginners and advanced artists. Many people identified their art style with the work described as “beginner” and took extreme offence at that characterisation. It's the contention of Tantz that “beginner” is not a dirty word. We're all beginners at something. We can all stand to learn things.
Apr 8, 2019
Today we're talking about all the ways nightmares can be used in stories. This is based on a newspost by our very own dreamboat Tantz Aerine. Nightmares are great for foreshadowing through premonitions, forcing characters to confront things and change their minds, ratcheting up tension in a story and all sorts of other useful things that you'd never consider.
Apr 1, 2019
The entire gang is here this time again. This marks number 420 of the Quackcasts we've done. 420 is code among some for smoking dope, so going with that theme we're talking about the influence of substances on creative endeavours. People try and use substances to facilitate their creativity, we chat about why they do it, how it works, why it fails, the benefits and the issues. We DO NOT advocate taking illegal things in any way at all. This includes ANY substance, from dope, to coffee, to redbull, tea, wine, beer, cold and flu medication, headache pills, opium, adderall, ANYTHING at all, as long as it produces some mental or physiological change, it counts!
Mar 11, 2019
What is Social Marketing? Basically its word-of-mouth and viral marketing smashed together and weaponised: Marketing companies hijack hot-button social issues and hitch their client's brand to them in clever campaigns (“We can be better”, etc). The purpose isn't really to make a brand seem progressive, modern or new, rather it's another way of getting it trending on social media that's guaranteed to work, unlike the legion of hit or miss but mostly failed “Viral” campaigns. Whether people say negative or positive things about this issue is irrelevant to the marketer, as long as people are talking about the brand is all that matters. Free advertising is the goal, but it has a social cost.
Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.