Jan 20, 2020
Today we have a special guest! Jessica Schab. Jessica works for Mainframe entertainment in Canada, one of THE premier digital animation companies! Before things like Pixar they were THE CGI animation people! Behind the Video for Dire Straights' Money for Nothing video back in the 80s, Transformers Beastwars, Octonaughts, Babrie, and my personal fave: Reboot!
Topics and Show Notes
Jessica is an interesting person. She's in charge of production design on an upcoming show for Dreamworks, which involves a particular kind of organisational based leadership which is quite uncommon in a lot of small scale creative projects like webcomics, but still extremely important nevertheless and a lot of projects fail because they don't take account of it.
Jessica is an even more interesting character than that though. She's been a spiritual guru who has lived all over the world. She then reversed course and became a sceptical activist! She's even had a documentary made about her! So she's quite good at building and maintaining a personal brand which is what every webcomicer should know how to do. You'll have to watch our Patron video to find out about that stuff though.
This week Gunwallace has given us the theme to Grey Sky Blue Moon. I’m tempted to write a bad early 80s rap for this, but I won’t torture people that way. This tune is remarkably 1980s in style: rap, dance style music, exactly like you’d get from a big budget movie from 1984 or ‘85. Think Beverly Hills Cop or Police Academy. It’s perfect! It’s a great match for the crazy light night hi-jinks that the girls of Grey Sky Blue Moon get up too!
Topics and shownotes
Equal time for free thought: WBAI 99.5 FM - http://equaltimeforfreethought.org/
Reboot - https://reboot.fandom.com/wiki/Mainframe_Entertainment_Inc
Mainframe - https://www.mainframe.ca/
Jessica Schab - http://www.jessicaschab.com/
The Red Moon - https://www.theduckwebcomics.com/news/2020/jan/14/featured-comic-the-red-moon/
Grey Sky Blue Moon - https://www.theduckwebcomics.com/Grey_Sky_Blue_Moon/, by xailenrath, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Oct 14, 2019
Continuing on our focus on movie franchises for the month of October, THIS time we focus on the king of them all: STAR WARS! This was a genre defining series, not only for movies but for space opera, “SciFi”, and science fantasy on all media! The original trilogy was quite a milestone. Predictably further instalments weren't quite as well received but it still remains popular even so! Currently it's having a resurgence in popularity once more.
Aug 19, 2019
Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance and interaction with other characters.
Jul 8, 2019
This time we're chatting about settings and where your characters exist in space… where does all the action happen in your comics and WHY does it happen there? Bane's had the really novel idea of thinking of story settings as action playsets, which are toy settings made based on a TV show or movie where you can play with action figures and act out key moments FROM the TV show or movie: Unlike a dollhouse they only have the key sets where the important things happen.
Jun 10, 2019
At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.
May 6, 2019
In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up in the story and pay them off at the end. If you fail to pay-off then you get a rip-off, it's pretty simple. Your audience will be really disappointed. That's not to say disappointing and unsatisfying ends to stories are wrong, not at all! Often those are fully intended. We're just talking about satisfying audiences, not “good” endings.
Mar 18, 2019
There are many kinds love. Love is a great thing to include in your story for all sorts of reasons: it's an easy way to develop characters, give a character something to strive for, it's universally relatable, You can use it for tension, all sorts of things! There are different kinds of relationships you can use as well, not just heterosexual or homosexual relationships and the common trope of showing the beginning of a relationship, you can show crushes, established relationships, platonic relationships, relationships collapsing and exes coming together. For this topic we were loosely inspired by Tantz and Emma's great newsposts about romance and platonic love. We chat about luuuurv and tricks like lurv triangles!