Oct 14, 2019
Continuing on our focus on movie franchises for the month of October, THIS time we focus on the king of them all: STAR WARS! This was a genre defining series, not only for movies but for space opera, “SciFi”, and science fantasy on all media! The original trilogy was quite a milestone. Predictably further instalments weren't quite as well received but it still remains popular even so! Currently it's having a resurgence in popularity once more.
Topics and Show Notes
We on the Quackcast LOVE Star Wars because it's a beautiful teaching example for so many things about story creation: the hero's journey, story beats, plotting, world building, suspension of disbelief, lore building, climax, ending, beginnings, heroes, good, evil, villains, influences, inspiration, drawing from history and the classics, costume and prop design etc.
The original trilogy were not clever, advanced, intellectual films, rather they are very simplified in their structure and themes and this makes them perfect for looking at in terms of technique.
Conversely, the later Ja-Ja Binks trilogy is a great teaching piece for how not to make a story. It's muddled, without a clear direction, filled with poor dialogue, uneven plotting, too much deus Ex machina and coincidence, bad use of cliché, and just generally poor writing.
The newer films make great talking points but the entire series is great for our purposes because its reach is ubiquitous: most people have seen the films.
This week Gunwallace has given us the theme to The Shootin': Futuristic, down home country… echoes of Journey of the Sorcerer by The Eagles… This track brings to mind figures relaxing around a warm cheery campfire, lit by its feeble orange glow as they marvel at the vastness of the star filled blackness above them.
Topics and shownotes
Holst, Mars, inspiration for The Imperial March in Star Wars - https://www.youtube.com/watch?v=Jmk5frp6-3Q
Interstellar Dust - https://www.theduckwebcomics.com/news/2019/oct/08/featured-comic-interstellar-dust/
The Shootin' - https://www.theduckwebcomics.com/The_Shootin/, by Arborcides, rated E.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
Aug 19, 2019
Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance and interaction with other characters.
Jul 8, 2019
This time we're chatting about settings and where your characters exist in space… where does all the action happen in your comics and WHY does it happen there? Bane's had the really novel idea of thinking of story settings as action playsets, which are toy settings made based on a TV show or movie where you can play with action figures and act out key moments FROM the TV show or movie: Unlike a dollhouse they only have the key sets where the important things happen.
Jun 10, 2019
At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.
May 6, 2019
In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up in the story and pay them off at the end. If you fail to pay-off then you get a rip-off, it's pretty simple. Your audience will be really disappointed. That's not to say disappointing and unsatisfying ends to stories are wrong, not at all! Often those are fully intended. We're just talking about satisfying audiences, not “good” endings.
Mar 18, 2019
There are many kinds love. Love is a great thing to include in your story for all sorts of reasons: it's an easy way to develop characters, give a character something to strive for, it's universally relatable, You can use it for tension, all sorts of things! There are different kinds of relationships you can use as well, not just heterosexual or homosexual relationships and the common trope of showing the beginning of a relationship, you can show crushes, established relationships, platonic relationships, relationships collapsing and exes coming together. For this topic we were loosely inspired by Tantz and Emma's great newsposts about romance and platonic love. We chat about luuuurv and tricks like lurv triangles!
Oct 29, 2018
This week in the Quackcast we were going to talk about fear in general. What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such things inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? It's that Halloween time of year once again so it's time to focus on such things. We had Emma Clare on board as well! Oh it was going to be so amazing and fun! Little did we know…