May 20, 2019
Betrayal is an interesting thing to use in fiction. You can have betrayal of your nation, your organisation, friends, lovers, religion, beliefs, self. In stories it can be used to add a nasty twist or completely change the flow of events and alter the balance of power in a dramatic way! It can be devastating in relationships. The story of Judas betraying Christ for 30 pieces of silver is one of the most famous betrayal stories and became so iconic that the phrase “30 pieces of silver” or just the word “Judas” became synonymous with the act. Of course the inspiration for the best treachery and betrayal comes from real life and the names of the betrayers often echo down through history. IFrom Rome we have Brutus, in the USA the name “Benedict Arnold” has a similar meaning to “Judas”, the 20th century gave us the term “quisling” after the Norwegian political leader Vidkun Quisling who sold his country out to the Nazis.
Topics and Show Notes
Betrayal is a horrible thing to experience, but it can be very useful in fiction- as long as you don't also betray your audience by not properly bracketing, contextualising or justifying the betrayal, i.e Captain America and the “Hail Hydra” fiasco. Betrayals are an extremely powerful tool because they can absolutely and very suddenly reverse and alter plot, character relationships, story structure and the audience expectations all on one fell swoop, so it's best not to handle them in such an amateur, soap opera fashion.
This week Gunwallace has given us the theme to Through the Window: Flamenco, Latin, fast stepping, toe tapping, heel stomping to this powerful rhythm that wants to get your body up and moving, swaying and spinning on the dance floor, shimmying with your partner, fast and intense!
Topics and shownotes
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The way of the Waifu - https://www.theduckwebcomics.com/news/2019/may/14/featured-comic-way-of-the-waifu/
Through the Window - https://www.theduckwebcomics.com/Through_the_Window/, by Andore Mordre, rated E.
Betrayal newspost by Tantz Aerine - https://www.theduckwebcomics.com/news/2019/may/17/betrayal/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
May 13, 2019
Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.
Apr 29, 2019
On one side we have creators of content and on the other we have the consumers. The consumers number in their billions and they're voraciously hungry for constant stimulation! Pretty much all creators are consumers too… So why don't they want the beautifully made, clever, spicy, artisanal dish you're selling? Why do they prefer the nice, bland, familiar mass-market high in fat, sugar and salt fast-food of the mainstream instead?
Mar 25, 2019
It's the rating game! Yeah! This Quackcast was inspired by Emma Clare's newspost on Friday about rating levels. On Drunk Duck we have 4 rating levels so they're nice and simple: “E” for everyone, “T+” for teens, “M” for mature, and “A” for Adult! We talk about why ratings exist and how to use them.
Mar 11, 2019
What is Social Marketing? Basically its word-of-mouth and viral marketing smashed together and weaponised: Marketing companies hijack hot-button social issues and hitch their client's brand to them in clever campaigns (“We can be better”, etc). The purpose isn't really to make a brand seem progressive, modern or new, rather it's another way of getting it trending on social media that's guaranteed to work, unlike the legion of hit or miss but mostly failed “Viral” campaigns. Whether people say negative or positive things about this issue is irrelevant to the marketer, as long as people are talking about the brand is all that matters. Free advertising is the goal, but it has a social cost.
Mar 4, 2019
The entire team is here this time, no one was cut… So we're chatting about CUTTING, as in cutting out scenes to make a story cleaner, leaner and less flabby, but also NOT cutting because in a webcomic you don't have to, and when you cut badly you end up with a “D movie” effect where story scenes don't follow, don't make sense and plots seem to go nowhere or happen for no reason.
Feb 25, 2019
This Quackcast expands on my newspost from Friday about forgotten abilities causing plot holes, but now bunny Banes and Lady Tantz wade in to lend their genius to my silly ideas and we chat about what the real issues are: bad writing and laziness! This is when a character gains the ability to walk through walls or become bullet proof or go back in time and then forgets it for the rest of the story or in the sequel When basically 80% of the problems they encounter could be solved by it… And you're mentally screaming at them “Use your damn power that you got 20 pages ago… Remember that thing that would help you avoid all this trouble!?” Using easy solutions to get out of problems causes plot-holes! And your audience will hate you for it.
Feb 11, 2019
It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.