Jun 11, 2018
We have community contributions for this Quackcast! Many DDers told us about their best work and we read that out and chat about in on the Quackcast. We talking about promoting comics through DD's Twitter account. The DD awards have begun, get in on them and get nominated! Tantz Aerine wants to promote comics so send stuff to her.The we had a really long and interesting chat about Comisgate and Mark Wade and then Pitface had a meltdown :D This week Gunwallace has given us the theme to Completely unrelated. Slide into coooooool. This is crystal white acrylic decor, this is a level above, this is music for the sophisticated. Feel your stresses melt way as you float off with the smooth jazz. Pure pleasure.
Topics and Show Notes
Topics and shownotes
dreamcomicbookDOTcom - http://www.theduckwebcomics.com/news/2018/jun/05/featured-comic-dreamcomicbookdotcom/
Comicsgate - http://www.theduckwebcomics.com/news/2018/jun/08/on-being-militant/
DD Twitter - http://twitter.com/#!/drunkduck
DD Awards FYC - http://www.theduckwebcomics.com/Drunk_Duck_Awards_2018/5570037/
Your best work thread - http://www.theduckwebcomics.com/forum/topic/177929/
Your best work Quackcast - http://www.theduckwebcomics.com/news/2018/jun/02/quackcast-377-your-best-work/
Banes' best work thread - http://www.theduckwebcomics.com/news/2018/jun/06/talk-about-your-best-work/
Ironscarf - http://www.theduckwebcomics.com/Awfully_Decent_Fellows/
Jerrie - http://www.theduckwebcomics.com/Tales_of_The_Heartless/
Avart - http://www.theduckwebcomics.com/The_Gloom/
Bravo - http://www.theduckwebcomics.com/Tales_of_SIG/
Usedbooks - http://www.theduckwebcomics.com/Used_Books/5404818/
Emevsa - https://www.facebook.com/emevsacomics/photos/a.1141599479306215.1073741828.1139380502861446/1294219277377567/?type=3&theater
Lightfoot - http://www.theduckwebcomics.com/Pulse_Comics/
Kim Luster- http://www.theduckwebcomics.com/The_Godstrain/5505278/
Albino Ginger- http://www.theduckwebcomics.com/Holy_Bible_the_Albino_Ginger_version/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Banes - http://www.theduckwebcomics.com/user/banes
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean
Completely Unrelated - http://www.theduckwebcomics.com/Completely_Unrelated/, by Delicioustrifle, rated M.
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!
Feb 9, 2015
This week Banes and I were inspired to talk about body shape in the depiction of figures in comics, inspired by some famous images from photographer Howard Schatz's 2002 book, Athlete. In it there are photos of many athletes who're at the peak of their sports and yet their bodyshapes are vastly different, subverting the idea of an "ideal" bodyshape or what it means to be a top athlete or even fit. too often bodyshapes in comics follow a very narrow range, not getting much past what we think of as the current popculture ideal. We all know that idealised model shape is a problem and yet we all still perpetuate it, most of the time you can only tell most "realistic" characters apart by their hairstyle or costume, especially in superhero comics. And that invents a second problem: the myth of the "normal" shaped body as opposed to the ideal- there IS no such thing as normal, and even the ideal is always changing throughout the ages. There's even a lot more to body shape than the famous categories: Mesomorph, Ectomorph, and Endomorph, or Skinny, Pear, Athletic, Hourglass and Apple. We also have a beif mention of how stylised characters (Sponge Bob, Calvin and Hobbes etc) are exaggerations of these shapes and differences.
Jun 24, 2013
Banes and I talk about some of our fave comic book movies! That is, comics that have made the creative transition to the medium of film. We missed out a LOT but what can you do? It's a popular field. We discuss many modern superhero comicbook films like Watchmen, Batman, The Phantom etc, as well as non-superhero comicbook films like Brenda Starr, Modesty Blaise, Ghost in The Shell, Tank Girl, Asterix, Conan the Barbarian and so on. We talk about the different approaches they take to represent a vast comicbook cannon in the short space of 1 and a half or two and a half hours that a film goes for: sometimes they go for the origin story approach, sometimes they'll spoor the character, sometimes they'll depict a normal everyday representative adventure to show, and sometimes they'll show a condensed version of the entire story.
May 28, 2013
For Quackcast 127 we asked the DD community about the traditional print comics that influenced them over the years, from their early days onward. No webcomics! Only the old printed kind in comic books or newspapers, or gum wrappers or... however else people got their comicbook goodness. And it was TOTALLY ok to talk about mainstream comics like Batman and Superman if that was their thing or obscure stuff no one ever heard of or weird embarrassing crap like He-Man comics, whatever, it's all good, we wanted to know! We got quite a few responses and we thank everyone for those, It also gave us a chance to do our funny voices again, which we appreciated!