Sep 7, 2020
Fanfiction is a massive subject, there are so many aspects to it, from the bad stuff with the Mary Sues, rampant shipping, author inserts and wish fulfilment etc to homages and great works that extend the story and characters beyond what they were in the original and add interesting and fun aspects to fan favourites. There are many good reasons to do fanfiction: It's fun, you're inspired and want to use that inspiration, all the characteristics of the story are readymade so you don't have to do world building or character development, the work has a built in audience so you're going to have readers no matter what and hopefully some feedback, it can help make you more popular as a creator because of the fans of the original work, and you get to experiment because you can't sell the work or do anything serious with it so you may as well have fun and enjoy it!
Topics and Show Notes
Fanfiction has a bad name in many circles for the Mary Sues etc, because the format encourages writing sins more than others: you WANT to insert yourself or your prized character into the fiction that you enjoy, that's perfectly natural. It's also perfectly fine for you to do that, you should ship away with the character pairings you want, just do whatever. That said there are plenty of fan fictions that don't involve any of that by writers who take the work seriously and do a good job at creating extensions to the worlds they're interested in, so we should never think that fan-fiction is just about shipping, there's a lot more to it than that!
Years ago I found a great fan-fic of Robotech online, I didn't even know it WAS a fanfic, I had no idea what fanfiction was. I enjoyed it so much I when through it and edited all the mistakes and made fan art for it! -Not the art pictured, that was just my general fanart for Daria and Robotech… Have you ever done any yourself or read a really good one?
This week Gunwallace has given us the theme to Belle Starr - Relaxed rockets. Lift off into this “end credits” theme for Belle Starr. Gunwallace has already done a main theme so this will be the coda for that great comic. This is a cool, relaxing, chill out piece, Cafe Del Mar meets NASA.
Topics and shownotes
Genejoke's newspost on the subject - https://www.theduckwebcomics.com/news/2020/sep/01/is-making-fan-comics-a-bad-idea/
Forum thread on fanfiction - https://www.theduckwebcomics.com/forum/topic/178494/
Era of Iridore - https://www.theduckwebcomics.com/news/2020/sep/01/featured-comic-era-of-iridore/
Belle Starr - https://www.theduckwebcomics.com/Belle_Starr/, by Jeff Salty, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
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May 18, 2020
My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^
Apr 22, 2019
What's your favourite weapon in fiction? Mine are ridiculously giant swords, huge anti-tank rifles, and mecha. There are a lot of complex reasons for weapon choices in fiction, a Kalashnikov assault rifles for example signals certain things about the person carrying it: They're usually a bad guy for a start. This originated during the cold war, with certain types of bad guys using AKs. First it was Soviet Bloc soldiers, then it was Viet Con and rebels from South East Asia, then it became the “terrorist” weapon. The sub machine gun is the weapon of the bad guy. Terrorists used to use Uzis (before they turned to AKs), bank robbers used to use Mac 10s, now it's the HK MP5. Good guys carry an M-16 or AR-15 rifle. In historical fiction traditionally the bad guys carries curved swords while the good guys had straight swords, this came from crusades. Minor characters carry spears and heroes carry swords. Women, weaker characters and rebels carry bows. Giant swords and guns are often given to smaller characters in anime (usually female), as an obvious contrast with their small size. It's meant to emphasis the fact they're sort of a “mighty mouse”.
Jan 2, 2017
What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.
May 2, 2016
Never let historical accuracy get in the way of a good story… at least that's what Bravo proposes. We stole his thought provoking forum post subject for the topic of this Quackcast. This is how Bravo goes on to explain it: “So how do feel about that? Should exact adherence to the historical record be allowed to wreck your wonderful fiction? If so how much dramatic license is too much? What are your favorite examples of how they got it wrong and how they got it right? And what if just a touch more research would have revealed that the historical story was better than what the fiction writers concocted? How tragic is that? And what about the usage of known historical mythology/hoax as in the Da Vinci code?” The frisson between story requirements and known historical record is pretty interesting. In Hollywood the former wins out EVERY single time and usually it doesn't result in a better story anyway, but as we discuss in the Quackcast there are OTHER reasons than simple bad writing choices for not sticking to the real story and trying to hammer everything into the Hero's Journey template.