Episode 681 - Swords and armour

Apr 1, 2024

Today we're talking about swords and armour, the reality of those things and their use in fiction. I've always had a bit of an interest in swords since I was a little kid because I loved them in fairy-tales, comics and fantasy: The Three musketeers, puss in boots, Zorro, the Narnia books, Robin Hood, Errol Flynn movies, King Arthur, Conan, Asterix and more. Join us on Discord - https://discordapp.com/invite/7NpJ8GS

Topics and Show Notes



I only started seriously collecting them as an adult though when I needed the correct costume sabre to go with the hussar uniform I put together. I started with replicas and very quickly moved to buying expensive antiques. So I have a collection of real military sabres now, some over 200 years old and i've learned a lot about swords in general in the mean time.

A sword is a long piece of sharp metal with a handle at one end, it's ancient technology that's been constantly updated over the centuries. Most cultures developed their own versions, starting with bronze and then moving to steel. Swords are heavily symbolic of power, royalty, command, control, action, chivalry, and nobility.

There are many sword myths: A popular modern internet myth is to say swords were always “secondary weapons” or “side arms” in history while pole-arms with the “primary” weapon. Which is a silly simplification, the use and importance of the sword was always context based, they were “primary” weapons in many instances and situations; on the battlefield by Roman legionaries, by Hungarian hussars, Landsknechts and their giant swords, sailors and their cutlasses, by any solder who fought in a confined space, and the sword was the main civilian weapon for centuries.

Another silly myth is that Japanese katana swords were the best, lightest, sharpest, most sophisticated swords, of course none of that is true. Swords are much the same the world over with none being really better than any other, they're just better for their own particular geographical, cultural and historical contexts. “Folding” the steel in a katana is just a clever yet primitive solution to reducing the concentration of impurities in the metal, there are other, easier, better ways to do that but that method stuck because it became a tradition. And no, “European” swords were not heavier, clumsier or blunter.

Then there's the modern myth of swords being worn on the back for use, which was never done in history because any sword the size of your arm or longer is impossible to draw from the back, unless you do weird things. Swords with worn on the hip, waist, or carried on a horse generally. it looks cool but it's useless.

Another myth is that the straight swords that knights used were called “broadswords”. That term came about much later when skinny swords like rapiers, smallswords, and spadroons were popular It was a way of differentiating swords that were a bit wider than the more popular thin swords, and they usually had basket hilts.

I could nerd out much deeper and talk about pattern welding, Ulfbert swords, crucible steel, Damascus swords, tempering, differential hardening, tangs, grips, guards, rapiers, sideswords, pala, Kilij, small swords etc, but I won't! What is your favourite sword or favourite swordsperson? My fave has to be Nothung, the sword of Beowulf, just because it has such a cool name. And my fave swordsperson has to be Inigo Montoya

This week Gunwallace made up a theme inspired by Soulmates by SirMollington - A contemplative, dreamy, floaty, trip through clouds of muted colour, in a world of quiet stasis against a slow, jazzy background.

Topics and shownotes

Links

Featured comic:
Sandra's Day - https://www.theduckwebcomics.com/news/2024/mar/26/featured-comic-soulmates-by-sirmollington/

Featured music:
Soulmates by SirMollington - https://www.theduckwebcomics.com/Soulmates_by_SirMollington/ - by Sir_Mollington, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/


VIDEO exclusive!
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
- https://www.patreon.com/DrunkDuck
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!

Episode 628 - Cover me!

Mar 27, 2023

3 likes, 2 comments

We're talking about the importance of a good cover in this cast. Another technical comicscast! I love making coves, they're one of my fave things because I get to stretch my artistic muscles and get a little more flashy and creative with my art and graphic design. They can also be pretty dread things to work on when you've used up all your creative powers on your actual comic and have nothing left over…

Episode 430 - Good beginnings!

Jun 10, 2019

3 likes, 0 comments

At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.

Episode 426 - Sidekicking

May 13, 2019

3 likes, 0 comments

Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.

Episode 340 - Reviews

Sep 18, 2017

6 likes, 3 comments

In this Drunk Duck Quackcast we chat about the importance and the process of reviews! Good ones, bad ones, why they all matter, and also why they often don't! ;) Reviews are an interesting animal, they're a parasitic form of entertainment. They rely wholly of other forms of entertainment for their existence, while those forms do not require reviews at all! But reviews also serve a good function, they tell us what's bad or good, what fits with our tastes and emotions, and lets us know what we may be interested in seeing. They can also save us from wasting time on horrors. Sometimes though they can drive us away from something magical… Here we discuss all that and more! Gunwallace's theme this week was for Reversion, This is a really dreamy, evocative tune about warm, faraway places, it’s squinting into the distance down a long dusty deserted highway and sighing.

Episode 325 - walk the line

May 29, 2017

3 likes, 1 comment

In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.

Episode 231 - The importance of world building

Aug 9, 2015

8 likes, 6 comments

You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a few rooms, character occupations and relationships etc, rather than planets and political systems, but the point is you're always doing it. There are good ways to do world building and bad ways i.e. work out as many details as you need to but have that all behind the scenes, not introduced as a wall of text or long explanations on how things work. World building should inform you story and make it work seamlessly, not prop it up like a rickety scaffold. The topic of the importance of World Building was previously touched on a few years ago by Skoolmunkee and Kroatz for Quackcast 39, but things happened at that recording was lost to history, so now we approach it again with all new contributions, strident opinions, and points of view on the subject. Gunwallace did a cool theme for Red Velvet Requiem!

Episode 117 - Figuring Out How to Draw

Mar 18, 2013

5 likes, 2 comments

After Bravo1102 mysteriously vanished from his remote, smelly, shack in the wilderness, Banes and I were thrown back onto our own not inconsiderable resources in an attempt for a replacement topic! That was provided for us serendipitously by Skoolmunkee and her fantastic newspost about figure drawing! So Banes and I go into detail about the importance of drawing models from life and about some of the tricks of the trade- i.e. shorter poses tend to be more dynamic than the longer ones, and other helpful tips like using movies for reference as opposed to photos if you want to get better poses, scenes and see how clothes and fabrics work... The topic of this weeks Quackcast has inspired us to tackle more technical subjects, so next week: Photoshop!


Forgot Password
©2011 WOWIO, Inc. All Rights Reserved Mastodon