Episode 550 - Gaming

Sep 27, 2021

We decided to chat about games. Video game and computer games. They're now a huge part of pop-culture entertainment and they've influenced us in many ways creatively throughout our lives. There are many different kinds of games out there, but one of the really cool things about them is that they're able to deliver a kind of interactive narrative experience that takes things further than Film or comics can easily do. Games were also instrumental in the early days of the first big popular wave of webcomics with gamer comics (PVP, Ctrl Alt Dlt, and Penny Arcade) and sprite comics (8 bit fantasy), being some of the most popular.

Topics and Show Notes

For me, the look of game characters like Lara Croft (Tomb Raider), was a big influence for my comics, and the play style of military games like Battlefield 2 helped me get a good look for my military based comic (Pinky TA). Just the imagery and visual of games these days is inspiring enough, but even back in the day with simple side scrolling platformers, 2D fighters and top down anime style JRPGs the interactive nature of the games could still suck you in and inspire you. I remember I did fan art of the characters from Golden Axe back in the day and I used to draw the weapon loadouts for the JRPGs that I'd play. I don't play games very much at all now because they're far too addictive and I end up wasting hours on them, but even though they're not that creative (well Minecraft is!), they're still a great form of escapism, a good way to deliver a complex story, and a great way to hang out with friends and meet people.

What are your fave games and why? What games were most inspiring to you?

This week Gunwallace has given us a theme to The Last Aviatrix: The first early morning rays of sun peek over the distant horizon, brightening the sky from grey to blue… The cold silence is shattered by an aeroplane swooping low overhead. Frenetic energy, speed, action, a whirlwind of active momentum and fury as the sounds carry us along at a great rate of knots and then fade away…

Topics and shownotes

Links

Featured comic:
Giant Bee and Friend - https://www.theduckwebcomics.com/news/2021/sep/21/featured-comic-giant-bee-and-friend/

Featured music:
The Last Aviatrix - https://www.theduckwebcomics.com/The_Last_Aviatrix/ - by BusterCagle, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 549 - Love stories

Sep 20, 2021

3 likes, 0 comments

In today's cast we're chatting about LOVE stories! This isn't a subject we get into much but it's a huge genre so we thought we'd tackle it. We thought none of us even WORK in that genre till I belatedly realised that Banes and I sort of DO with Bottomless Waitress hahaha! There's all sorts of love in there… Sorry for the sound quality with this one I've no idea what went wrong.

Episode 491 - Getting retro right!

Aug 10, 2020

3 likes, 2 comments

DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.

Episode 479 - Big ideas in fiction

May 18, 2020

4 likes, 0 comments

My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^

Episode 478 - Pity da fool!

May 11, 2020

3 likes, 3 comments

Fools are an iconic character trope and I wanted to explore them. They're a lot more varied and interesting than is readily apparent. There's a LOT more too a fool than what something like TV tropes suggests, unless you get into the subtypes… And that's what we explored in this free-form discussion. I introduced the idea in the Patreon only video where Tantz, Banes, Pt and I try and get a handle on the idea for the first time, so that's a good behind the scenes insight into what goes on!

Episode 471 - Fantasy

Mar 23, 2020

2 likes, 0 comments

Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.

Episode 455 - Religion in fiction

Dec 2, 2019

4 likes, 2 comments

We're talking about how religion is portrayed in fiction and a bit about WHY. This was a surprisingly fascinating topic. I came up with the idea while watching the old 2000s SciFi series Andromeda: one of the alien characters there is sort of a space Buddhist, and I felt like that was a pretty common thing in American TV Scifi, so I wondered about what other kinds of religious tropes exist in contemporary fiction, fantasy and other SciFi worlds.

Episode 418 - Many kinds of love

Mar 18, 2019

3 likes, 4 comments

There are many kinds love. Love is a great thing to include in your story for all sorts of reasons: it's an easy way to develop characters, give a character something to strive for, it's universally relatable, You can use it for tension, all sorts of things! There are different kinds of relationships you can use as well, not just heterosexual or homosexual relationships and the common trope of showing the beginning of a relationship, you can show crushes, established relationships, platonic relationships, relationships collapsing and exes coming together. For this topic we were loosely inspired by Tantz and Emma's great newsposts about romance and platonic love. We chat about luuuurv and tricks like lurv triangles!


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