Aug 31, 2020
Does a story always need an antagonist embodied in the form of an active character? I don't think they do! We chat about examples of stories without antagonistic characters that work just as well, if not better than the reverse! This is based on Bane's newspost from last Thursday (link in the notes). Tantz and I have a long argument about what the main antagonist in Wall-E was! I think that a lot of the better Pixar movies don't have their main antagonising force embodied in characters- Inside Out, Moana, Coco, Wall-E etc, and we they do they're not quite as strong or as touching. Even in Up the villain in that only plays the main antagonist for a short time. What d you think?
Topics and Show Notes
The musical feature this week that Gunwallace has given us is theme to The Second Crimean war - Heavy, grey winter skies, pregnant with snow and sadness. Cold snaps the brittle air, crystal daggers hang in the forest, a whistling breeze sings of desolation and loneliness. A thaw will be long in coming to this blighted world of war and suffering… Synth violins and cellos set the scene beautifully, touches of quiet bass and piano round out the landscape of the Second Crimean war.
Topics and shownotes
Banes' newspost: No Antagonist, No Arc - https://www.theduckwebcomics.com/news/2020/aug/26/no-antagonist-no-arc/
The History of One Humankind - https://www.theduckwebcomics.com/news/2020/aug/25/featured-comic-the-history-of-one-humankind/
The Second Crimean war - https://www.theduckwebcomics.com/The_Second_Crimean_War/, by the Doodler, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Jun 22, 2020
Backgrounds are part of a choice you make about to best show off your characters and how to present your comic. Plain white backgrounds aren't a very good choice for most comics but they are for some. Random, sketchy lines, pixel art tiles, fully drawn highly detailed landscapes, copy and pasted photos, halftone dots, speedlines etc, the choices are endless but it's important to know what works for you own particular comic! That's what we're talking about this week. Yes, an actual ART based subject on a webcomic site, who'd a guessed?
Feb 2, 2020
I recently had to upgrade my main computer because Windows isn't supporting Windows 7 any longer and I don't want to install Windows 10 on the perfectly functioning old one in case it ruins it and my main programs can't run any longer… SO I had to get a new PC. This got me thinking though: The barrier to getting into digital art is lower now than ever!
Sep 23, 2019
Copyright is a complicated thing and something that all creators should have a little bit of a working understanding off! Checkout my newspost lined bellow for more info! you need to know this stuff. I must apologise… I hadn't had much sleep and it was very late so I occasionally drift off into nonsense during the Quackcast.
Jan 6, 2019
Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?
Nov 4, 2018
How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?
Dec 5, 2016
We finally did it! We got to 300 Quackcasts! We've been doing these non-stop for SIX years! Wow… That's pretty incredible. We couldn't think of anything clever do do so we had another DD electronic meetup. The 3rd DD meetup on the 3rd of December on the 300th Quackcast. So the DD family got together, which is what families do around Christmas, well a few of us anyway! In this Quackcast you can listen to an hour of our blather and carrying on and vicariously experience what it was like if you missed it or listen again if you were a part of it. It's always a blast to have the DD community together, we're spread out all the way across the planet so this is really the only practical way for us to come together. We tried doing it with DD hangouts this time instead of Skype, which was interesting but there were way too many hoops to jump through for people to get into it. We could only have 10 people on the call at the time, With Skype we could have 10 people on video chat and others with voice only and chat was so much better… So NEXT time we will go BACK to Skype. Screw you Google hangouts! It was so nice to see people! I tried to stay up for 10 hours from 11am EST (New York time), to 9pm, but I didn't make it. I fell asleep 2 hours short. :( Gunwallace's musical theme was for Lady Unlucky: a minimal white landscape, furnished with electronica, hints of piano and subtle grandeur.
Sep 5, 2016
Evoking emotion in your readers/having emotion evoked from comics: How do you do it? what are some mistakes/ineffective methods? As a comic creator you use a whole bunch of different ways to evoke emotion than say a novelist or a film-maker- you don't have the text space of a novelist and you don't have the control, soundtrack and all the tools of a film maker. Comic creators have a different set of arrows in their quiver and in this Quackcast we try and talk about those. What do YOU use to evoke emotion from your characters and readers? Gunwallace's theme this week is for The Desperately Departed. It's atmospheric, heavy, threatening, revealing. Reminds me of the heat shimmer on a wide desert landscape vista.