May 2, 2021
Time loops in stories are a lot of fun, they can be really complicated and interesting. Groundhog day is the most famous version of this trope. Banes tells me it's a “trope codifier”. In a time loop story characters are caught reliving the same events over and over with the main character being the only one who's really aware of it, Sometimes the loop happens only once or a couple of times, or many, many times as in Groundhog Day and Palm Springs. We chat about some of the different time loop stories, their characteristics and why we like them.
Topics and Show Notes
We also talk about the instance where you actually experience this in reality: re-watching and re-reading books, movies, TV shows etc. It's like WE are the main, aware character and the loop is the movie or the book. We get something different out of them each time, just like Bill Murray's character in Groundhog day. Videogames give us even more of a time loop experience, allowing us to follow different threads and make different choices to achieve different outcomes at the completion of the game. If you “die” you also “re-live” the game over and over till you manage to complete it in the way you want! Tantz brings up the example of the game Undertale that specifically recognises and draws attention to this.
This week Gunwallace has given us a theme to Akacya the Bounty Hunter: Reverential awesomeness. Buzzing distorted beat pacing out the time and encouraging you to move, a slow, heavy, swaying, stomping dance. A wobbling, vibrating guitar weaves through and ties it all up like a bright satin ribbon around a present, topping the track off with a beautiful display of shibari.
Topics and shownotes
Newspost on timeloops - https://www.theduckwebcomics.com/news/2021/apr/28/when-i-come-around/
Phantasos - https://www.theduckwebcomics.com/news/2021/apr/26/featured-comic-phantasos/
Akacya the Bounty Hunter - https://www.theduckwebcomics.com/Akacya_The_Bounty_Hunter/, by Shinka, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Apr 15, 2019
The entire gang comes together today for two topics that were taken from recent newsposts: Emma Clare's Positive self promotion, and Tantz Aerine's Handling Controversial Characters. First up we chat about why it's always a great idea to sell yourself positively, NOT be arrogant or douchey, but rather by talking enthusiastically about what you genuinely love about your work and using that REAL and SINCERE enthusiasm to infect others with your love of what you do. Emma was mainly talking about the way you introduce your comics to friends and family but it definitely applies more broadly to self promotion in general: Don't try and get sympathy through self depreciation (oh, it's not very good…), and don't be an arrogant ass (My stuff is AWESOME!), rather you should just be honest about what you love about it (This story was so FUN to write!).
Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.
Jan 30, 2017
Today on the Quackcast we interview Hyena Hell! You might remember the bombastic, punkrocker HyenaHell for her comic The Hub She used to be very active on all of DD (forums, comics, everything), before life issues took her away from DD. But she was still a prolific poster on social media after that when she wasn't creating comics, posting interesting and thought provoking blog posts about art, life as an artist, and living in a changing New Orleans… She has a unique art style- highly detailed, carefully inked drawings, which are quite similar to her work as a printmaker. You can see a great example of that in The Hub. We have sad news and hap[y news… The wonderful Hippievan has retired from doing Friday newsposts on DD. The happy news is that HyenaHell is going to dive into the driving seat of this out of control juggernaut! HyenaHell has a long history with DD and an amazing personal perspective on art and life that I think would be good for the site. It's always good to listen to a new and interesting voice! In the mean time, listen to Banes, Pitface, TantzAriene and I interview HyenaHell, who tells lascivious stories and her and I going into, Lipstixxx a stripclub in New Orleans… Gunwallace's featured music for today was: Mechaniko - it's the sound of nodes on a neural network firing, connecting, and cascading with shared knowledge: Multilayered, technological robo-future rock!
Nov 3, 2014
We find our heroes STILL stuck far beneath the soaring spires of the Drunk Duck Gothic palace of doom, down deep in the dank, dark, dusty catacombs, their way lit by the guttering orange light of stinking flaming torches... As the quaking Banes and Ozoneocean explore the bone strewn crypts of the abandoned webcomic ossuary they're frequently visited by the terrifying spectres of those very webcomics, eager to commune with living souls once more in the hope of experiencing the joys of an active audience again. Our many contributors helped introduce us to these abandoned webcomics and we hope you'll give them another look too!
May 19, 2014
Today we talk about villians! Kawaiidaigakusei made a newspost about villains that generated quite a bit of interest so Banes and I had her on to chat about them and read out some of the things our community members had to say. Kawaii can introduce the topic in her own words: I used to take the side of the cheerful, positive, and heroic protagonist in films and comics when I was much younger. As I got older, I wised up to the idea that being a protagonist is relative to biases of the storyteller. Now I rewatch those same films with a renewed perspective of what constitutes “good” and “bad”. Lately, I have been finding that more and more, I am a fan of villains. I believe the reason we are seasoned to differentiate heroes and villains at a young age is to train our super-ego about rules and societal expectations. It teaches every Goffus that they should aspire to be more like Gallant. But living a hero's lifestyle by-the-book can be as boring as vanilla. For the record, I love vanilla, it is GOOD, but it does not make it any less boring. Emulating the characteristics of a supervillain feeds our id. It just feels good to break the rules. Give villains a chance. Afterall, without a villain, there would be no need for a hero.
Mar 11, 2013
This week Banes and I speak to the dangerous, paranoid, recluse known ONLY by the mysterious call sign: Bravo1102. We tracked this fearsome wildman down, deep in a dark forest, living alone in a lonely lone shack, feeding on squirrels and noodle flavoured earthworms. It was from this flawed mastermind that we gained fascinating insights into creating comics with photography, plastic action figures, painstakingly constructed sets, and hand built models. For Banes and I it opened up a whole new world... but at the end we realised that we'd only barely scratched the surface, so next week we plan on retracing our steps back to the lonely shack in the deep dark forest and once again confronting Bravo1102 and pumping him for all he knows!
Feb 7, 2012
Dressed in a long, tight fitting sparkly black evening gown and elbow length opera gloves, the lovely Skoolmunkee dashes from the scene of the murder of poor Banes to arrive breathless on the Quackcast set and establish her alibi! This week we talk about what us amateur webcomic artists do to support ourselves, or just in those few brief moments when we're not actually making webcomics, and how that affects, influences and changes our webcomic work. We have many interesting contributions from interesting people! I must once again apologise for the sound quality though, major computer trouble I'm afraid. Episode 63 re-issued! How working life affects webcomicing.