Feb 8, 2021
Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.
Topics and Show Notes
In this Quackcast we talk about how that's possible. And for those that want to do world building and SciFi futurism it's good to remember that dystopia isn't the only choice! It's quite possible to create a utopia for your action to happen in and for it not to be boring because conflict doesn't have to be based on the world falling apart, which is one of my pet peeves with modern Scifi: it's ALWAYS a dystopia with a messed up world or a spaceship where a mission has gone horribly wrong and the crew are fighting for their lives. There's more to SciFi than that and good old 90s Trek shows us how.
This week Gunwallace has given us the theme to The Next Town Over - The train’s a’commin’! Hop on and go fer a ride. Get off at the next town over if you like, it’ll be rollin’ on though soon… Just like this energetic, highly rhythmic track that pounds and thumbs along with great energy and momentum, with all the power of a fully laden steam strain!
Topics and shownotes
Banes' newspost on Treckenomics! - https://www.theduckwebcomics.com/news/2021/feb/03/star-trek-economics/
The Sparrow - https://www.theduckwebcomics.com/news/2021/feb/02/featured-comic-the-sparrow/
Next Town Over - https://www.theduckwebcomics.com/Next_Town_Over/, by Emehlos, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Jan 3, 2021
Happy 2021 everybody!!!!! For this fun first of year Quackcast We do a commentary and reaction to the Ralph Bakshi and Frank Frazetta classic sword and sorcery animated movie from 1983, Fire and Ice! Tantz and Banes have never, ever seen it before so it was a new experience to them and maybe to YOU as well? Fire and Ice is a simple fantasy story about evil prince Necron who wants to rule over all the lands using his control of a huge glacier. Brave Princess Teegra, Larn (mullet head), and Darkwolf (the Deathdealer), team up to battle to stop him destroying the southern lands. It was done with rotoscoped animation which made the figures look quite realistic. Rotoscoping is basically filming real actors and then taking out the background and painting over their bodies and turning them into cartoons. It's an analogue old fashion way of doing motion capture, like they do in modern 3D CGI animation.
Nov 1, 2020
An old man tries to explain modern culture to an even older man… Attitudes change! Things don't stay the same, culture moves on and when we try to hang onto old ideas we can look like idiots, and even worse than that we can hold up cultural progress and hurt people. That's what we're trying to talk about…
Aug 10, 2020
DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.
Jul 20, 2020
This week the brilliant Damehelsing (aka Agiebun), comes on to tell us the details of the DD anthology! Last week Boundbun gave us a general overview but now we're having a look at exactly HOW it's going to be done and how YOU can contribute to it. We'll have details and discussion on the DD Discord server as well as in our Twitter and on the forums. Currently there are 5 themes that we're deciding between: Urban fantasy, Noir, Community, Horror and Halloween. We'll have to decide which of those we like best to tie together the whole thing!
May 31, 2020
Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes it's not. The thing is that you should ONLY change it if you know what you're doing and why you're doing it. A good example is A Knight's Tale- It has a historical setting and there are a lot of deliberate historical anachronisms in it, and they're all very obvious, they do not pretend to be anything but what they are.
Mar 23, 2020
Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.
Mar 9, 2020
We're talking about the cartoons that made us! This was inspired by kawaiidaigakusei's newspost from last week about Daria. Daria was a really cool cartoon from the late 90s. It was influential to her, to me as well, and I thought it would be a great idea for a Quackcast to talk about the other cartoons that were influential to us at certain points in our lives.