Oct 7, 2019
For the month of October we've decided to look at a different movie franchise each week, starting with Indiana Jones! Banes and Tantz have way more knowledge about the films than I, having watched them much more, but we all have a fondness for the character.
Topics and Show Notes
Who is Indiana Jones? He's a 1930s style pulp fiction adventure hero archaeologist. Based on a mixture of things, from the hoax Grand Canyon adventurer G.E. Kinkaid to the characters of Edgar Rice Burroughs, you can even see a bit of Herge's Tintin and Robert E Howard's El Borak in him. But he's cynical and clever in a way that's solidly 1980s. He's an action hero who takes damage, he's not entirely pure and he doesn't always fight fair, but he uses his brain, which is why we love him.
Movie franchises relate well to the structure of long form comics- characters stay much the same while their worlds change and develop over a long period of time. Movie franchises are developed over the course of years or even decades, much like webcomics, and they usually focus on big, bombastic characters or worlds, again very much like comics.
This week Gunwallace has given us the theme to Out of the Blue: Retro futurism! Setting the scene for a white, minimal space, full of the coolest furniture made out of chrome and smooth white vinyl, lit with soft pastel neon glows slowly cycling through the rainbow from pink to red, yellow, green, blue, purple, and back to pink again!
Topics and shownotes
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Out of the Blue - https://www.theduckwebcomics.com/news/2019/sep/29/featured-comic-out-of-the-blue/
Out of the Blue - https://www.theduckwebcomics.com/Out_of_the_Blue/, by Shelmnop on, rated T
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/Banes/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Aug 26, 2019
Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.
Jun 25, 2018
Retro is GOOoooooooooood! Damn good. Don't underestimate the power of retro. Old material and the past is where pure gold hides. Mine that stuff for all it's worth! But it can be overdone and when it is it's like warmed over fish and chips, it becomes tired and stale… Lets not talk about that though. What we chatted about here was the idea of mining your old work for good stuff. What was great, showed cool promise, or was some awesome but forgotten thing from your old comic work? You are perfectly free to revisit it, shine it up and impress the world. Many of the great artists and musicians of the world made their mark with that. Sometimes the world is not ready for your good stuff at the time you publish it, so many you're later you can go back and re-release it to one that is! Bands you to do that ALL the time. The past is a great place to look for inspiration. This week Gunwallace has given us the theme to Redneck: Bluegrass dubstep! Fast tasty beats, lyrical guitar and a bass that drops right onto your head! Disturbing, unsettling and yet strangely compelling.
May 21, 2018
In this Quackcast we chat about the categorisation of work by specific genres and how it makes it easier to promote your work to people, while for fans it makes it easier to find what you're into, but it can also be a bad thing when people categorise too specifically and narrow their audience to nothing or just pointlessly confuse the crap out of people. I came to this topic because I saw a post on Facebook which was very badly explaining “Steampunk” and “Dieselpunk” while introducing the two utterly superfluous sub-genre names of “Ray-punk” and Atom-punk“.
Apr 9, 2018
This week's Quackcast was inspired by a newspost that Banes made about propaganda. We used that as a jumping off point to talk about political messages and social agendas in creative works- when it's deliberate and when it's not. Tantz Aerine made a great point that the world of the Federation in Star Trek is like showing us the world from the perspective of a fascist regime. It's certainly NOT intended that way but that IS an unintentional message. You'll have to listen to the Quackcast to hear her argument for that idea. A movie like Starship Troopers is brilliant at subverting the whole propaganda thing. :) This week Gunwallace has given us the theme to Coga nito: Slide into some retro 1970s classic disco, with a modern twist! You’ll feel like your wearing shiny white polyester stretch flares with high white leather platform shoes, then rocket back into the present with the cool techno dance feel of the synthesised beats. Get onto the dance floor and strut your stuff!
Jan 18, 2016
OMFG you sexist PIG! Heh… today we talk about trying to recognise sexism in your OWN work, what to do about it, and WHY. It turns out it can be very hard to do, and if you DO acknowledged it the instinct is to rationalise it away, justify it, or just try and brazen it out in some kind of old fashioned, largely embarrassing, display. I frequently do all three. How do we spot it? Well the Bechdel test isn't that useful, that's better for looking at broad trends not giving specific works a pass/fail - sexy outfits is one thing, if females are dressed minimally or in tight gear in CONTRAST to the males or vice versa - females ONLY having old stereotype roles (maiden/mother/whore archetypes, secretary, nurse, victim, maid etc), though this is context sensitive, i.e. it's more forgiveable if you're doing a historical story or something stylised like a fairytale or a noire story - Gender balance is another thing, it's context sensitive because certain stories will naturally have more of one gender (WW2 submarine crew, Girl's school, a prison story etc), and you don't have to have an exact balance anyway but it's definitely something to THINK about because there is no reason most stories should feature a majority of male characters and a minority of females. WHY should you think about it? Why should you care? Well the audience for almost ALL types of stories, be they action adventure, romance, Scifi, fantasy, historical, even porn, is getting close to 50/50 between men and women these days (maybe it always was?), it really doesn't make sense to alienate or belittle half your audience just because you like to cling to older ways of doing stuff. Gunwallace's theme this week reminds me of a cross between the Knightrider theme and Gunship- it's VERY retro-future. It's the theme to DDSR, a comic with cool custom “sprites”, AKA pixel-art.