Episode 678 - Panel order!
Mar 11, 2024
Banes did a really interesting newspost about panel order and how we read comics- not just left to right or right to left but which panel flows to what and how you get the reader to go in the right direction when something isn't intuitive. We're all comic people and we host a comic site so this was perfect for us to tackle!
Topics and Show Notes
And as we talked it out we realised that clever panel layout can be employed to assist in true nonlinear storytelling. Film and TV attempt to do non-linear but can never ever truly do it, despite extreme degrees of wankiness with some writers film is simply a liner medium and will always be that way because it plays at a specific pace and that can't be changed within the medium. (you have to introduce external conventions like forcing people to skip to other parts). So whenever someone tells you a film does non-linear storytelling because of time-jumps or flashbacks, it's not true, it's always linear.
- Computer games trump both comics and film in this regard.
But I digress, comic layouts can be clever and confusing. They can enhance or hinder clear storytelling and communication in many ways. Do you experiment with layouts?
This week Gunwallace has given us a theme inspired by Explorer Chronicles - Prepare for a marvelous adventure! The sun is shining, the birds are singing, warm breezes tickle the air, wide green vistas spread out invitingly before you, the distance is lost in the morning haze. This is a light digital orchestra of joy, promise, and anticipation!
Topics and shownotes
Links
This was inspired by Banes' newspost about panels here - https://www.theduckwebcomics.com/news/2024/mar/06/how-do-i-read-this-comic-panels-flow-and-blockage/
Our own examples of strange panel layouts…
Bottomless_Waitress https://www.theduckwebcomics.com/Bottomless_Waitress/5451939/
Without Moonlight - https://www.theduckwebcomics.com/Without_Moonlight/5719212/
Typical Strange - https://www.theduckwebcomics.com/Typical_Strange/5460237
Without Moonlight - https://www.theduckwebcomics.com/Without_Moonlight/5642287/
Without Moonlight - https://www.theduckwebcomics.com/Without_Moonlight/5691752/
Featured comic:
They’re Both a Kilogram - https://www.theduckwebcomics.com/news/2024/mar/05/featured-comic-theyre-both-a-kilogram/
Featured music:
Explorer Chronicles - https://www.theduckwebcomics.com/Explorer_Chronicles/ - by Aurorajames, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/
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Episode 676 - Baby it's cold outside, cultural context
Feb 26, 2024
Oh baby it's cold outside… That's a tricky song, well it's not really but a few years ago the silly pop-culture warriors on Twitter started acting as if the song was all “rapey” with the male in the song trying to pressure the woman into sex. The problem was they were absolutely ignorant of the correct cultural context in quite a misogynist way.
Episode 674 - Fashion
Feb 12, 2024
Do you change your style to go with current fashions or do you stick with your own thing and stay independent of changing trends? This is complicated by the fact that most people's styles are often influenced by an earlier fashion they just stuck with, but certainly not always, and some fashions reach a point where they become fully developed and eternal (like Art Deco), so it's worth sticking with those rather than changing to reflect ephemeral trends that are never properly formed.
Episode 669 - sexelant
Jan 8, 2024
The number of the Quackcast is 669 so that means it's time for sexy stuff again! But despite the topic this isn't an adult cast and we keep things to a respectful tone.
Episode 666 - Evil
Dec 18, 2023
We're up to number 666 Quackcasts so our topic this time is evil! Evil is a complicated subject, we all think we know what it is but we really don't, there are just so many aspects to it so it's very hard to fully encompass. Broadly “evil” can be something very subjective: anything that runs counter to our own well-being as individuals- people, things and situations that do us harm. You can expand that to your property, your family, friends, acquaintances, pets etc. As that definition gets bigger though to encompass your neighbours, street, suburb, city, state, and country it becomes more objective bit by bit, till we come to the idea that “evil” is something that runs counter to human rights, or the existence of life in general, or the right to self determination etc. A more objective view of evil.
Episode 664 - Parody and satire
Dec 4, 2023
We're talking about parody and its evil twin satire. There are good parodies and bad ones but we feel the better parodies are the indirect ones that make fun of and exaggerate the theme or the vibe of something rather that simply doing a direct copy but with jokes; For example, Austin Powers and Kingsmen are indirect parodies of spy films, Blazing saddles is an indirect parody of Westerns, The Princess Bride and Shrek are indirect parodies of fairy tales, Galaxy Quest and the Orville (first season) are indirect parodies of TV SciFi shows etc.
Episode 663 - AI and The Duck
Nov 27, 2023
This Quackcast tackles the issue of AI comics on Drunk Duck. We're discussing either a ban or rules that would enable them to be posted under conditions. We also talk about AI generated imagery and the issues with it and well as its future and the relationship between it and artists. This is a very complicated and much misunderstood subject.
Episode 662 - Drunkduck tales
Nov 20, 2023
Webcomic communities have different cultures, but why and where do they come from? DD's culture is pretty chill, we're reasonably neutral and accepting of a wide range of ideas and perspectives, we're egalitarian to a very high degree, we don't do cliques, we don't exclude, we don't tend to jump on culture wars… We don't like tribalism of partisanship. So why are we like that?