Apr 5, 2020
In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.
Topics and Show Notes
Scifi was much the same. We backdate the “genre” to Mary Shelly, Jules Verne, HG Wells etc, but that's actually a little silly. SciFi was invented back in the 1920s by publisher Hugo Gernsback as a niche marketing term for his pulp magazines. He bundled together a whole bunch of futuristic stories and works of speculative fiction to sell under that name and created a market for it. That created the genre that people started to write within and to. Now however SciFi is really just a setting that has genre stories within it: detective fiction, nior, action, romance, Western, apocalypse, etc.
This happens when the genre becomes so diverse and ubiquitous that the commonality between stories within it becomes less important than the differences- i.e. the fact that a story is a romance is more significant than the fact it's set in the future, we really don't care too much about the future setting. While in the past it's that future setting which would have been the main selling point.
Think of it in terms of anime, if you have a good familiarity with it. Years ago people thought of anime as a monolithic “genre”, with all the cartoons roughly sharing a lot of themes and styles. This was mainly because only a small amount of it got exported to the west. Now however a massive amount is available and it's very easy to see how different it is. Now “Anime” really only indicates where the cartoon came from, not what kind of product you're going to get.
This week Gunwallace has given us the theme to Just wanna do porn webcomics - A dark room, the air is warm and close. Sweat, passion, heat… the only sound is heavy breathing… as the webcomicer furiously draws the latest issue of their racy webcomic! A lot of moans, vocal distortion and sexy synth music in this one.
Topics and shownotes
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Mar 15, 2020
For this cast I'd thought we'd go through with our promise of last week and talk about things that have made us have a reaction as a creator. This expands on “The Cartoons that Date us” from last week. So today we're talking the creative media that gave you a reaction: Books, movies, comics, TV shows… Not what specifically inspired the comics you do now, but what drove you to create and why.
Aug 19, 2019
Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance and interaction with other characters.
Apr 1, 2019
The entire gang is here this time again. This marks number 420 of the Quackcasts we've done. 420 is code among some for smoking dope, so going with that theme we're talking about the influence of substances on creative endeavours. People try and use substances to facilitate their creativity, we chat about why they do it, how it works, why it fails, the benefits and the issues. We DO NOT advocate taking illegal things in any way at all. This includes ANY substance, from dope, to coffee, to redbull, tea, wine, beer, cold and flu medication, headache pills, opium, adderall, ANYTHING at all, as long as it produces some mental or physiological change, it counts!
Jul 16, 2018
The idea for this Quackcast came from a rant by the irascible PitFace. She was talking about how there's a trend in modern SciFi and horror movies to bash you over the head with constant action and it doesn't allow you time to relax and take in the story, you're just bounced from one relentless scene to the next. In the biggest classics of the genre like Alien, Ghost in the Shell (animated 90's version) or Blade Runner they DO allow the viewer slow moments of reflection and it helps to make the action feel more intense by contrast as well as allowing the viewer time to assimilate and understand all the ideas and themes they've been presented with so far.
Jul 2, 2018
We talk about all the new upgrades that DD has just gotten: the new comment notification and reply features (a huge thank you to all who donated and helped out with that!!!), our new notification icons, getting HTTPS on the site, moving to the new ad system after the fall of Project wonderful, maybe starting a Patreon for DD, and Tantz's Sunday Twitter features. We also chat about Tantz's latest newspost and Mks Monster's thread that it was based on: basically the idea of forcing creators into boxes. The idea that women should create certain kinds of work and men should create others. Gunwallace gave us a lovely theme to Sky Commander. This is a very futuristic sounding track, at first glance it’s a little modern for the 1940s set comic but I like to think of it as the flight theme of the Sky Commander as he zooms through the clouds in his shiny metal Streamline Moderne gear, producing an expanding vapour trail behind him, crisp and white against the eggshell blue sky.
Aug 29, 2016
Do you worry about offending specific people with your writing? Where's your line between honest expression and regard for other people's feelings? This was Bane's brilliant idea for a Quackcast. We touch a little on the idea of a “culture of offence”, where it seems that people look for things to be offended by, perhaps on behalf of others, but also about things that really CAN cause offence and how to avoid that. On one hand you have people complaining that everything is too “PC” these days, but on the other it's really not OK to be a dick to people just because you like to cling to the old days when it was fine to put down people on the basis of ethnicity, skin-colour, gender, or sexuality… But we can also cause offence accidentally, unintentionally, unknowingly… Should you compromise your vision to appease people, or should you forge ahead regardless? Keep in mind that some things that are fine for SOME audiences are offensive to others, so rather than fight with your audience or appease them perhaps it's better to try and actively direct your work at the CORRECT audience it's intended for? - speaking in terms of sex scenes, politics, etc. Listen to the theme Gunwallace concocted for us THIS time! Geminni: Get down to the bad sounds of this classic funk rock tune! Danceable!
Feb 9, 2015
This week Banes and I were inspired to talk about body shape in the depiction of figures in comics, inspired by some famous images from photographer Howard Schatz's 2002 book, Athlete. In it there are photos of many athletes who're at the peak of their sports and yet their bodyshapes are vastly different, subverting the idea of an "ideal" bodyshape or what it means to be a top athlete or even fit. too often bodyshapes in comics follow a very narrow range, not getting much past what we think of as the current popculture ideal. We all know that idealised model shape is a problem and yet we all still perpetuate it, most of the time you can only tell most "realistic" characters apart by their hairstyle or costume, especially in superhero comics. And that invents a second problem: the myth of the "normal" shaped body as opposed to the ideal- there IS no such thing as normal, and even the ideal is always changing throughout the ages. There's even a lot more to body shape than the famous categories: Mesomorph, Ectomorph, and Endomorph, or Skinny, Pear, Athletic, Hourglass and Apple. We also have a beif mention of how stylised characters (Sponge Bob, Calvin and Hobbes etc) are exaggerations of these shapes and differences.