Episode 420 - Substance abuse and use

Apr 1, 2019

The entire gang is here this time again. This marks number 420 of the Quackcasts we've done. 420 is code among some for smoking dope, so going with that theme we're talking about the influence of substances on creative endeavours. People try and use substances to facilitate their creativity, we chat about why they do it, how it works, why it fails, the benefits and the issues. We DO NOT advocate taking illegal things in any way at all. This includes ANY substance, from dope, to coffee, to redbull, tea, wine, beer, cold and flu medication, headache pills, opium, adderall, ANYTHING at all, as long as it produces some mental or physiological change, it counts!

Topics and Show Notes

There's a long history of artists and writers taking things and this supposedly affecting their creativity. Brilliant Renaissance painter Caravaggio would become wildly drunk, famously the 18th century poets Byron and Shelly would indulge, the preRaphaelite painters also took their share of things… In the 20th century we have the famous drunk writer Bukowski, Hunter S Thompson and all his indulgences, not to mention the myriad of musicians, artists, and actors, especially from the 1960s onwards when the drug culture exploded.

One of the persistent myths is that substances help you access some from of external cosmic creativity or tap into a creative well inside of yourself. The former is pure nonsense and the latter is at best a partial truth… Buuuut we get deeper into the subject IN the Quackcast and the Patreon video so listen to or watch those to learn more.

This week Gunwallace has given us the theme to Cosmos Song. Ice cold stillness of eternity. Glittering sparkles reflected in an oil black sea of immeasurable depth. Ripples spread outwards, one after another, they collide and combine, distorting the reflections, till they die and all is still and calm once more.

Topics and shownotes

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Featured comic:
Generation Y - https://www.theduckwebcomics.com/news/2019/mar/26/featured-comic-generation-y/

Featured music:
Cosmos Song - https://www.theduckwebcomics.com/Cosmos_Song/, by Peipei, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

Episode 383 - Slow burn

Jul 16, 2018

5 likes, 4 comments

The idea for this Quackcast came from a rant by the irascible PitFace. She was talking about how there's a trend in modern SciFi and horror movies to bash you over the head with constant action and it doesn't allow you time to relax and take in the story, you're just bounced from one relentless scene to the next. In the biggest classics of the genre like Alien, Ghost in the Shell (animated 90's version) or Blade Runner they DO allow the viewer slow moments of reflection and it helps to make the action feel more intense by contrast as well as allowing the viewer time to assimilate and understand all the ideas and themes they've been presented with so far.

Episode 381 - site upgrades and messing with creators

Jul 2, 2018

4 likes, 4 comments

We talk about all the new upgrades that DD has just gotten: the new comment notification and reply features (a huge thank you to all who donated and helped out with that!!!), our new notification icons, getting HTTPS on the site, moving to the new ad system after the fall of Project wonderful, maybe starting a Patreon for DD, and Tantz's Sunday Twitter features. We also chat about Tantz's latest newspost and Mks Monster's thread that it was based on: basically the idea of forcing creators into boxes. The idea that women should create certain kinds of work and men should create others. Gunwallace gave us a lovely theme to Sky Commander. This is a very futuristic sounding track, at first glance it’s a little modern for the 1940s set comic but I like to think of it as the flight theme of the Sky Commander as he zooms through the clouds in his shiny metal Streamline Moderne gear, producing an expanding vapour trail behind him, crisp and white against the eggshell blue sky.

Episode 286 - Offence, walking on eggshells

Aug 29, 2016

4 likes, 6 comments

Do you worry about offending specific people with your writing? Where's your line between honest expression and regard for other people's feelings? This was Bane's brilliant idea for a Quackcast. We touch a little on the idea of a “culture of offence”, where it seems that people look for things to be offended by, perhaps on behalf of others, but also about things that really CAN cause offence and how to avoid that. On one hand you have people complaining that everything is too “PC” these days, but on the other it's really not OK to be a dick to people just because you like to cling to the old days when it was fine to put down people on the basis of ethnicity, skin-colour, gender, or sexuality… But we can also cause offence accidentally, unintentionally, unknowingly… Should you compromise your vision to appease people, or should you forge ahead regardless? Keep in mind that some things that are fine for SOME audiences are offensive to others, so rather than fight with your audience or appease them perhaps it's better to try and actively direct your work at the CORRECT audience it's intended for? - speaking in terms of sex scenes, politics, etc. Listen to the theme Gunwallace concocted for us THIS time! Geminni: Get down to the bad sounds of this classic funk rock tune! Danceable!

Episode 205 - What about bodyshape?

Feb 9, 2015

6 likes, 6 comments

This week Banes and I were inspired to talk about body shape in the depiction of figures in comics, inspired by some famous images from photographer Howard Schatz's 2002 book, Athlete. In it there are photos of many athletes who're at the peak of their sports and yet their bodyshapes are vastly different, subverting the idea of an "ideal" bodyshape or what it means to be a top athlete or even fit. too often bodyshapes in comics follow a very narrow range, not getting much past what we think of as the current popculture ideal. We all know that idealised model shape is a problem and yet we all still perpetuate it, most of the time you can only tell most "realistic" characters apart by their hairstyle or costume, especially in superhero comics. And that invents a second problem: the myth of the "normal" shaped body as opposed to the ideal- there IS no such thing as normal, and even the ideal is always changing throughout the ages. There's even a lot more to body shape than the famous categories: Mesomorph, Ectomorph, and Endomorph, or Skinny, Pear, Athletic, Hourglass and Apple. We also have a beif mention of how stylised characters (Sponge Bob, Calvin and Hobbes etc) are exaggerations of these shapes and differences.

Episode 172 - The QuackQuiz!

Jun 23, 2014

5 likes, 5 comments

Come on down, it's Quiz time! For this week's Quackcast we had a quiz based on DD comics, as a friendly, fun way to try and promote them... there's even a bit of Drunk Duck history mixed up in the questions. Just a smidge. We had three contestants taking part for the honour of telling everyone else to suck it; Archaeologist Amazon Adventurer Artist Pitface, Psychologist Freedom Fighter Lawyer Comicer Tantz Aerine, and Scientist Philosopher Comic Group Leader and all around boob-fancier Abt Nihil. They all competed to the very limit of their abilities, striving for dominance against each other, employing every dirty trick in the book and even some new ones... So please listen to the first ever DD bottomless Quiz! Oh, and there's even some titbits about the totally mythical married life of Ozoneocean and Pitface.

Episode 165 - Mecha Madness!

May 5, 2014

7 likes, 16 comments

Today Banes and I have a little talk about weaponry and mecha in webcomic- how do you come up with it? How much research do you do? Should it actually work? Is coolness the only factor to consider? How detailed do you go when you design it? how far away from reality and cartoony is appropriate? We consider most of those questions and a few more, there's a LOT to get into on a topic like this and we really only just barely scratch the surface! In my own webcomic Pinky TA I've done a LOT of research and design work to get my mecha and weaponry looking right, so this is a subject dear to me. But we all have our own opinions on this, not just in webcomics but in games, movies, anime, and manga. I would love it if people could contribute their ideas in the comments here or on the DD forum here: http://www.theduckwebcomics.com/forum/topic/176137/

Episode 130 - The Art of Comicbook Movies

Jun 24, 2013

5 likes, 0 comments

Banes and I talk about some of our fave comic book movies! That is, comics that have made the creative transition to the medium of film. We missed out a LOT but what can you do? It's a popular field. We discuss many modern superhero comicbook films like Watchmen, Batman, The Phantom etc, as well as non-superhero comicbook films like Brenda Starr, Modesty Blaise, Ghost in The Shell, Tank Girl, Asterix, Conan the Barbarian and so on. We talk about the different approaches they take to represent a vast comicbook cannon in the short space of 1 and a half or two and a half hours that a film goes for: sometimes they go for the origin story approach, sometimes they'll spoor the character, sometimes they'll depict a normal everyday representative adventure to show, and sometimes they'll show a condensed version of the entire story.


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