Keeping Track
LucasCersaine on Feb. 21, 2013
Today's Digital Nonsense comes to us from Starfox(which is owned by Nintendo as far as I know) and features the competitive natures of Fox McCloud and Falco Lombardi. I always got the impression that they competed over everything, so I don't doubt enemies downed would be among them. But Slippy presents an interesting point that's often glazed over in video games: isn't it assumed you're keeping score of killing these people? Think about all those poor guards in A Link to the Past that were just under mind control that you took down for rupies and hearts! YOU ATE THEIR HEARTS!! THEY MAKE YOU STRONGER!!
Tahn at 9:34AM, April 19, 2013
Haha, I only played the SNES version so all I got was weird sounds and people either telling me to stop shooting them or to shoot the people that were. Slippy had the cutest little noise though. I've never really thought of keeping track of the enemies you kill. Wouldn't it be terrible if they left the bodies of the fallen so you were confronted with your body count? I'd feel so terrible.