Um... something came up... so... that TeaFlower person that I mentioned? She's taking over the comic. This can't end well. ... I'm gonna have to find a spriter... so... THIS COMIC IS OFFICIALLY ON HOLD UNTIL I FIND A NEW SPRITER.
Seems that I'm behind, sorry, just that I have Senior project to worry about...and the fact I get my computer taken for NOT doing my online classes...I'll get up to date soon.
Thanks for the reviews, I'll tell my scripter about the script, and I'll work on increasing the size, right now I have an idea of having a emblem of the character, like the lives thingy to denote who is speaking.
Wow Rich must be tired... alright I'll try to help instead.
Text boxes, to be honest colour coding is never a good way to show who's talking it only adds unnecessary colour and detracts the reader's attention. Always use tails.
Always make sure that the text is in the middle of the boxes with a fair amount of free space on all sides, i.e. it doesn't touch the edge.
To be honest I think you need to resize your sprites their just a wee bit too small. Of course when resizing never do it by hand and only use percentages ending in '00'.
Dialog is kind of interesting, but I don't see any personality differences between characters yet, but it just the one page.
Well that should do, I'll probably have some more suggestions when I've seen how you do.
Desume at 9:21AM, Dec. 30, 2006
Um... something came up... so... that TeaFlower person that I mentioned? She's taking over the comic. This can't end well. ... I'm gonna have to find a spriter... so... THIS COMIC IS OFFICIALLY ON HOLD UNTIL I FIND A NEW SPRITER.
Desume at 4:30AM, Nov. 30, 2006
Seems that I'm behind, sorry, just that I have Senior project to worry about...and the fact I get my computer taken for NOT doing my online classes...I'll get up to date soon.
soonmme at 10:02PM, Nov. 17, 2006
Saphires can be any coler but red, wanna of youre [i]saphires[/i] was red.
feralfox at 8:31PM, Nov. 13, 2006
I love how the comics coming along so far desume!!!
Desume at 1:42PM, Nov. 11, 2006
Thanks for the reviews, I'll tell my scripter about the script, and I'll work on increasing the size, right now I have an idea of having a emblem of the character, like the lives thingy to denote who is speaking.
ShinGen at 1:05AM, Nov. 11, 2006
Good start. No one gets it perfect right away ^_^. I suggest following Shade's crits and trying out some stuff that is a bit more innovative.
Shade at 11:55PM, Nov. 10, 2006
Wow Rich must be tired... alright I'll try to help instead. Text boxes, to be honest colour coding is never a good way to show who's talking it only adds unnecessary colour and detracts the reader's attention. Always use tails. Always make sure that the text is in the middle of the boxes with a fair amount of free space on all sides, i.e. it doesn't touch the edge. To be honest I think you need to resize your sprites their just a wee bit too small. Of course when resizing never do it by hand and only use percentages ending in '00'. Dialog is kind of interesting, but I don't see any personality differences between characters yet, but it just the one page. Well that should do, I'll probably have some more suggestions when I've seen how you do.
Rich at 9:28PM, Nov. 10, 2006
I'll be honest with you, this doesn't look good. I'm dead tired from work, so I ain't gonna go into the details. Just work on improving or something.