A Character's Free Will

Tantz_Aerine at 12:00AM, June 20, 2020




Whether we have free will or not is a philosophical, existential and psychological conundrum that will forever tease and challenge us. While I can't speak for philosophers, I can for psychologists:

Behaviorists will tell you it doesn't exist (look up Skinner); Cognitive behaviorists will tell you it's ...




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What to do when you think you've outgrown your comic

Emma_Clare at 12:00AM, June 19, 2020



As you grow and develop as a comic creator, you might find stories you had invested time into beginning to lose their appeal. You might be thinking that having outgrown your story. However, it might be a case of having written yourself into a corner or maybe you might need ...

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Writing More Than You Know

Tantz_Aerine at 12:00AM, June 13, 2020



We're all aware of the classic tennet for writers and creators of all stories- write what you know in order for the story to be good.

We've explored before what it means to write what you know, and where this rule should be adhered to: at the core ...



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Second Guessing Yourself

Tantz_Aerine at 12:00AM, June 6, 2020




Constructing a story is a work of high creativity and love. Enthusiasm and personal interest in it are required if the story is to have quality and engagement, be unique and full of personality. While writing we look forward to certain scenes or sequences that we expect to have special ...


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Speeding up production

Emma_Clare at 12:00AM, June 5, 2020



A couple of weeks ago I was discussing with my family the importance of doing studies in drawing. I was asked, “What do you focus on these days?”. My answer was simple.

“Speed.”

As a creator who juggles work, comics and an ever looming list of hobbies, my aim is ...





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Setting effective goals

Emma_Clare at 12:00AM, May 29, 2020




I recently got a new cork board for my work area to help organise all the goals I want to achieve throughout June. Every month it seems more gets added to the list, but how does one go about setting realistic goals that can be achieved?

It might be hard ...




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Developing a style

Emma_Clare at 12:00AM, May 22, 2020



I recently took on the Sailor Moon Redraw Challenge. I was so excited to pay homage to the series that inspired me to take drawing seriously but most of all, I was curious as to whether or not I had a style. It took many years for me to realise ...

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LavenderTowne and the good type of stealing

Emma_Clare at 12:00AM, May 8, 2020



In my early days as a junior designer. I had the good fortune to work under a talented graphic designer and I remember looking at her work thinking, “Oh wow! She’s so clever!” She saw me struggling with a piece of artwork one day. Leaning over, her voice conspiratorially ...

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The Means Make the Villain

Tantz_Aerine at 12:00AM, May 2, 2020



There are the mustache-twirling villains, that enjoy being evil. They're deliciously fun!

Then there are the nutjob villains. Those that are basket cases one way or the other, psychopaths or antisocial, unfettered madmen with a logic of their own that wreaks havoc upon the world. They're also very ...



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Building a character

Emma_Clare at 12:00AM, May 1, 2020



A key aspect to creating a strong story is having believable characters. They are, after all, a key backbone to your narrative. So here are three tips that can help you put together a well rounded character.

1. Create a backstory
If you’re naming a character then you got ...




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