Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...
Constructing Your Fantasy World Rigging
Tantz_Aerine at 12:00AM, July 22, 2017Creating the Fantasy World you Need
Tantz_Aerine at 12:00AM, July 15, 2017
image by me
There are many ways to create a fantasy world. Sometimes you need something very elaborate and thought out in the minutest detail and sometimes you need just enough to sketch out a minimal stage for your story to work.
So the first thing to do when deciding ...
Where's Chuck?
Banes at 12:00AM, July 13, 2017
Where's Chuck? - Retcons
Hello again!
On the previous Quackcast we talked about retcons - here's that episode if you care to listen:
http://www.theduckwebcomics.com/news/2017/jul/08/quackcast-331-retconning-your-work/
A retcon is a little tricky to define perfectly, but I guess it boils down to an alteration ...
Fantasy Is Hard Work
Tantz_Aerine at 12:00AM, July 8, 2017
art by yours truly
It is no secret that as an artist, it is prose that I’m professional at rather than painting/drawing. And historical fiction aside, what I’m told I write quite well is fantasy. So, for a long time I have wanted to talk about writing ...
Improve Your Drunk Duck Award Winning Game By Creating a For Your Consideration Page!
kawaiidaigakusei at 12:00AM, June 26, 2017How to Research for Your Comic
Tantz_Aerine at 12:00AM, June 24, 2017
Every comic needs to be researched. Except maybe an autobiographical one, since it’s most likely you already have a thorough knowledge of what is going on in your life.
Or maybe you don’t, and this is your Cognitive Therapy homework.
In any case, a few exceptions aside, just ...
Movie Inspirations for Comics
Tantz_Aerine at 12:00AM, May 13, 2017
So I’m worrying I might be boring the hell out of all of you with Jung and archetypes and odd archaic symbols and mystical imagery cryptography of late…
So here’s something a bit more fun that’s been rolling around in my head as I was gathering up ...
Yin and Yang – Creation and Deluge: Archetypal Motifs part 3
Tantz_Aerine at 12:00AM, May 6, 2017
Who hasn’t seen this ubiquitous symbol? It’s one of the most typical motifs signifying the balance between opposing forces in the world- but also the ever alternating phases of destruction and creation, of overwhelming overturning of the status quo so the new can be created.
And that is ...
Retro Rewind: Comix Zone (1995)
kawaiidaigakusei at 12:00AM, May 1, 2017
A few weeks ago, I bought a collection of old school video games released for the Sega Genesis. Buried within the game titles was Comix Zone, a game where the comic creator is one of the most important characters in the game because it is responsible for creating the settings ...
World Building Is Ubiquitous
Tantz_Aerine at 12:00AM, April 8, 2017
image from The Art of Veiling, by yours truly
There have been posts before (I think) about how to go about creating a world, especially when it comes to fantasy settings. You’re supposed, if you want to do it right, to build everything that makes up the world in ...