Junji Ito and the art of unease

Emma_Clare at 12:00AM, Aug. 7, 2020



A core principle of the works of horror mangaka Junji Ito, is the mundane and everyday only backwards. This concept is perfect for short stories as there is no need, or time, to explore lengthy explanations for the uncanny. Events are as they appear which renders them all the more ...

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A Binary Approach to Motivation

Tantz_Aerine at 12:00AM, July 11, 2020




I've talked a lot about motivations in my articles. And how could I not? My scientific field aside, what makes us behave in certain manners or way is a question that has occupied entire schools of thought in psychology, philosophy, political science, even AI and (bio)chemistry.

There are ...




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Using 3D Art to Create Comics by Genejoke part 4

Banes at 12:00AM, June 18, 2020



This is the final part of Genejoke's epic on creating 3D Comics. The articles accompany his new video tutorials

The Video - Part 4:https://www.youtube.com/watch?v=DDNn40Xewik


Part 4


Da finale


Lighting and rendering.


This will be the final part as there are definite limits to ...















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The Art of the Conversation

kawaiidaigakusei at 12:00AM, June 1, 2020




Understanding the importance of the dialogue between two characters (or an internal monologue) is crucial for writing conversations in comics. It is true that comics are written differently than real world conversations because it removes a lot of the idiosyncrasies that happen in real-time conversations. However, learning to apply techniques ...


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Revisionist Historical Fiction

Tantz_Aerine at 12:00AM, May 30, 2020



So over here on Greek TV, there's this very popular drama series that happens to be set in a Greek mainland village in the 1950s, and sells itself as ‘authentically representing an era’. It started off very promising, as a crime drama + family drama kind of story where three ...

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Knowing What You Write

Banes at 12:00AM, May 14, 2020



Last week we talked about “writing what you know” … but how about ‘knowing what you write’? I knew I wanted to do this one as soon as I posted the previous article…just for the title.

In a TV show, series of books, movie, printed comic series, or newspaper strip ...



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Let the creativity flow

Emma_Clare at 12:00AM, April 24, 2020



Creativity can be an elusive quality and to many, one they can never achieve. However, it is something everyone has, and in this article I’ll go through three ways you can maximise your creative juices.

Make it fun
As kids, we spend a lot of time playing, be with ...




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Buffering

Emma_Clare at 12:00AM, April 10, 2020



With all this extra time on my hands, I now have the time to build up a buffer of pages. Many comic creators will tell you that building a buffer is an important and oftentimes coveted position to be in. However, life, uh, finds a way, and more often than ...

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SquareEnix Life is Strange Review

kawaiidaigakusei at 12:00AM, April 6, 2020



With more time spent at home, I have been able to dive into some of my favorite past-times that I used to do when I was middle school aged. One of them being playing video games. Growing up, Squaresoft and the Final Fantasy video game series completely shaped my identity ...

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The Garden-path

Tantz_Aerine at 12:00AM, March 14, 2020



One could say that it is a very trendy thing in writing, be it for movies or for graphic novels, to subvert expectations. Often, unfairly, a plot that subverts expectations is equated with ‘good, quality writing’. Tons of essays and articles have been written to refute this association, including here ...

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