art by yours truly
It is no secret that as an artist, it is prose that I’m professional at rather than painting/drawing. And historical fiction aside, what I’m told I write quite well is fantasy. So, for a long time I have wanted to talk about writing ...
Fantasy Is Hard Work
Tantz_Aerine at 12:00AM, July 8, 2017Improve Your Drunk Duck Award Winning Game By Creating a For Your Consideration Page!
kawaiidaigakusei at 12:00AM, June 26, 2017How to Research for Your Comic
Tantz_Aerine at 12:00AM, June 24, 2017
Every comic needs to be researched. Except maybe an autobiographical one, since it’s most likely you already have a thorough knowledge of what is going on in your life.
Or maybe you don’t, and this is your Cognitive Therapy homework.
In any case, a few exceptions aside, just ...
Gimme Five
Banes at 12:00AM, June 22, 2017Gimme Five - Senses in comics
Comics are a one-sense medium. Or web comics are, at least. I suppose print comics have a physical touch sensation, as my ink-stained and paper-cutted fingers can attest.
But I'm talking about In-Story sensation. Sight is the only sense automatically being engaged in a ...
The Comedy Plot, Toolbox Edition (part one)
Banes at 12:00AM, May 11, 2017Hello again!
I'm gonna continue for the next two or three weeks about “The Comedy Toolbox” approach to comedy structure.
There is quite a bit of crossover between this method and other methods you've heard of. But that's probably a good thing; there should be some similarity ...
Quackcast 322 - Comedycast
Ozoneocean at 12:00AM, May 9, 2017 LISTEN!
Banes has been doing a series of very intelligent newsposts focusing on the mechanics of comedy over the past few weeks. Today in this Quackcast we go over the first three parts of these reports: Comedic Premise, Comedic Characters, and Good and Bad character traits! This one is just ...
HOME v. AWAY: where to work?
HyenaHell at 12:00AM, May 5, 2017
Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...
Retro Rewind: Comix Zone (1995)
kawaiidaigakusei at 12:00AM, May 1, 2017
A few weeks ago, I bought a collection of old school video games released for the Sega Genesis. Buried within the game titles was Comix Zone, a game where the comic creator is one of the most important characters in the game because it is responsible for creating the settings ...
Archetypal Motifs (Carl Jung, part 2): Apocalypse
Tantz_Aerine at 12:00AM, April 29, 2017
Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.
Motifs in general are tokens in a story that appear several times and symbolize something ...
COMEDY - part three - You take the good, you take the bad...
Banes at 12:00AM, April 27, 2017
Comedic Characters - You Take the Good, you Take the Bad…
This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.
Now we finish creating our characters ...