Episode 534 - Biting off more than you can chew

Jun 7, 2021

Taking on more than you can handle - i.e. James Cameron and JJ Abrams are good directors and writers but neither could handle the demands of a complex Sci-Fi project that needs full world building and internally consistent logic etc (Avatar and Star Wars). They're great with more simple SciFi that's based on 21st century earth and simpler stories, but epic SciFi was clearly a long way beyond the capabilities of either. We're talking about when WE have been caught taking on stuff we couldn't handle, how we dealt with that and also how other creators dealt with it too.

Topics and Show Notes

It's very easy to get overwhelmed by the magnitude of the task that you take on, whether the story style is too much for you, you can't get a good ending, the research is too much, the artwork is too hard, the schedule is too demanding etc. We've all been caught in some way or other, usually multiple ways! One strategy is to break stuff down into more manageable chunks, but sometimes that's just too hard anyway. It can be worth it to battle on because it forces you out of your comfort zone and makes you learn new lessons and techniques. Sometimes you can still produce something great even if you didn't reach what you were originally aiming for. And sometimes it actually makes more sense to quit because you find yourself wasting too much time and energy on it when you could be spending that more profitably elsewhere. There are no single right answers here.

The cover image is emblematic: an antimissle installation developed for billions by the US, which was abaondoned soon after. They bit off more than they could chew... Not only with the idea of hunting and killing balistic missles before they hit the US coast, but pursuing a concept that would have fundamentally unbalanced the M.A.D. docterine of the late cold war: If one side can defeat the other's missles then it becomes practical for them to strike first which makes nuclear war far more likley, which means that the other side becomes more desperate... fortunately the idiocy of this path was abaondoned before it led to further escalation.
(Image: By Pitface, abandoned antimissle site in ND)

This week Gunwallace has given us the theme to COSMIC SAFARI: A trip through the wilderness of the vast galaxy, along beautifully coloured nebula filaments, past the rings encircling gas giants, and through the tails of comets! This is Jean-Michele Jarre meets a small remote controlled car!

Topics and shownotes

Featured comic:
COSMIC SAFARI - https://www.theduckwebcomics.com/news/2021/jun/01/featured-comic-cosmic-safari

Featured Music:
COSMIC SAFARI - https://www.theduckwebcomics.com/COSMIC_SAFARI/ - by Frenemy, rated E.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Banes - https://www.theduckwebcomics.com/user/banes

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Episode 533 - Can Mary Sues be likeable?

May 30, 2021

5 likes, 0 comments

We've done a few Quackcasts about how terrible Mary Sues are… well this is the opposite! Tantz postulated that they can be likable and GOOD for a story and then won us over easily by telling us why during our Patreon video. In the Quackcast Banes and I join in, having been convinced of the idea. We talk about how if the Mary Sue is a likable, good person, genuinely humble or altruistic and helpful then that can mitigate their Mary Sueness. Whereas if they're selfish, take their status for granted, take advantage of others or are just there to be marvelled and worshiped by the astonished onlookers (re: Rey), they can be unpleasant.

Episode 531 - Same Stories From Differnt Perspectives

May 17, 2021

4 likes, 5 comments

The famous film Rashomon by Akira Kurosawa gave its name to the style of a story that has the same scenes told from different perspectives. Many comics and movies have done this, it's a really cool trick to try. Not only can it help you show a different perspective of a scene it can also show your story in a completely different style when you show things through the eyes of a particular character and how they “see” the world. It can even be a great trick for making a sequel- rather than a linear continuation of a story you show a story that happened in parallel to the sequences shown.

Episode 528 - How tall are your characters?

Apr 26, 2021

3 likes, 0 comments

Character height is not something we think about too much but it's actually a fairly big deal: in terms of what the height means, what it means contextually, how the character fits into their world, how they relate to others around them, and how it's like to draw them! A character can loom, they can shrink down, they can appear bigger than they are due to force of personality or smaller due to being shy and retiring, Largeness can equal power and strength, stupid docility, threat, potential, or it can be used to highlight the strength of a much smaller character that beats them as in many animes.

Episode 512 - Fire and Ice Commentary

Jan 3, 2021

3 likes, 1 comment

Happy 2021 everybody!!!!! For this fun first of year Quackcast We do a commentary and reaction to the Ralph Bakshi and Frank Frazetta classic sword and sorcery animated movie from 1983, Fire and Ice! Tantz and Banes have never, ever seen it before so it was a new experience to them and maybe to YOU as well? Fire and Ice is a simple fantasy story about evil prince Necron who wants to rule over all the lands using his control of a huge glacier. Brave Princess Teegra, Larn (mullet head), and Darkwolf (the Deathdealer), team up to battle to stop him destroying the southern lands. It was done with rotoscoped animation which made the figures look quite realistic. Rotoscoping is basically filming real actors and then taking out the background and painting over their bodies and turning them into cartoons. It's an analogue old fashion way of doing motion capture, like they do in modern 3D CGI animation.

Episode 506 - The fightcast

Nov 22, 2020

4 likes, 0 comments

Today we chat about fight scenes! This was spurred by a post in our forums about how bad fight choreography can spoil a film. Our Patron vid was mainly about fights in our comics, while the Quackcast is more about fights in movies. One of the things about REAL fights is that they're usually very fast, ugly, stupid looking, and not very exciting. It's important to remember that boxers and UFC fighters are entertainers and sports people, those people are performing for an audience - their fights are real but they're designed to be showy and exciting, whereas true fighting on the street or in war etc is very different, it's more deadly and more stupid looking.

Episode 500 - Celebration!

Oct 12, 2020

7 likes, 16 comments

Finally we got to the five hundredth Quackcast! Wow! That's so many. We've been doing these for 10 years now. That's a long running podcast! To celebrate we invited our DD members aboard. We had a great fun time, lots of laughs and a really good chat. We even had time to introduce special cotributions from the people who couldn't be live with us. I'm making our exclusive patreon video of this week's cast free for all to view! Just click on the youtube link bellow.

Episode 495 - A fan of fanfiction?

Sep 7, 2020

3 likes, 0 comments

Fanfiction is a massive subject, there are so many aspects to it, from the bad stuff with the Mary Sues, rampant shipping, author inserts and wish fulfilment etc to homages and great works that extend the story and characters beyond what they were in the original and add interesting and fun aspects to fan favourites. There are many good reasons to do fanfiction: It's fun, you're inspired and want to use that inspiration, all the characteristics of the story are readymade so you don't have to do world building or character development, the work has a built in audience so you're going to have readers no matter what and hopefully some feedback, it can help make you more popular as a creator because of the fans of the original work, and you get to experiment because you can't sell the work or do anything serious with it so you may as well have fun and enjoy it!


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