Episode 394 - Nostalgia, creative fuel?

Oct 1, 2018

Nostalgia! - Where does it fit in the creative process? People are the product of their influences. For a lot of us the strongest influences happen when we're growing up and learning about the world and all the things IN it for the first time. As you get older the things you experience don't make as much impact, simply because your brain has already had most of its “first times” and it's already learned enough about the world to be fully functional and independent.

Topics and Show Notes

“Nostalgia” is strongest when you harken back to those formative experiences, many little “origin stories” so to speak. Art that references nostalgia can make you feel more connected to it, it can give you a mental rush when you recall how much you loved something and looked forward to it, it can transport you back to when you had a particular frame of mind and dwell on that.
Also, things are always cooler looking BACK than when you're actually experiencing them because your mind romanticises and embellishes memories, creating impressionist paintings of them…

The recent film Ready Player on (directed by Spielberg and adapted from a book) plays on pop-culture nostalgia heavily, as well as the nostalgia of formative experiences and contrasts it with the need to live in the present.
Of course nostalgia helped sell that film and made the book a hit. Films, books and comics can use nostalgia in many ways to draw an audience in. Creators can use it to make themselves get enthused for their work.

This week Gunwallace has given us the theme to Metal Ice Cream, this sound is a spaceship full of mysterious, robotic, metallic, clunky and compelling dance beats. Grind your gears! Shake that chunky metal body till it rattles!

Topics and shownotes

Featured comic:
Drunk Duck Awards 2018 - https://www.theduckwebcomics.com/news/2018/sep/25/featured-comic-drunk-duck-awards-2018/

Links:

Listen to us on Stitcher ​​- https://www.stitcher.com/s?fid=224306&refid=stpr
Or TuneinRadio

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/banes
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean

Featured music:
Metal Ice Cream - https://www.theduckwebcomics.com/Metal_Ice_Cream/, by DanielLeister, rated T.

Episode 386 - These are the books that made us

Aug 6, 2018

3 likes, 0 comments

In this Quackcast Tantz, Banes and I have a chat about the novels that influenced us when we were growing up. Each of us barely even touch on them but we do bring up some interesting titles… for Tantz it was the sexy comic Storm and the novel The gods of Foxcroft, for me it was the high fantasy of CS Lewis and JRR Tolkien, and later on SciFi by writer like Tanith Lee and her Don't bite the Sun and Drinking Sapphire Wine- both of which were very prophetic novels in the way they deal with hedonistic youth culture and the modern phenomenon of adults having extended childhoods while outsourcing more and more adult tasks to technology. What were some of your most influential novels when growing up?

Episode 364 - JUST DO IT!

Mar 5, 2018

6 likes, 7 comments

All the planning and set up in the world will never count for anything if you never start your webcomic, so just put your own to paper and begin! “Getting started on a webcomic” is what we chat about here. I was inspired by PitFace's newspost about a crappy horror film and how the creators just went for it. As a webcomicer that is what you HAVE to do! You can plan, research and gather resources for years, but the reality is that it just makes you more and more scared to take the plunge. You'll develop a LOT faster as a webcomicer if you throw caution to the wind and go for it. I'm not saying that research and planning are uneeded, it's just that most if it can be done while you're actually working. Do not worry about putting out a perfect piece of genius work from the getgo- your comic WILL get there regardless if you're dedicated and put the work in AS you work, but the first few pages or chapters don't have to be there. Your audience will appreciate the chance to grow with you a lot more than if you put out a polished gem to begin with. Starting out at a place like Drunk Duck is your best bet. It's a nurturing, easy to use, creator run platform, focussed around promoting webcomics. So what are you waiting for? This week Gunwallace has given us the theme to Flesh and Wires: Dirty and distorted electric guitar and determined fuzzy bass, weaving together over a haunting synthesized Melodica. Portentous and evocative, this music tells a story in it’s own runtime! The main riff reminds me a little of my fave part for We don’t Need Another Hero from Tina Turner.

Episode 341 - Objectification and porn

Sep 25, 2017

5 likes, 6 comments

In this Quackcast we chat about how objectification can rob the humanity from a character and turn them into a meaningless object which can in turn alienate your audience by making your work less relatable, but with things like porn where character is less important than the on screen action objectification is more acceptable. We chat about the development of porn and why it became so objectified, from the early beginnings where story, setting and character were always a factor, till the days of home video and the internet and how that changed the balance due to various factors, and the way higher production values, better acting and story is actually making its way back in some instances. We also chat a bit about the differences between porn aimed at women and that aimed at men. “Sexposition” in mainstream entertainment like Game of thrones is possibly an interesting outgrowth of the acceptability of pornography and the idea of mixing story and onscreen (simulated) sexuality. The theme Gunwallace has given us this week was for Tomb Busters! It's compelling, regal, atmospheric, steel guitar country rock, this is a triumphant epic that will swallow you whole and leave you gasping for air. This is my new fave!

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

5 likes, 7 comments

This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 305 - Chekhov's phaser

Jan 9, 2017

3 likes, 3 comments

Chekhov's gun is the principal (as I understand it), that if you have some item, fact or piece of information introduced into your story that you draw specific attention to, then you'd better use it some how later on in your story. The simplest example is a gun: if it appears as a prop lying around in your story AND you draw attention to it, then by the end of the tale it should have gone off. This is because you've set up the parameters for your story in the mind of your audience and they develop certain expectations, if you confound those then they'll be disappointed and think that your story was poor. Having a “gun” on stage isn't so important here, it's the fact that you drew attention to it somehow. It doesn't have to “go off” either, as long as it plays a role in the story somehow. You can trick the audience very easily with these sorts of devices, making them think one item or piece of information will be vitally important, only to make it important in a way they wouldn't expect or to use it to hide the fact that some other thing was important instead. So that's our topic of conversation today! All based off of Tantz's newspost on Saturday. Gunwallace's musical theme was for Grow Up. It's repetitive, relaxing, punk reggae instrumental, with fuzz guitar. A lazy evening on a warm summer beach.

Episode 296 - What came before?

Nov 7, 2016

5 likes, 0 comments

Tantz Aerine, Banes and Pitface join me, Ozoneocean, to talk about back stories, histories and all that extra knowledge you can come up with when creating your story. It can inform your comic story in a really clever way… but don't be tempted to vomit all that knowledge out on your unsuspecting audience! They'll hate you for it. It' a really great idea to come up with a detailed history and you can be really proud of it too, but you have to know how to present it to your audience, i.e. through your character interaction and the flow of your story. Gunwallace's featured music for this week was… THE LAST PICK UP ARTIST! This has a nice dry, rock feel, heavy guitar. This is music for cruising in a muscle car.

Episode 274 - development of main characters

Jun 6, 2016

3 likes, 0 comments

Our Quackcast topic was a discussion about how our main characters evolved and changed over time, both in terms of characterisation but also artistically. stylistically and their own looks. Then we chatted about ways to help that along and accelerate it: How do you get to KNOW your character better? How do you help them grow? We toyed with some exercises but eventually came up with a cool one- Swapping a comic page/scene with someone else and redrawing it with your character in there instead of the original main character, and also have your character handling their new situation in the the way that best suits them, the way THEY would handle it. Link bellow… The music this week by Gunwallace was a theme to DELIA- it's a cold, thoughtful tune with a note of unease below, like an icily perfect woman.


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