Episode 556 - That's What She Said!

Nov 8, 2021

The other day Tantz Aerine wrote a newspost about an article critical of Squid Game. The crux of things was that the Squid Game creator had said their message was anti-capitalist, while this critic was saying that the author's message with the Squid Game was an anti communist critique and not a very good one at that. The issue here is that isn't how you do criticism. At all. You can give an interesting reading of something and tell us why YOU think it's anti-Communist, or tell us how it looks through the lens of post-colonialism or new wave feminism etc, but you can't say that is what the author is saying or what the work means, especially if the author explicitly says WHAT they are saying. This may seem like a small distinction but it's actually very, very important. Bad criticism often tells us what the creator is saying. Don't do that. Don't be that person.

Topics and Show Notes

When you have a creative work to look at, you can't tell us what it means or what the author means, only the creator can do that. You CAN tell us what it means to you though. You can tell us about the commonly agreed meanings of various tropes and symbols too as well as their meanings within different cultural frameworks and contexts, but not why the creator used them, that's up to the creator.

The Squid Game is based on the deathmatch trope from anime and manga using all the clichés from that form including poor ordinary people caught up in something dangerous that they don't fully understand, a callous attitude to life, normally innocuous games turned deadly, twists and turns with who's really behind the whole thing, betrayal and so on. We can say that for a certainty because it's provably true. Why did the author co-opt the deathmatch trope? We can't say, but we can theorise they used it because it's popular in Korea and Japan. We can also talk about the history of the deathmatch trope, different examples of it like Running Man, Deathrace 2000, Gantz, Btooom, Danganronpa, Deadman Wonderland, Gyakkyou Burai Kaiji: Ultimate Survivor, and many more which all follow the same pattern. We can use those examples to talk about why the elements of those tropes exist but we can NOT talk about their use in Squid Game in isolation. That would be like talking about the use of the word “and” in the English language without talking about the use of similar words in other languages and the origins of the word in German.

It's important to remember that things do not exist in a vacuum but also that intent is up to the creator to define, not the critic.

This week Gunwallace ha given us the theme to Secrets Of Uncrom - Secrets, hidden knowledge, secret cult meetings in guttering candlelight, murder most foul, and plots thickening! This atmospheric electronic tune has layer upon layer of interesting and disparate sounds, suggesting mystery, darkness and hidden things.

Topics and shownotes

Links

Tantz's newspost on conflicting with the author intentions - https://www.theduckwebcomics.com/news/2021/oct/22/flipping-off-the-author/

Featured comic:
Sapling - https://www.theduckwebcomics.com/news/2021/nov/02/featured-comic-sapling/

Featured music:
Secrets Of Uncrom - https://www.theduckwebcomics.com/Secrets_of_Uncrom_The_Balance_of_Life_and_Death_/ - by Secretsofuncrom, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 554 - Return of the Living Dead Halloween Special

Oct 25, 2021

4 likes, 0 comments

This year for Halloween we've decided to do another commentary! It's of the 1980s Zombie movie “Return of the Living Dead”. It's extremely 1980s in style. There are zombies, punks, yuppies, electronic music, toxic waste… It's quite an entertaining, quite comedic, nihilistic cold war zombie film with very good effects for the time that really hold up today. Even the gore is tasteful. I am NOT a fan of horror in any way, Banes and Pit lobbied hard for this movie… but even so it was not a bad film. The zombies are animated by a man made chemical contaminant, which is quite an 80s theme in of itself. They're not contagious like modern zombies, there's no infection or outbreak to contain. The problem here is that they're virtually indestructible because of the chemical that animates their flesh, they're also fully intelligent and fast moving, this makes the zombies far more menacing and scary than any modern shambling brainless decaying infected version.

Episode 552 - Tropes we like

Oct 11, 2021

2 likes, 0 comments

Last time we covered tropes we hated! This time we're talking about clichés we actually like. It's quite a bit trickier because clichés are clichés for a reason (overuse) so it's not easy to like them, except in some cases… For me it's Isekai. That's a Japanese word for “another world”. This is a very old genre, it's basically a story where a person from our normal world goes to a magical world, we see this in ancient fairy stories, Wizard of Oz, Alice in Wonderland, the Lion the Witch and the Wardrobe and many others. until the mid 20th century it was the default way of writing any fantasy story. It has always been around, the Japanese were just the first to come up with a popular name for it.

Episode 546 - The bad-arse dandy!

Aug 30, 2021

4 likes, 0 comments

Why aren't there more prettyboy bad-ass characters? Pretty girl bad-asses too! This character type is often a hall-mark of Japanese and Korean fiction more than anything else though it DOES show up in Western media occasionally. There is no age-limit to the type, what distinguishes it is that the character is tough and a very good fighter while also being very obviously concerned about their appearance and looking good- they don't just look good and fashionable naturally, they actively work at it.

Episode 545 - tipping point to become a fan?

Aug 22, 2021

3 likes, 0 comments

We're all fans of something, but when does that happen? When do we transition from just following and liking something into being full on fans and is there even a difference? I think there definitely IS a difference. I became a fan of Star Wars after watching the first film but I'm not a fan of The Witcher even after watching the entire show. Henry Cavill as Geralt is super amazing but the show itself is just blah to me. I've seen about 200 or so episodes of One Piece but I don't think of myself as a fan. I became a fan of Ghost in the Shell after seeing a poster from the Manga. I became a fan of Farscape after watching reruns of the series over and over.

Episode 539 - Schemers

Jul 11, 2021

3 likes, 0 comments

Schemers can be part of some great stories when they're done well! When they're done badly though they're very annoying! Schemers, plotters and planers have become a super annoying trope in anime: at the end of the first or second episode a person will show up in the shadows and say that they're amused how things are all going as predicted and planned…. They'll appear again at the half way mark of the series and again 3 episodes before the end in the run up to their climactic battle with the protagonist. It's a trope and a formula. Sometimes it works, often it doesn't.

Episode 538 - Fashion and Trends in Webcomics

Jul 4, 2021

5 likes, 0 comments

We chat about the styles and trends in webcomics and what causes them, whether it's people copying stuff they like, working with the limitations of the technology they're using or other reasons.

Episode 537 - Historicity

Jun 28, 2021

4 likes, 0 comments

We have a chat about historicity in this Quackcast. What IS historicity? It's historical authenticity basically but a nicer way of saying it! It's pretty important for a lot of reasons to make the best effort you can with historical authenticity- it increases immersion of the audience, gives you a better understanding of the story and the world you're looking at (because things will make sense), and leads you to better understanding of your own history and where we came from. BUT, that doesn't mean you always have to be strict. As long as you as a creator properly understand historical context then you've got a lot more leeway to play without creating something stupid. Playing fast and loose with history is ok as long as you know what you're doing, not just being a moron and faking it (hey, many of us are guilty of that). Historical fantasy, myth, classics, fiction, biography etc are all different classes of story where it's more or less forgiveable to mess around.


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