3D filler 3
Voltarrens on Aug. 9, 2010
A bit more about the behind the scenes. It's very challenging I've found over the years and very time consuming doing everything from modelling to texturing to setting-up scenes from scratch. It's only rarely I've used a Poser model and then it's been altered a lot to suit my needs for this comic within Lightwave3D.
I can see why there are so few people doing comics this way, and the software can change a number of times with updates over the years, causing a few problems with plugins for things like hair and computer generated textures. Program bugs are fun too :) and I do beta testing as well.
Sometimes I think I'm a bit crazy for doing it all this way :D
demontales at 12:31PM, Aug. 12, 2010
Don't mention UV mapping, arg! =P
plymayer at 11:07PM, Aug. 9, 2010
Your results are worth the effort.