Thanks for taking an interest in my comic. I didn't know if anyone was reading it.
There are three primary religions in the world of Loam which I can talk about in way too much detail.
Jhulene is a Paladin of the Chalice. Followers of the Chalice have a belief system inspired by an early form of Christianity. The idea is that, at some point in the distant past (say, around 100 AD), there was some religious communication between our world and Loam. Since then, things have grown in different directions.
Marcelanous is a monk of Qulan, the Alben creator diety. The Albi, as he says, believe that reality is the dream of Qulan. The religion itself is called by a long name which translates roughly into English as "Balance." The religion came to me while playing Dungeons and Dragons. The players needed a justification as to why someone would be good, evil, or neutral to the almost pathological extent that the game requires. The tri-nature of Qulan lended itself well to such. To some extent, the Balance was inspired by Hinduism, though it's mostly about my own imagination--finding imaginative ways to explain things in ways other than how I'd heard them explained before.
Allyndn at 1:01AM, Jan. 18, 2008
Thanks for taking an interest in my comic. I didn't know if anyone was reading it. There are three primary religions in the world of Loam which I can talk about in way too much detail. Jhulene is a Paladin of the Chalice. Followers of the Chalice have a belief system inspired by an early form of Christianity. The idea is that, at some point in the distant past (say, around 100 AD), there was some religious communication between our world and Loam. Since then, things have grown in different directions. Marcelanous is a monk of Qulan, the Alben creator diety. The Albi, as he says, believe that reality is the dream of Qulan. The religion itself is called by a long name which translates roughly into English as "Balance." The religion came to me while playing Dungeons and Dragons. The players needed a justification as to why someone would be good, evil, or neutral to the almost pathological extent that the game requires. The tri-nature of Qulan lended itself well to such. To some extent, the Balance was inspired by Hinduism, though it's mostly about my own imagination--finding imaginative ways to explain things in ways other than how I'd heard them explained before.
ZEON_YIFF at 10:04AM, Jan. 16, 2008
...O.o religeon?!...hmmm, what did you base them on?