581-585 : Deirdre's History (Part Three)

Svenyip on Sept. 14, 2006

So after pretty much ignoring their existence for almost 500 panels, I'm finally bringing the Weapons back into the forefront.

Which brought me to a major ‘cosmetic’ issue. The original Weapons from my RPGs didn't have to worry about animation or having more than one combat pose - the RPG Maker 2K3 engine didn't allow for that unless you thought outside the box.

So of the initial “Weapon Statues,” only two are really designed to be animated, and two of them would be almost impossible to edit with my (lack of) skills.

I'll just have to rely on Plan B.