
DA RULES:
Mafia XXXIV: MARVEL vs. DC.
This is a semi-standard game. All hero's are replaced with characters that have powers. The Mafia (DC) will also be slightly bigger, depending on the number of players.
Cycles will usually end at 11PM GMT.
MARVEL ROLES
These are the set roles, all Marvel hero roles will have powers.
The Marvel’s win condition is to find and kill all DC's.
S.H.I.E.L.D. Director
The Mayor is elected at the start of the game and has numerous roles. His special abilities are:
Seal of the Director: Increased vote count of 2
Desperate times call for desperate measures: Ability to declare up to two double lynches anytime during the game (must notify me during night cycle or early on in the day so voting is arranged accordingly). When double lynches are in effect each player still gets one vote.
Flunkie, agent of S.H.I.E.L.D.: The mayor cannot be killed during the night while his S.H.I.E.L.D. agents are alive. Only the Director will know who the agents are.
Preventing disaster: On Day One, the newly elected Director can declare an insta-lynch.
S.W.O.R.D. Director
As a check and balance to the S.H.I.E.L.D. Director, the S.W.O.R.D. Director is the runner up to the S.H.I.E.L.D. Director. He has the protection of the very same S.H.I.E.L.D. Agents as the Mayor and thus remains invincible at night. His special ability, however, is to pardon up to 2 people from being lynched at any time during the course of the game. He must notify me while voting is coming to a close (you'll usually be able to tell who is going to get lynched towards the end of voting) or right after I have ended it. I will wait a bit between votes being tallied and the shift into night when people are lynched so you will also have time then to notify me. The pardoner may not pardon himself, he may however pardon two people at the same time.
S.H.I.E.L.D. Agent
Random townies will receive the role of S.H.I.E.L.D. Agent once the S.H.I.E.L.D. Director and S.W.O.R.D. Director have been elected. The S.H.I.E.L.D. Director alone will know who these people are. The bodyguard can not be a DC, he can only be a Marvel.
Dark Avenger
You are the Dark Avengers of New Townston. Masked men who has decided to take the law into his own hands. Each night you can target and kill someone who you believes to be a DC. Be careful who you chose though because you just might be taking out a Marvel.
Healers
You have the ability to watch one other player during the night. You may choose not to use this ability also. When a player is watched he cannot die unless the number of people attacking him outnumbers the number of people watching him or his night lives. In other words if two mafia attack a person being watched by one paramedic, the person will die. A clue will not be left behind if he is saved, the town won't know who was saved.
Diamond Skins
You've been around the block a few times and know how to escape an attack on your life. But for how long? The veteran gets 2 night lives, meaning he must be hit by 2 attackers to kill him (much like having paramedics watching over you, except you lose one life if you incur one attack). If a paramedic is protecting you will not lose a life for the hit the paramedic protects. If you incur a hit I will notify you the following day.
Goblin
While still a Marvel, the Goblin is the craziest SOB alive, anyone coming in contact with him at night in any way will die, whether it be Marvel or DC (such as a healer opting to protect him). The Goblin is unable to NOT, maim, mutilate, punch, bite and/or spit but will only kill the first person to target him. The Goblin due to his disorder, thinks he is just a regular Marvel. And he wil have an extra power as well.
Spy
The spy has three abilities he may use. He has the ability to ask me whether or not a specific person committed the murder and get a yes/no answer. He has the ability to, 2 times a game, ask me what alignment a person is. And for the last ability he may ask me how many DC voted to lynch a specific person after the conclusion of voting (cannot use this on Directoral election). You may only use one ability per day/night cycle. You cannot ask about both people in office.
Marvel
You are a dedicated Marvel! You have various (Mostly useless) powers, you also participate by solving clues, networking, and voting.
DC ROLES
The DC’s win condition is to kill all Marvel's. Unlike Marvel's, all DC know who each other are. With the exception of Firefly and Joker, all DC criminals can kill once per night cycle. A DC cannot kill a DC however.
Joker
The Joker has the special ability of being able to leave calling cards in the target's house. In addition, he has the minor ability of being invulnerable to being killed during night phase unless all other members of the DC are already dead. The Joker will appear to be a Marvel to any spy. The godfather is allowed to kill, but he will be able to be spotted by detective for what he really is after this time. Additionally he has the ability to, once per game, cancel a lynch.
Mad Bomber
The Mad Bomber’s special ability is to burn three homes throughout the whole game of three specific Marvels. He may choose when the houses burn. Should the Mad Bomber die, the houses all burn down. Those whom he planted a firebomb with will die as well. He can also detonate a firebomb whenever he sees fit, including during the day. (A clue will be left.) If the target dies before you do however, you lose the bomb.
All three bombs can be into play during the same time, you can however only plant one firebomb at a time.
DC
You are a regular DC member. You get to kill someone in the face every night cycle. You will also have aditional powers.
SPECIAL ROLES
You play by your own rules and have your own win conditions.
Dark Horse (Star Wars/Hellboy/The Goon)
You are neither Marvel nor DC. You may kill whomever you please. To win, you must be the last one alive. For the Marvels to win, you must be dead. An added power is that you will not leave clues about yourself, but of a person of your choosing.
People that signed up:
1 - Shirkersama
2 - Same
3 - Mettaur
4 - I Am The 1337 Master
5 - Seventy2
6 - Jninjashadow
7 - Alwinbot
8 - Niccea
9 - Salsa
10 - The Flying Green Monkey
11 - Anthony Mercer
12 - Rokulily
13 - Harkovast
14 - Peren
15 - Gullas
16 - Product Placement
17 - Byndris
The roles that there are are the following:
MARVEL: 11
- Dark Avengers: 2
- Healers: 2
- Diamond Skin: 1
- Goblin: 1
- Marvels: 4
DC: 4
- Godfather: 1
- Mad Bomber: 1
- DC: 2
DARK HORSE:
- Dark Horses: 2
A list of additional DC powers:
- Can also choose to protect instead of kill.
- Can ask a yes or no question about a clue every night.
- Can create a clone of someone that will die instead of the person in case of a lynch or kill. There will be a notification if this action is used. This action can be used only once but when activated will remain until the clone-person is targeted.
- Can leave riddles every night, when not correctly solved during the day he can kill twice the next night.
A list of additional Marvel powers:
- Can pick one of his own clues.
- Can see the role of the person he protects.
- Can ask the GM one yes or no question.
- Gets one extra vote, one day.
- Survives his first kill attempt, though the killer does not use clues.
- Can kill his attacker, once, but only if requested before the kill order.
- Always sends in his action before the person trying to kill him.
- Can sacrifice himself to resurrect one other Marvel.
- Gets to know the identity of one of the S.H.I.E.L.D. Agents
- Gets to protect himself for one night, if he sent in the request before the kill.
- Gets one extra vote, one day. Because he talks too much.
A list of additional Dark Horse powers:
- You can pick who you leave clues as.