TOWNIE ROLESThe townies' win condition is to find and kill all mafias.
MayorThe Mayor is elected at the start of the game and has numerous roles. His special abilities are:
Seal of the Mayor: Increased vote count of 2
Desperate times call for desperate measures:
Ability to declare up to two double lynches anytime during the game
(must notify me during night cycle or early on in the day so voting is
arranged accordingly). When double lynches are in effect each player
gets two votes on two different people.
Did you ever know that you're my hero?: The mayor cannot be killed during the night while his bodyguard(s) are alive. Only the Mayor will know who the bodyguards are.
Let's celebrate!: On Day One, the newly elected mayor can declare an insta-lynch
PardonerAs
a check and balance to the Mayor, the pardoner is the runner up to the
Mayor. He has the protection of the very same bodyguards as the Mayor
and thus remains invincible at night. His special ability, however, is
to pardon up to 2 people from being lynched at any time during the
course of the game. He must notify me while voting is coming to a close
(you'll usually be able to tell who is going to get lynched towards the
end of voting) or right after I have ended it. I will wait a bit between
votes being tallied and the shift into night when people are lynched so
you will also have time then to notify me. The pardoner may not pardon
himself and he may not pardon more than one person per day.
BodyguardRandom
townies will receive the role of bodyguard once the mayor and pardoner
have been elected. The mayor alone will know who these people are. The
bodyguard cannot be a mafia or special role, he can only be a regular
townie. (Might delete this role and just give the Pardoner and Mayor
extra lives instead)
VigilanteYou are the
caped crusader of Townston. A masked man who has decided to take the law
into his own hands. Each night you can target and kill someone who you
believes to be a villain. Be careful who you chose though because you
just might be taking out a friendly.
ParamedicYou
have the ability to watch one other player during the night. You may
choose not to use this ability also. When a player is watched he cannot
die unless the number of people attacking him outnumbers the number of
people watching him or his night lives. In other words if two mafia
attack a person being watched by one paramedic, the person will die. A
clue will not be left behind if he is saved, the town won't know who was
saved.
VeteranYou've been around the block
a few times and know how to escape an attack on your life. But for how
long? The veteran gets 2 night lives, meaning he must be hit by 2
attackers to kill him (much like having paramedics watching over you,
except you lose one life if you incur one attack). If a paramedic is
protecting you will not lose a life for the hit the paramedic protects.
If you incur a hit I will notify you the following day.
ParanoidWhile
pro-town, the paranoid is a wee bit unhinged by his experiences in the
war. The Paranoid will kill whoever was the first person to target him
in any way during the night, whether it be mafia or villager (such as a
paramedic opting to protect him). The Paranoid is unable to NOT kill,
but will only kill one person a night. The paranoid due to his disorder,
he thinks he is just a townie.
DetectiveYou
have three abilities you may use. You have the ability to ask me
whether or not a specific person committed the murder and get a yes/no
answer. You have the ability to, 2 times a game, ask me what alignment a
person is. And for the last ability you may ask me how many mafia voted
to lynch a specific person after the conclusion of voting (cannot use
this on mayor election). You may only use one ability per day/night
cycle. You cannot ask about both people in office.
TownieYou
are a dedicated townie! Although you do not have any special abilities,
you participate by solving clues, networking, and voting.
MAFIA ROLESThe
mafia's win condition is to kill all townies or enough townies so that
the numbers are equal or less than the number of alive mafias. Unlike
townies, all mafias know who each other are. With the exception of the
mad hatter and godfather, all mafia members can kill once per night
cycle. A mafia cannot kill a mafia however.
GodfatherThe godfather is the undisputed leader of the Mafia and has several special abilities in his arsenal.
Send him a message:
The godfather is able to leave a severed horse head in the target's
bed. This will scare the targeted player, causing him to go into hiding
for the next day and night cycle. During this time the player can't
perform any action at all. He can't vote for the next lynch and he can't
use his powers if he has any. A person who's already been targeted with
a horse head attack can't be targeted again.
Call in a favor:
The Godfather can once per game, cancel a lynch. If this ability is
used during lynching complications, the fight will be prevented.
Welcome to the family:
The godfather can turn one of the villagers into a made man, causing
him to become a member of the mafia and can thus share in their victory.
The target has to be a willing applicant and thus can not be changed
into a mafia member without his permission. This will alter his
alignment, turning him into a criminal (if he isn't one to begin with),
and thus he needs to be lynched/killed in order for the town to win.
This will not alter the role of the player in any way and he will still
have access to his original powers. This power can only be used once.
Behind the curtains:
The Godfather doesn't dirty his hands since he has his goons to carry
out his orders. The godfather will appear as an innocent villager to the
detective. He's also considered to be protected if he's attacked during
the nigh.
Now it's personal: The godfather has decided to
take actions into his own hands. By brandishing his pistol the leader
has taken to the streets. He gains the ability to kill once per night
but looses all benefits he received from his Behind the curtains power.
If the godfather is the only mafia member left, this power is
automatically activated.
Mad BomberThe mad
hatter's special ability is to plant two bombs throughout the whole
game on two specific players. He may choose when and who to plant these
bombs. Should the mad hatter dies, kaboom! Those whom he planted the
bomb to will die as well. He can also detonate a bomb whenever he sees
fit. (A clue will be left in this case.) If the target dies before you
do however, you lose the bomb.
MafiaYou are a regular mafia member. You get to stab someone in the face every night cycle.
SPECIAL ROLESYou play by our own rules and have your own win conditions.
Serial KillerYou
are neither townie nor mafia. You may kill whomever you please. To win,
you must be the last one alive. For the townies to win, you must be
dead.
PLAYERS:
1.
awsome owl 98 the townie. Killed Night 3 by the inactivity clause.
2.
jninjashadow3.
Jules the vigilante killed Night 2
4.
Call Me Tom5.
rokulily6.
ayesinback7.
Product Placement8.
Gullas the serial killing pardoner lynched Day 3
9.
Same the mafia member killed Night 1
10.
BffSatan11.
TheFlyingGreenMonkey the paranoid mayor lynched Day 3
12.
bravo1102Townies: 4
(0/1) Mayor: TFGM
(0/1) Pardoner: Gullas
(1/1) Bodyguards
(0/1) Vigilante
(1/1) Veteran
(2/2) Paramedics
(0/1) Paranoid
(1/1) Detective
(0/1) Townies
Mafia: 3
(1/1) Godfather
(1/1) Mad Bomber
(0/1) Mafia Member
(1/1) Turned Townie
Special:
(0/1) Serial Killer
VOTINGDay One MayoralTFGM (4)
poster
TFGM
CallMeTom
Rokulily
gullas (3)poster
gullas
BffSatan
jninjashadow (2)poster
jninjashadow
CallMeTom (1)Poster
ayesinback (1)Poster
Product Placement(1)ayesinback
Day TWOawsome owl 98 (3)TFGM
*Seal of the Mayor*
gullas
Day THREE (double header)gullas (8)jninjashadow
TFGM
*seal of mayor
bffsatan
CallMeTom
ayesinback
Product Placement
rokulily
TFGM (4)
Gullas
Product Placement
jninjashadow
rokulily
awsome owl 98(3)
jninjashadowTFGM
*seal of mayor
bffsatan
jninjashadow (1)
Gullas
bffsatan (1)
ayesinback