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What was one significant inspiring piece of pop-culture that a massive influence over your creative endeavours? All of us have had many, many different influences over the years but that's certainly NOT what we're interested in here, what we're talking about is that one thing you can remember that had a huge effect on you, why, how, and when.
For me, I picked the time I saw the Tank Girl movie. It was all the way back in the mid 1990s. The movie didn't have much promotion so I didn't see it in the cinema because I didn't even know it was being screened, I only remember some radio ads. It came out on video very quickly and that's how I saw it. I rented it out and I actually own that very video cassette now because I bought it when the shop went out of business years later. An Ex stole my DVD and I can't buy a digital copy online here.
But I digress… When I saw that movie it was the perfect critical mass of creative influence for me. The story wasn't very good and it bore little relation to the comic but it was full of so much 1990s alt culture that it's a perfect time capsule and exemplar of the period; From the post-punk alt club fashions, to the alt rock and grunge soundtrack curated by Courtney Love, the aggressive alt-grrl femininity, the fantastic scenes depicted, the haircuts, and then there are the performances by Lori Petty, Tony Collette, Ice T, Malcom McDowell, Iggy Pop and more. It set off the creative bulbs in my head and I spent all evening creating a huge drawing on 3x A1 sheets of paper of a Tank covered in different incarnations of sexy Tank Girl inspired women. I was an art student at the time so I was very familiar with the alt culture depicted.
At it's core the imagery of a funky dressed, sexy woman, with an aggressive DGAF attitude, paired with heavy, custom modified and decorated military hardware is what sticks with you and has been one of the core influences in my creative pursuits from then on. There have been many others of course, but this was A significant moment.
The image in the art for this Quackcast is the drawing I made back then. I took it to class the next day and my lecturer just said that to her it just showed an “arrogance in drawing ability”, which I was a little shocked by, but this was the mid 1990s and drawing ability was NOT a priority among artists at the time. I am very serious- most 1990s fine artists lacked even rudimentary skill. It was a weird time.
Can you tell us about any significant creative influence exposure events?
This week Gunwallace made up a theme inspired by Pipeline Lizards - Oriental, old west, rock! This capers up to you in an enthusiastic, confusing, crabwalk of anachronism, bathing you in exciting rock and the plucky tones of what sounds like a shamisen played like a banjo! - I'm saying that I love it BTW.
Topics and shownotes
Links
Featured comic:
Faeward - https://www.theduckwebcomics.com/news/2024/may/21/featured-comic-faeward/
Featured music:
Pipeline Lizards - https://www.theduckwebcomics.com/Pipeline_Lizards/ - by Pipeline Lizards, rated E.
Special thanks to:
Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/
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Quackcast 689 - One Big Passion and Influence
Ozoneocean at 12:00AM, May 28, 2024
Banes,
Drunk duck,
Faeward,
Featured comic,
featured music,
Gunwallace,
One Big Passion and Influence,
Ozoneocean,
Pipeline Lizards,
Quackcast 689,
Tantz Aerine,
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9 likes!


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Stahlberg at 3:27PM, May 31, 2024
Zefirelli's Romeo and Juliet. The music, Olivia Hussey, the photography, the acting, of course the writing... exploded my brain at 14 years old.
Ozoneocean at 6:35PM, May 28, 2024
@PipelineLizards - No problem!!
Ozoneocean at 6:35PM, May 28, 2024
Thanks for sharing that guys! ^_^ @usedbooks - I can see that in your writing! @PaulEberhardt - That must have been an amazing experience! @Andreas_Helixfinger - I really wish I'd played through that game now but I was never a playstation guy :(
usedbooks at 4:26PM, May 28, 2024
It was a play. Spider's Web. My family was on vacation in Maine. My siblings decided to play card games with other kids in the program we were part of. But I went with my parents and granddad to a little theater in the little coastal town. I guess it's not really pop culture. I enjoyed it, though. And I bonded with my granddad over it. He was SO excited to share with me his love of Agatha Christie. I started reading the books after that, and I spent all of high school obsessed with whodunnits. They got me through my antisocial teen years. I developed my writing style influenced by Agatha Christie's. My granddad died the year I graduated. I inherited 60+ Agatha Christie books. Then I found the anime Detective Conan, which was also inspired by Agatha Christie -- and I started looking into the other detective stories that inspired that series too. (The manga has a little homage page at the end of each book to the author's inspirations.)
PipelineLizards at 11:49AM, May 28, 2024
Hey! Thanks for the mention, and the music!
PaulEberhardt at 10:24AM, May 28, 2024
I've been wracking my brain for quite a while, and I recall hundreds of small things, but not THE one big event. My first visit to a big concert in a football stadium (AC/DC, with Megadeth opening for them - really long ago, this one, with both bands still in top form) might come close, but it's sure difficult to spot in my art, if at all.
Andreas_Helixfinger at 8:11AM, May 28, 2024
I think I can see that one mayor inspiration in how I write my characters. On one hand they're like cartoon characters, human, animal or otherwise, with superpowers and on the other hand they're often times everyday people that has been scarred and/or derailed by personal traumas as well as the fragmented society and twisted, natural enviroment they're all trapped in.
Andreas_Helixfinger at 7:55AM, May 28, 2024
The one mayor influence I can recall that made me want to be a storyteller would have to be when I first played through the video game Metal Gear Solid on the PlayStation. The movie cinematic storytelling of that game was a mayor eye opener for me in how imagination and entertainment can be implemented and incorporated into lectures about war, world politics and science going too far in a complete and comprehensive fashion. GI Joe-esque terrorists that are on one hand caricatures of classic movie tropes like wild west gunslingers and horror movie vampires, but also victims of military science and political deception. That's what shaped my creative veins.