Dialogue

Banes at 12:00AM, Aug. 10, 2017


Last Thursday I talked a little about writing a scene, in terms of the change that happens, what the character wants, and what obstacle is in the way of achieving that want.

But what about dialogue? Eh?

One way to help define what's going on in a scene is ...




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Figuring it out

Ozoneocean at 12:00AM, Aug. 4, 2017



Let's talk figure drawing again.
We've discussed this in the past but it's ALWAYS worth talking about. In fact one of the lost Quackcasts was on this very subject.

Figure drawing isn't easy, you need constant practise to maintain the skill. If you neglect it degrades ...




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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Researching Your Fantasy World

Tantz_Aerine at 5:42AM, July 29, 2017



Goodness, I'm so late posting this, my apologies…

So you have answered your main worldbuilding question, you’ve gone ahead and created your rigging and you’re all set! Now you get to research for your world- you are about to sink your teeth in the juicy, succulent meat ...



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Quackcast 333 - Retcon the retcon

Ozoneocean at 12:00AM, July 25, 2017

LISTEN!

The thing with retcons is that the author tends to get an idea which makes them want to go back over their story and redo or tweak the whole thing again, that's what's happened here… well sort off. Banes had some more ideas on the subject that ...

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Constructing Your Fantasy World Rigging

Tantz_Aerine at 12:00AM, July 22, 2017



Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...

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Where do you get your design inspiration?

Ozoneocean at 12:00AM, July 21, 2017



When you're just starting out, coming up with good designs is pretty simple, but when you've been doing it for a while or it's your job, you run out of easy ideas- you've picked all the low hanging fruit. What do you do then?
This applies ...


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Awards Business and Quackup #2 Alternate Ending

kawaiidaigakusei at 12:00AM, July 17, 2017



Niccea would like to get this news cycled around:

From the desk of Niccea:

This year's Drunk Duck Awards needs some help. With a newborn in the house, I don't have the time for a full commitment. At the minimum, I would like someone to manage volunteer recruitment ...





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Drunk Duck Awards 2017 - Volunteer Sign Ups

kawaiidaigakusei at 12:00AM, July 10, 2017
tags: DD Awards, niccea


Written by Niccea

At this time we need volunteers to start stepping forward to help get this inebriated mallard into the sky.  Here are the two most common positions, what they entail, and how to sign up (different rules for each one.) You can take an as many volunteering duties ...


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Quackcast 330 - A feature on features!

Ozoneocean at 12:00AM, July 4, 2017

LISTEN!

Following on from my newspost about features last week, now we have a whole Quackcast on the subject, tell you what features are and how we do them at DD.
Refer to the links bellow to learn about how to get a feature. In this Quackcast Banes and Pitface ...


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